FEN
[Event "rated blitz game"]
[Site "https://lichess.org/VLM7S66l"]
[Date "2026.04.02"]
[Round "-"]
[White "Volk7777777"]
[Black "bad_luck_f4ever"]
[Result "1-0"]
[GameId "VLM7S66l"]
[UTCDate "2026.04.02"]
[UTCTime "05:26:32"]
[WhiteElo "2533"]
[BlackElo "2513"]
[WhiteRatingDiff "+6"]
[BlackRatingDiff "-8"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "C10"]
[Opening "French Defense: Rubinstein Variation, Blackburne Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e6 { [%eval 0.22] } 2. d4 { [%eval 0.29] } 2... d5 { [%eval 0.31] } 3. Nd2 { [%eval 0.1] } 3... dxe4 { [%eval 0.36] } 4. Nxe4 { [%eval 0.39] } 4... Nd7 { [%eval 0.3] } { C10 French Defense: Rubinstein Variation, Blackburne Defense } 5. Nf3 { [%eval 0.31] } 5... Ngf6 { [%eval 0.33] } 6. Nxf6+ { [%eval 0.33] } 6... Nxf6 { [%eval 0.35] } 7. Bd3 { [%eval 0.31] } 7... Bd6 { [%eval 0.68] } 8. O-O { [%eval 0.45] } 8... O-O { [%eval 0.5] } 9. Qe2 { [%eval 0.52] } 9... h6 { [%eval 0.81] } 10. Rd1 { [%eval 0.4] } 10... b6 { [%eval 0.4] } 11. Ne5 { [%eval 0.39] } 11... Bb7 { [%eval 0.47] } 12. Ng4?! { (0.47 → -0.47) Inaccuracy. a4 was best. } { [%eval -0.47] } (12. a4 Rc8 13. a5 c5 14. dxc5 Rxc5 15. Nc4 Bc7) 12... Nxg4 { [%eval -0.49] } 13. Qxg4 { [%eval -0.53] } 13... Qf6 { [%eval -0.23] } 14. Be3 { [%eval -0.23] } 14... Rad8 { [%eval -0.19] } 15. Rd2 { [%eval -0.27] } 15... e5 { [%eval -0.22] } 16. Rad1 { [%eval -0.32] } 16... exd4 { [%eval 0.0] } 17. Bxd4 { [%eval 0.01] } 17... Be5 { [%eval 0.0] } 18. Bxe5 { [%eval 0.0] } 18... Qxe5 { [%eval 0.0] } 19. h3 { [%eval -0.03] } 19... Kh8 { [%eval 0.08] } 20. Re2 { [%eval 0.05] } 20... Qxb2 { [%eval 0.1] } 21. Re7 { [%eval 0.1] } 21... Bc8 { [%eval 0.14] } 22. Qa4 { [%eval -0.12] } 22... a5 { [%eval 0.09] } 23. Rxc7 { [%eval -0.13] } 23... Be6 { [%eval 0.19] } 24. a3 { [%eval -0.1] } 24... Rd4 { [%eval 0.0] } 25. Qc6 { [%eval 0.01] } 25... Rfd8 { [%eval 0.17] } 26. Re1 { [%eval 0.09] } 26... Qxa3 { [%eval 0.12] } 27. Qxb6 { [%eval 0.14] } 27... R4d6 { [%eval 0.1] } 28. Qc5 { [%eval -0.09] } 28... Qa2?? { (-0.09 → 6.07) Blunder. Qxc5 was best. } { [%eval 6.07] } (28... Qxc5 29. Rxc5 Rd5 30. Rc7 R5d7 31. Rc3 a4 32. Ra3 Ra7 33. Rb1 Bd7 34. f3) 29. Ra7?? { (6.07 → 0.55) Blunder. Qxd6 was best. } { [%eval 0.55] } (29. Qxd6 Qd5 30. Qxd5 Bxd5 