FEN
[Event "rated rapid game"]
[Site "https://lichess.org/U6czj27M"]
[Date "2026.04.05"]
[Round "-"]
[White "better_give_up"]
[Black "MichaelThunder"]
[Result "0-1"]
[GameId "U6czj27M"]
[UTCDate "2026.04.05"]
[UTCTime "12:28:26"]
[WhiteElo "1685"]
[BlackElo "1653"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+6"]
[Variant "Standard"]
[TimeControl "900+10"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo, Italian Four Knights Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Bc4 { [%eval 0.03] } 2... Nc6 { [%eval 0.18] } 3. Nc3 { [%eval 0.06] } 3... Bc5 { [%eval 0.23] } 4. Nf3 { [%eval 0.05] } 4... Nf6 { [%eval 0.09] } 5. d3 { [%eval 0.07] } { C50 Italian Game: Giuoco Pianissimo, Italian Four Knights Variation } 5... d5? { (0.07 → 1.34) Mistake. d6 was best. } { [%eval 1.34] } (5... d6 6. Na4 Bb6 7. Nxb6 axb6 8. a4 O-O 9. c3 h6 10. O-O) 6. exd5 { [%eval 1.43] } 6... Nd4 { [%eval 1.24] } 7. Nxe5 { [%eval 0.93] } 7... O-O { [%eval 0.9] } 8. O-O { [%eval 1.09] } 8... Re8 { [%eval 1.01] } 9. Re1?! { (1.01 → 0.01) Inaccuracy. Bf4 was best. } { [%eval 0.01] } (9. Bf4 Bd6 10. Re1 Nd7 11. Re4 Nxe5 12. Rxd4 a6 13. Bxe5 Bxe5 14. Re4 Bf5) 9... Ng4 { [%eval 0.23] } 10. Nf3?? { (0.23 → -6.13) Blunder. Nxg4 was best. } { [%eval -6.13] } (10. Nxg4 Bxg4 11. Rxe8+ Qxe8 12. Qf1 b5 13. Bb3 a5 14. a4 b4 15. Nb5 Nxb3) 10... Rxe1+ { [%eval -4.87] } 11. Nxe1 { [%eval -5.35] } 11... Qh4 { [%eval -5.07] } 12. Nf3?! { (-5.07 → -8.29) Inaccuracy. Qxg4 was best. } { [%eval -8.29] } (12. Qxg4 Bxg4 13. Be3 Ne2+ 14. Nxe2 Bxe3 15. fxe3 Bxe2 16. g3 Qf6 17. Ng2 Qxb2) 12... Qxf2+?! { (-8.29 → -5.78) Inaccuracy. Nxf3+ was best. } { [%eval -5.78] } (12... Nxf3+ 13. Qxf3 Bxf2+ 14. Kf1 Nxh2+ 15. Ke2 Nxf3 16. Ne4 Nd4+ 17. Kf1 Bg4 18. Nxf2) 13. Kh1 { [%eval -6.25] } 13... Nxf3 { [%eval -6.12] } 14. Ne4?! { (-6.12 → -10.83) Inaccuracy. Bf4 was best. } { [%eval -10.83] } (14. Bf4 Nfxh2 15. Bg5 Bf5 16. d4 Qg3 17. Qe1 Nf2+ 18. Kg1 Bxd4 19. Nb5 Nf3+) 14... Qh4 { [%eval -6.79] } 15. h3?? { (-6.79 → Mate in 12) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-12] } (15. Bf4 Ngxh2 16. Qe1 Nxe1 17. Bxh2 Bg4 18. Nxc5 Qf2 19. Rxe1 Qxe1+ 20. Bg1 Qh4+) 15... Nf2+?? { (Mate in 12 → -3.94) Lost forced checkmate sequence. Qg3 was best. } { [%eval -3.94] } (15... Qg3 16. Bf4 Qxf4 17. g3 Nf2+ 18. Nxf2 Qxg3 19. Qg1 Nxg1 20. Rxg1 Qxf2 21. d4) 16. Nxf2 { [%eval -4.03] } 16... Qxf2 { [%eval -3.99] } 17. Qxf3?? { (-3.99 → Mate in 1) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-1] } (17. Bf4 Nh4 18. Qf1 Qxf1+ 19. Rxf1 Bd6 20. Bxd6 cxd6 21. d4 Bd7 22. Bd3 Re8) 17... Qg1# { Black wins by checkmate. } 0-1
