FEN
[Event "rated variant:racingKings game"]
[Site "https://lichess.org/VDVyj9rb"]
[Date "2020.09.04"]
[Round "-"]
[White "Pink_cheescake100"]
[Black "Kretschy198"]
[Result "0-1"]
[GameId "VDVyj9rb"]
[UTCDate "2020.09.04"]
[UTCTime "16:25:36"]
[WhiteElo "1432"]
[BlackElo "1500"]
[WhiteRatingDiff "-21"]
[BlackRatingDiff "+145"]
[Variant "Racing Kings"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"]
[SetUp "1"]
[Annotator "lichess.org"]
1. Rg8?? { (0.15 → -1.66) Blunder. Bd4 was best. } { [%eval -1.66] } (1. Bd4 Be4 2. Kg3 Kb3 3. Kf4 Kc4 4. Qh6 Qa8 5. Ke5 Nxf1) 1... Be4? { (-1.66 → 0.00) Mistake. Nxf2 was best. } { [%eval 0.0] } (1... Nxf2 2. Nxc2 Rxc2 3. Kg3 Kb3 4. Bg2 Qd4 5. Qh4 Qc4 6. Rg6) 2. Bg2?? { (0.00 → -2.09) Blunder. Bd4 was best. } { [%eval -2.09] } (2. Bd4 Bxh1 3. Rxh1 Kb3 4. Kg3 Qa5 5. Bxb2 Bxb2 6. Kg4 Nc3) 2... Nxf2 { [%eval -2.15] } 3. Kg3 { [%eval -1.56] } 3... Bxg2 { [%eval -1.23] } 4. Rxg2 { [%eval -1.25] } 4... Rb4?? { (-1.25 → 1.24) Blunder. Nc4 was best. } { [%eval 1.24] } (4... Nc4 5. Rxf2) 5. Rxf2 { [%eval 1.42] } 5... Ka3 { [%eval 1.95] } 6. Rf4? { (1.95 → 0.77) Mistake. Nd3 was best. } { [%eval 0.77] } (6. Nd3) 6... Ka4? { (0.77 → 2.40) Mistake. Rxf4 was best. } { [%eval 2.4] } (6... Rxf4) 7. Kg4?! { (2.40 → 1.28) Inaccuracy. Nc2 was best. } { [%eval 1.28] } (7. Nc2 Kb5) 7... Qe5?? { (1.28 → 6.84) Blunder. Kb5 was best. } { [%eval 6.84] } (7... Kb5 8. Nc2) 8. Rg5?? { (6.84 → -1.44) Blunder. Nd3 was best. } { [%eval -1.44] } (8. Nd3 Bb2) 8... Ka5?? { (-1.44 → 5.00) Blunder. Kb5 was best. } { [%eval 5.0] } (8... Kb5) 9. Kh5?? { (5.00 → -6.71) Blunder. Rxb4 was best. } { [%eval -6.71] } (9. Rxb4 Nc4 10. Rxb1 Bxg5 11. Nd3 Qf6 12. Qb7 Nd6 13. Qc6 Nf5 14. Rc1 Ng7 15. Nef4 Qd8) 9... Rxf4 { [%eval -3.82] } 10. Kh6?? { (-3.82 → -14.58) Blunder. Nxf4 was best. } { [%eval -14.58] } (10. Nxf4 Kb6) 10... Rf7 { [%eval -12.36] } 11. Rg7?! { (-12.36 → Mate in 7) Checkmate is now unavoidable. Qh5 was best. } { [%eval #-7] } (11. Qh5 Re7) 11... Rxg7 { [%eval #-6] } 12. Qg2 { [%eval #-5] } 12... Rxg2 { [%eval #-4] } 13. Kh7 { [%eval #-4] } 13... Qe8 { [%eval #-3] } 14. Nf4 { [%eval #-3] } 14... Ka6 { [%eval #-2] } 15. Ng6 { [%eval #-2] } 15... Ka7 { [%eval #-1] } 16. Nh8 { [%eval #-1] } 16... Ka8# { Game ends by variant rule. } 0-1