31. Ra7 Kg8 32. Rxa5 Bxg2 33. Kxg2 g6 34. Ra7) 29... Rd5 { [%eval 0.91] } 30. Qb6?! { (0.91 → 0.14) Inaccuracy. Qc3 was best. } { [%eval 0.14] } (30. Qc3 Rh5 31. Ra1 Rc5 32. Qe1 Qb2 33. R1xa5 Rxa5 34. Rxa5 Rc8 35. Qa1 Qxa1+) 30... R8d6?? { (0.14 → Mate in 3) Checkmate is now unavoidable. Qa3 was best. } { [%eval #3] } (30... Qa3 31. Qc7 Qc5 32. Ra1 Qxc7 33. Rxc7 Bf5 34. Rxf7 Bxd3 35. cxd3 Rxd3 36. Rxa5) 31. Qb8+?? { (Mate in 3 → 0.55) Lost forced checkmate sequence. Ra8+ was best. } { [%eval 0.55] } (31. Ra8+ Rd8 32. Qxd8+ Rxd8 33. Rxd8#) 31... Rd8 { [%eval 0.46] } 32. Qf4 { [%eval 0.21] } 32... Qb2 { [%eval 0.35] } 33. Re3 { [%eval 0.0] } 33... Qc1+ { [%eval 0.19] } 34. Kh2 { [%eval 0.23] } 34... Qb2 { [%eval 0.36] } 35. Rg3 { [%eval 0.11] } 35... Qf6 { [%eval 0.15] } 36. Qe4 { [%eval 0.0] } 36... Bf5 { [%eval 0.05] } 37. Qc4 { [%eval -0.13] } 37... Bxd3 { [%eval -0.07] } 38. cxd3 { [%eval -0.14] } 38... Rd4 { [%eval 0.03] } 39. Qxf7 { [%eval 0.13] } 39... Rxd3?? { (0.13 → 4.03) Blunder. Qxf7 was best. } { [%eval 4.03] } (39... Qxf7 40. Rxf7 g5 41. Ra7 Rxd3 42. h4 Rxg3 43. Kxg3 Rd5 44. Kh2 Rf5 45. f3) 40. Rxg7 { [%eval 4.03] } 40... Qxf7 { [%eval 4.15] } 41. Raxf7 { [%eval 3.79] } 41... R3d6 { [%eval 3.95] } 42. Ra7?! { (3.95 → 2.95) Inaccuracy. Rh7+ was best. } { [%eval 2.95] } (42. Rh7+ Kg8 43. Rfg7+ Kf8 44. Ra7 Kg8 45. Rhg7+ Kh8 46. Rgc7 Rf6 47. f3 Rg6) 42... a4?! { (2.95 → 3.92) Inaccuracy. Rf6 was best. } { [%eval 3.92] } (42... Rf6 43. f3 Rd5 44. Rgb7 Kg8 45. Rb8+ Rf8 46. Rb6 h5 47. Rbb7 Rdf5 48. h4) 43. Rg4 { [%eval 3.58] } 43... a3 { [%eval 3.81] } 44. Rxa3 { [%eval 3.74] } 44... Rd3 { [%eval 4.02] } 45. Rxd3 { [%eval 3.98] } 45... Rxd3 { [%eval 3.88] } 46. f3 { [%eval 3.41] } 46... Rd8 { [%eval 3.95] } 47. h4 { [%eval 3.53] } 47... Rf8 { [%eval 3.89] } 48. Kh3 { [%eval 3.8] } 48... Kh7 { [%eval 3.67] } 49. Re4 { [%eval 3.64] } 49... Rg8 { [%eval 4.42] } 50. g4 { [%eval 3.95] } 50... Kg6 { [%eval 4.56] } 51. Kg3 { [%eval 3.91] } 51... Kf6 { [%eval 3.8] } 52. h5 { [%eval 3.37] } 52... Rd8 { [%eval 3.47] } 53. Rf4+ { [%eval 3.61] } 53... Kg5?? { (3.61 → Mate in 1) Checkmate is now unavoidable. Kg7 was best. } { [%eval #1] } (53... Kg7 54. Re4 Rd7 55. Ra4 Re7 56. Ra6 Rf7 57. Rc6 Rd7 58. Kg2) 54. Rf5# { White wins by checkmate. } 1-0