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[Event "rated variant:antichess game"] [Site "https://lichess.org/Uza1b0dg"] [Date "2018.02.08"] [Round "-"] [White "TheBeautyofLifeisLow"] [Black "MrBadbeat"] [Result "0-1"] [GameId "Uza1b0dg"] [UTCDate "2018.02.08"] [UTCTime "09:06:09"] [WhiteElo "2384"] [BlackElo "1941"] [WhiteRatingDiff "-59"] [BlackRatingDiff "+20"] [BlackTitle "FM"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3?? { (0.15 → -2.37) Blunder. e3 was best. } { [%eval -2.37] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Nxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Qxh7 Rxh7 7. Kxd2 Rxh2) 1... b6?? { (-2.37 → -0.05) Blunder. e6 was best. } { [%eval -0.05] } (1... e6 2. b4) 2. d3?? { (-0.05 → -4.18) Blunder. Rg1 was best. } { [%eval -4.18] } (2. Rg1 d6) 2... Ba6?? { (-4.18 → Mate in 17) Checkmate is now unavoidable. g5 was best. } { [%eval #17] } (2... g5 3. Nxg5 Bb7 4. Nxf7 Bxg2 5. Bxg2 Kxf7 6. Bxa8 Bh6 7. Bxh6 Nxh6 8. Nd2 d5 9. Bxd5) 3. Bh6 { [%eval #16] } 3... Nxh6 { [%eval #15] } 4. Qc1?? { (Mate in 15 → 2.63) Lost forced checkmate sequence. g4 was best. } { [%eval 2.63] } (4. g4 Nxg4 5. Rg1 Nxh2 6. Rxg7 Bxg7 7. a4 Bxb2 8. Nf4 Bxa1 9. Nc3 Bxc3 10. Bg2 Bxe1) 4... Bxd3 { [%eval 3.88] } 5. cxd3?? { (3.88 → 0.35) Blunder. Qxh6 was best. } { [%eval 0.35] } (5. Qxh6) 5... Ng4 { [%eval 0.83] } 6. Qxc7 { [%eval 1.02] } 6... Nxf2?! { (1.02 → 2.11) Inaccuracy. Qxc7 was best. } { [%eval 2.11] } (6... Qxc7 7. f3 Nxh2 8. Rxh2 Qxh2 9. Nd2 Qxh3 10. gxh3 d6 11. Rc1 Nc6 12. Rxc6 Rc8 13. Rxd6) 7. Kxf2? { (2.11 → 0.47) Mistake. Nxf2 was best. } { [%eval 0.47] } (7. Nxf2) 7... Qxc7 { [%eval 0.7] } 8. Nf4 { [%eval 0.6] } 8... Qxf4 { [%eval 1.21] } 9. Rg1?? { (1.21 → Mate in 15) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-15] } (9. Kg1 Qxh2 10. Rxh2 Rg8 11. Rxh7 g6 12. Rxf7 Kxf7 13. Nd2 d6 14. Kh2 Nd7 15. Kg3 Kg7) 9... Qxf2 { [%eval #-14] } 10. Nd2 { [%eval #-12] } 10... Qxg2 { [%eval #-11] } 11. Rxg2 { [%eval #-11] } 11... g5 { [%eval #-10] } 12. Rxg5 { [%eval #-10] } 12... d5 { [%eval #-10] } 13. Rxd5 { [%eval #-10] } 13... e5 { [%eval #-9] } 14. Rxe5 { [%eval #-9] } 14... Rg8?? { (Mate in 9 → 5.17) Lost forced checkmate sequence. Ba3 was best. } { [%eval 5.17] } (14... Ba3 15. Rxe8 Rxe8 16. bxa3 Rxe2 17. Bxe2 h5 18. Bxh5 Nd7 19. Bxf7 Re8 20. Bxe8 a5 21. Bxd7) 15. Rxe8 { [%eval 4.95] } 15... Rg2?? { (4.95 → Mate in 15) Checkmate is now unavoidable. Nd7 was best. } { [%eval #15] } (15... Nd7 16. Rxf8) 16. Rxb8?? { (Mate in 15 → 2.44) Lost forced checkmate sequence. Rxf8 was best. } { [%eval 2.44] } (16. Rxf8 Rxe2 17. Rxf7 Rxh2 18. Rxh7 Rxd2 19. Rxa7 Rxb2 20. Rxa8 Rxa2 21. R8xa2 Na6 22. Rxa6 b5) 16... Rxb8 { [%eval 2.57] } 17. Bxg2 { [%eval 2.48] } 17... Rb7 { [%eval 2.57] } 18. Bxb7 { [%eval 2.57] } 18... a6 { [%eval 2.58] } 19. Bxa6 { [%eval 2.45] } 19... b5 { [%eval 2.69] } 20. Bxb5 { [%eval 2.57] } 20... Ba3 { [%eval 2.63] } 21. bxa3 { [%eval 1.85] } 21... f5 { [%eval 1.85] } 22. h4 { [%eval 1.98] } 22... f4 { [%eval 2.27] } 23. e3 { [%eval 1.34] } 23... fxe3 { [%eval 2.14] } 24. Nf3?? { (2.14 → -0.31) Blunder. Nb1 was best. } { [%eval -0.31] } (24. Nb1 e2 25. Bd7 h5 26. Be6 e1=B 27. d4 Bxh4 28. Nc3 Bd8 29. Bb3 h4 30. Rf1 Ba5) 24... e2 { [%eval -0.65] } 25. Nh2?? { (-0.65 → -7.69) Blunder. h5 was best. } { [%eval -7.69] } (25. h5 h6 26. Ng5 hxg5 27. Rb1 g4 28. h6 g3 29. Rb4 g2 30. Be8 g1=B 31. d4 Bxd4) 25... e1=Q { [%eval #-22] } 26. Rxe1 { [%eval #-22] } 26... h5 { [%eval #-21] } 27. Ng4 { [%eval #-39] } 27... hxg4 { [%eval -5.47] } 28. h5?? { (-5.47 → Mate in 20) Checkmate is now unavoidable. a4 was best. } { [%eval #-20] } (28. a4 g3) 28... g3 { [%eval #-21] } 29. d4 { [%eval #-16] } 29... g2 { [%eval #-15] } 30. Re2 { [%eval #-15] } 30... g1=K { [%eval #-15] } 31. Rh2 { [%eval #-10] } 31... Kxh2 { [%eval #-9] } 32. h6 { [%eval #-7] } 32... Kg3 { [%eval #-6] } 33. d5 { [%eval #-5] } 33... Kf4 { [%eval #-7] } 34. h7 { [%eval #-4] } 34... Kf5 { [%eval #-3] } 35. h8=R { [%eval #-1] } 35... Ke6 36. dxe6# { Game ends by variant rule. } 0-1