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[Event "rated variant:antichess game"] [Site "https://lichess.org/UTPXk2uL"] [Date "2025.05.18"] [Round "-"] [White "Richard_Jordan_H"] [Black "V1thun_sgma"] [Result "0-1"] [GameId "UTPXk2uL"] [UTCDate "2025.05.18"] [UTCTime "09:53:14"] [WhiteElo "1481"] [BlackElo "1003"] [WhiteRatingDiff "-13"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (-1.80 → Mate in 16) Checkmate is now unavoidable. e5 was best. } { [%eval #16] } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. Qb3 Qxd2 6. Nxd2) 2. c4?? { (Mate in 16 → 5.71) Lost forced checkmate sequence. e4 was best. } { [%eval 5.71] } (2. e4 dxe4 3. Ba6 Nxa6 4. Qg4 Bxg4 5. Kd1 Bxd1 6. Ne2 Bxe2) 2... dxc4 { [%eval 2.15] } 3. Qb3?? { (2.15 → Mate in 20) Checkmate is now unavoidable. g4 was best. } { [%eval #-20] } (3. g4) 3... cxb3 { [%eval -16.12] } 4. axb3 { [%eval #-19] } 4... Qxd2 { [%eval -9.37] } 5. Rxa7 { [%eval -7.0] } 5... Rxa7 { [%eval -3.62] } 6. Kxd2?? { (-3.62 → Mate in 14) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-14] } (6. Nxd2) 6... Ra3?? { (Mate in 14 → -0.61) Lost forced checkmate sequence. Bh3 was best. } { [%eval -0.61] } (6... Bh3 7. gxh3 Nh6 8. b4 c5 9. bxc5 b6 10. cxb6 e6 11. bxa7 Kd8 12. axb8=Q) 7. Nxa3?? { (-0.61 → Mate in 11) Checkmate is now unavoidable. bxa3 was best. } { [%eval #-11] } (7. bxa3 Bh3 8. Nxh3 e6 9. a4 Ba3 10. Nxa3 Ne7 11. Ng5 h6 12. Nxe6 fxe6) 7... b5 { [%eval #-11] } 8. Nxb5 { [%eval #-10] } 8... Nd7 { [%eval #-11] } 9. Nxc7 { [%eval #-10] } 9... Ba6?? { (Mate in 10 → 2.23) Lost forced checkmate sequence. e5 was best. } { [%eval 2.23] } (9... e5 10. Nxe8 Bb4 11. Nxg7 Bxd2 12. Bxd2 Nh6 13. Bxh6 Re8 14. Nxe8 Nf8 15. Bxf8) 10. Nxe8 { [%eval 0.12] } 10... Bxe2 { [%eval 0.3] } 11. Nxg7?? { (0.30 → Mate in 8) Checkmate is now unavoidable. Nxe2 was best. } { [%eval #-8] } (11. Nxe2 e6 12. Nxg7 Bxg7 13. Kc3 Bxc3 14. Nxc3 Ne7 15. Bh6 Nb6 16. Bf8 Rxf8) 11... Bxg7 { [%eval #-8] } 12. Kxe2 { [%eval #-6] } 12... Bxb2 { [%eval #-6] } 13. Bxb2 { [%eval #-5] } 13... Ne5 { [%eval #-5] } 14. Bxe5 { [%eval #-4] } 14... Nf6?? { (Mate in 4 → 7.68) Lost forced checkmate sequence. f5 was best. } { [%eval 7.68] } (14... f5 15. Bxh8 e5 16. Bxe5 f4 17. Bxf4 Nh6 18. Bxh6#) 15. Bxf6 { [%eval 7.66] } 15... exf6 { [%eval 8.27] } 16. Kd3 { [%eval 6.69] } 16... Rg8?? { (6.69 → Mate in 14) Checkmate is now unavoidable. f5 was best. } { [%eval #14] } (16... f5 17. g4 fxg4 18. Nf3 gxf3 19. b4 f6 20. b5 Re8 21. b6 Re3 22. fxe3) 17. g4 { [%eval 18.0] } 17... Rxg4 { [%eval 8.89] } 18. Bg2 { [%eval #14] } 18... Rxg2 { [%eval #14] } 19. Nf3?? { (Mate in 14 → 6.51) Lost forced checkmate sequence. h3 was best. } { [%eval 6.51] } (19. h3 Rxg1 20. Rxg1 f5 21. b4 f4 22. b5 f3 23. b6 f5 24. b7 f4) 19... Rxh2 { [%eval 5.69] } 20. Rxh2?? { (5.69 → Mate in 2) Checkmate is now unavoidable. Nxh2 was best. } { [%eval #-2] } (20. Nxh2 f5) 20... f5 { [%eval #-2] } 21. Rxh7 { [%eval #-1] } 21... f4 { [%eval #-1] } 22. Rxf7# { Game ends by variant rule. } 0-1