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[Event "rated variant:antichess game"] [Site "https://lichess.org/UfE2dbtD"] [Date "2020.07.03"] [Round "-"] [White "kurtbehrens"] [Black "Mind_Crusher4121"] [Result "0-1"] [GameId "UfE2dbtD"] [UTCDate "2020.07.03"] [UTCTime "21:34:13"] [WhiteElo "1515"] [BlackElo "1393"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+76"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.05] } 1... d5?? { (0.05 → Mate in 15) Checkmate is now unavoidable. b6 was best. } { [%eval #15] } (1... b6 2. b3) 2. Bh3?? { (Mate in 15 → 3.70) Lost forced checkmate sequence. e4 was best. } { [%eval 3.7] } (2. e4 dxe4 3. Qg4 Bxg4 4. Kd1 Bxd1 5. Nc3 Bxc2 6. Nxe4 Bxe4 7. g4 Bxh1 8. Ba6 Qxd2) 2... Bxh3 { [%eval 1.32] } 3. Nxh3 { [%eval 2.17] } 3... g5?? { (2.17 → 4.91) Blunder. d4 was best. } { [%eval 4.91] } (3... d4 4. d3) 4. Nxg5 { [%eval 3.51] } 4... Kd7?? { (3.51 → Mate in 14) Checkmate is now unavoidable. Qd6 was best. } { [%eval #14] } (4... Qd6 5. Nxf7) 5. Nxh7 { [%eval #14] } 5... Rxh7 { [%eval #14] } 6. Rg1 { [%eval #16] } 6... Rxh2 { [%eval #15] } 7. Rh1 { [%eval #15] } 7... Rxf2 { [%eval #13] } 8. Kxf2 { [%eval #13] } 8... Nh6 { [%eval #11] } 9. Rxh6 { [%eval #11] } 9... Bxh6 { [%eval #10] } 10. c4?? { (Mate in 10 → -0.59) Lost forced checkmate sequence. Qh1 was best. } { [%eval -0.59] } (10. Qh1 Bxd2 11. Qxd5 Bxc1 12. Qxb7 Bxb2 13. Qxa8 Bxa1 14. Qxb8 Qxb8 15. a4 Qxb1 16. e4 Qxc2) 10... Bxd2 { [%eval 0.37] } 11. Bxd2 { [%eval -0.01] } 11... dxc4 { [%eval 0.33] } 12. Qb3?? { (0.33 → Mate in 10) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-10] } (12. Nc3) 12... cxb3 { [%eval #-10] } 13. axb3 { [%eval #-9] } 13... a5 { [%eval #-9] } 14. Rxa5 { [%eval #-8] } 14... Rxa5 { [%eval #-8] } 15. Bxa5 { [%eval #-7] } 15... c6?? { (Mate in 7 → -0.16) Lost forced checkmate sequence. Qh8 was best. } { [%eval -0.16] } (15... Qh8 16. Bxc7 Qxb2 17. Bxb8 Qxe2 18. Kxe2 e5 19. Bxe5 f6 20. Bxf6 Kd8 21. Bxd8 b6 22. Bxb6#) 16. Bxd8 { [%eval -0.71] } 16... Kxd8 { [%eval -0.4] } 17. Nd2? { (-0.40 → -1.93) Mistake. g4 was best. } { [%eval -1.93] } (17. g4 e5) 17... Nd7? { (-1.93 → -0.42) Mistake. e5 was best. } { [%eval -0.42] } (17... e5 18. Nf1 Nd7 19. g4 Nb6 20. Ne3 Nd5 21. Nxd5 cxd5 22. e4 dxe4 23. Kg3 e3 24. g5) 18. g4 { [%eval -0.35] } 18... f5 { [%eval -0.42] } 19. gxf5 { [%eval -0.5] } 19... e6 { [%eval -0.47] } 20. fxe6 { [%eval -0.48] } 20... b6 { [%eval 0.0] } 21. exd7 { [%eval 0.0] } 21... Kxd7 { [%eval 0.0] } 22. Ke3 { [%eval 0.0] } 22... Kd6 { [%eval 0.33] } 23. Nf1 { [%eval 0.0] } 23... b5 { [%eval 0.0] } 24. Kd3 { [%eval 0.0] } 24... Ke6 { [%eval 0.31] } 25. Ke3 { [%eval 0.0] } 25... b4?! { (0.00 → 0.77) Inaccuracy. Kd6 was best. } { [%eval 0.77] } (25... Kd6 26. Kd3 c5 27. b4 cxb4 28. b3 Kc7 29. Nd2 Kb6 30. Nb1 Ka5 31. Kd2 Kb6 32. Ke3) 26. Kd3 { [%eval 0.77] } 26... Kf6 { [%eval 0.8] } 27. Kc4?? { (0.80 → Mate in 3) Checkmate is now unavoidable. Ne3 was best. } { [%eval #-3] } (27. Ne3 Kf5 28. Nxf5 c5 29. Ne7 c4 30. bxc4 b3 31. Kc2 bxc2 32. b3 c1=K 33. Nc6 Kb1) 27... Ke5 { [%eval #-3] } 28. Kxb4 { [%eval #-2] } 28... c5 { [%eval #-2] } 29. Kxc5 { [%eval #-1] } 29... Kd5 { [%eval #-1] } 30. Kxd5# { Game ends by variant rule. } 0-1