FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/Un4yRpbE"]
[Date "2022.03.17"]
[Round "-"]
[White "alleyoopsy"]
[Black "AdamSChess12-19"]
[Result "0-1"]
[GameId "Un4yRpbE"]
[UTCDate "2022.03.17"]
[UTCTime "21:25:01"]
[WhiteElo "1277"]
[BlackElo "1122"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+83"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5) 1... f5?? { (Mate in 15 → -4.21) Lost forced checkmate sequence. b5 was best. } { [%eval -4.21] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 { [%eval -4.67] } 2... e6?? { (-4.67 → Mate in 15) Checkmate is now unavoidable. b5 was best. } { [%eval #15] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7) 3. fxe6 { [%eval #16] } 3... dxe6 { [%eval #15] } 4. Ba6 { [%eval #15] } 4... Qxd2 { [%eval #13] } 5. Qxd2 { [%eval #13] } 5... Nxa6 { [%eval #12] } 6. Qb4 { [%eval #12] } 6... Nxb4 { [%eval #11] } 7. c3?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. a4 was best. } { [%eval #-12] } (7. a4 Nxc2 8. Kf1 Nxa1 9. b4 Bxb4 10. Nc3 Bxc3 11. a5 Bxa5 12. Ke1 Bxe1 13. h3 Bxf2) 7... Nxa2 { [%eval #-12] } 8. Rxa2 { [%eval #-11] } 8... Ba3 { [%eval #-11] } 9. bxa3 { [%eval #-10] } 9... g6?? { (Mate in 10 → 4.58) Lost forced checkmate sequence. g5 was best. } { [%eval 4.58] } (9... g5 10. Bxg5 Nf6 11. Bxf6 h5 12. Bxh8 e5 13. Bxe5 h4 14. Bxc7 Bh3 15. Nxh3 Rb8 16. Bxb8) 10. Nd2?? { (4.58 → Mate in 12) Checkmate is now unavoidable. Bh6 was best. } { [%eval #-12] } (10. Bh6 Nxh6) 10... e5?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. c5 was best. } { [%eval #10] } (10... c5 11. h3 c4 12. Nxc4 g5 13. Bxg5 e5 14. Nxe5 Bxh3 15. Rxh3 Nf6 16. Bxf6 Rg8 17. Rxh7) 11. f4?? { (Mate in 10 → -1.44) Lost forced checkmate sequence. g4 was best. } { [%eval -1.44] } (11. g4 Bxg4 12. Kd1 Bxd1 13. Rc2 Bxc2 14. Ne4 Bxe4 15. Be3 Bxh1 16. Bxa7 Rxa7 17. a4 Rxa4) 11... exf4 { [%eval -1.2] } 12. Ndf3?? { (-1.20 → Mate in 9) Checkmate is now unavoidable. h3 was best. } { [%eval #-9] } (12. h3 Bxh3) 12... b6 { [%eval #-10] } 13. Bxf4 { [%eval #-9] } 13... a5 { [%eval #-9] } 14. Bxc7 { [%eval #-8] } 14... Ra7 { [%eval #-8] } 15. Bxb6 { [%eval #-7] } 15... Rc7 { [%eval #-8] } 16. Bxc7 { [%eval #-6] } 16... Kd8 { [%eval #-7] } 17. Bxd8 { [%eval #-6] } 17... h5 { [%eval #-6] } 18. Bxa5 { [%eval #-5] } 18... g5 { [%eval #-5] } 19. Nxg5 { [%eval #-4] } 19... Rh7 { [%eval #-4] } 20. Nxh7 { [%eval #-3] } 20... Nf6 { [%eval #-3] } 21. Nxf6 { [%eval #-2] } 21... Ba6 { [%eval #-2] } 22. Nxh5 { [%eval #-1] } 22... Be2 { [%eval #-1] } 23. Kxe2# { Game ends by variant rule. } 0-1
