FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/UiCE07TU"]
[Date "2023.09.02"]
[Round "-"]
[White "rynz3l"]
[Black "ToeBrogan"]
[Result "0-1"]
[GameId "UiCE07TU"]
[UTCDate "2023.09.02"]
[UTCTime "02:55:03"]
[WhiteElo "823"]
[BlackElo "1049"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+25"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3?? { (0.15 → -6.42) Blunder. e3 was best. } { [%eval -6.42] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f6?? { (-6.42 → 1.08) Blunder. e5 was best. } { [%eval 1.08] } (1... e5 2. Nxe5 Ba3 3. Nxf7 Kxf7 4. Nxa3 Ke6 5. Nb1 Ne7 6. Na3) 2. Nh4?? { (1.08 → -1.46) Blunder. Ne5 was best. } { [%eval -1.46] } (2. Ne5 fxe5) 2... h6?? { (-1.46 → 0.32) Blunder. f5 was best. } { [%eval 0.32] } (2... f5 3. Nxf5 g6 4. Nxe7 Nxe7 5. g3 Kf7 6. Rg1 c5 7. c3 Nec6 8. b4 Nxb4 9. cxb4) 3. Nf5?! { (0.32 → -0.63) Inaccuracy. d3 was best. } { [%eval -0.63] } (3. d3 g6) 3... g6?? { (-0.63 → 1.14) Blunder. d6 was best. } { [%eval 1.14] } (3... d6 4. Nxh6) 4. Nxe7? { (1.14 → 0.00) Mistake. Nxh6 was best. } { [%eval 0.0] } (4. Nxh6 Rxh6) 4... Qxe7 { [%eval 0.37] } 5. h4?? { (0.37 → -3.07) Blunder. e4 was best. } { [%eval -3.07] } (5. e4 Qxe4) 5... Qxe2 { [%eval -0.85] } 6. Bxe2?? { (-0.85 → Mate in 12) Checkmate is now unavoidable. Qxe2 was best. } { [%eval #-12] } (6. Qxe2) 6... Ba3 { [%eval #-13] } 7. bxa3 { [%eval #-11] } 7... g5 { [%eval #-12] } 8. hxg5 { [%eval #-11] } 8... hxg5 { [%eval #-11] } 9. Rxh8 { [%eval #-10] } 9... d6 { [%eval #-10] } 10. Rxg8 { [%eval #-9] } 10... f5 { [%eval #-9] } 11. Rxe8 { [%eval #-8] } 11... a6 { [%eval #-9] } 12. Rxc8 { [%eval #-8] } 12... Ra7?? { (Mate in 8 → 4.84) Lost forced checkmate sequence. Nd7 was best. } { [%eval 4.84] } (12... Nd7 13. Bxa6 bxa6 14. Rxa8 f4 15. Rxa6 c6 16. Rxc6 Nb8 17. Rxd6 Na6 18. Rxa6 g4 19. Qxg4) 13. Rxb8?? { (4.84 → Mate in 7) Checkmate is now unavoidable. Bxa6 was best. } { [%eval #-7] } (13. Bxa6 Rxa6) 13... Ra8 { [%eval #-7] } 14. Rxa8 { [%eval #-6] } 14... c5 { [%eval #-7] } 15. Bxa6 { [%eval #-5] } 15... bxa6 { [%eval #-5] } 16. Rxa6 { [%eval #-4] } 16... f4 { [%eval #-4] } 17. Rxd6 { [%eval #-3] } 17... c4 { [%eval #-4] } 18. Rc6 { [%eval #-3] } 18... f3?? { (Mate in 3 → Mate in 14) Lost forced checkmate sequence. c3 was best. } { [%eval #14] } (18... c3 19. dxc3 g4 20. Qxg4 f3 21. Qxf3#) 19. Rxc4 { [%eval #14] } 19... fxg2 { [%eval #13] } 20. Kf1?? { (Mate in 13 → Mate in 2) Lost forced checkmate sequence. Rf4 was best. } { [%eval #-2] } (20. Rf4 gxf4 21. Kf1 gxf1=K 22. Qxf1 f3 23. Qg2 fxg2 24. d4 g1=K 25. Nd2 Kxf2 26. Nf3 Kxf3) 20... gxf1=Q { [%eval #-2] } 21. Qxf1 { [%eval #-1] } 21... g4 { [%eval #-1] } 22. Rxg4# { Game ends by variant rule. } 0-1
