FEN
[Event "Three-check Shield Arena"]
[Site "https://lichess.org/VxAA999B"]
[Date "2024.11.24"]
[Round "-"]
[White "Elisei_Lukin"]
[Black "Yaroslav_Didj_Pro"]
[Result "1-0"]
[GameId "VxAA999B"]
[UTCDate "2024.11.24"]
[UTCTime "18:34:29"]
[WhiteElo "1308"]
[BlackElo "1583"]
[WhiteRatingDiff "+73"]
[BlackRatingDiff "-9"]
[WhiteBerserk "true"]
[BlackBerserk "true"]
[Variant "Three-check"]
[TimeControl "180+2"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.0] } { A00 Van't Kruijs Opening } 1... e6 { [%eval 0.37] } 2. Nc3 { [%eval 0.52] } 2... Bb4?! { (0.52 → 1.09) Inaccuracy. Nc6 was best. } { [%eval 1.09] } (2... Nc6 3. Nf3 d5 4. d4 Nf6 5. Bd3 Bd6 6. Ne5 O-O 7. f4) 3. Nb5?! { (1.09 → 0.00) Inaccuracy. Qg4 was best. } { [%eval 0.0] } (3. Qg4 Bf8 4. Nf3 Nc6 5. Qg3 a6 6. d4 d5 7. a3 f5) 3... Bxd2+?? { (0.00 → 4.13) Blunder. Nf6 was best. } { [%eval 4.13] } (3... Nf6 4. Nf3 Nc6 5. c3 Be7 6. Bd3 Ng4 7. Qe2 f5 8. e4) 4. Qxd2?? { (4.13 → 1.75) Blunder. Bxd2 was best. } { [%eval 1.75] } (4. Bxd2 Nf6) 4... Nc6 { [%eval 2.14] } 5. Nxc7+?? { (2.14 → -1.30) Blunder. Nf3 was best. } { [%eval -1.3] } (5. Nf3 Nf6) 5... Qxc7 { [%eval -0.29] } 6. Bb5?? { (-0.29 → -3.11) Blunder. Nf3 was best. } { [%eval -3.11] } (6. Nf3 Nf6 7. Bd3 Qd6 8. b3 Ne4 9. Bxe4 Qxd2+ 10. Bxd2 a5 11. Bc3 d5) 6... Kf8?? { (-3.11 → 6.85) Blunder. Nf6 was best. } { [%eval 6.85] } (6... Nf6) 7. b3?! { (6.85 → 4.91) Inaccuracy. Bxc6 was best. } { [%eval 4.91] } (7. Bxc6 d6 8. Bf3 Nf6 9. Ne2 e5 10. O-O a5 11. b3 Kg8 12. Nc3 Bf5) 7... Nge7 { [%eval 5.06] } 8. Ba3 { [%eval 5.23] } 8... Kg8 { [%eval 5.49] } 9. Bxc6? { (5.49 → 3.38) Mistake. Qc3 was best. } { [%eval 3.38] } (9. Qc3) 9... Nxc6 { [%eval 3.1] } 10. b4?? { (3.10 → Mate in 6) Checkmate is now unavoidable. Bd6 was best. } { [%eval #-6] } (10. Bd6) 10... h6?? { (Mate in 6 → 1.84) Lost forced checkmate sequence. Ne5 was best. } { [%eval 1.84] } (10... Ne5 11. Kd1 Nc4 12. Kc1 Nxd2 13. Kd1 Qd6 14. Rc1 Nc4+ 15. Ke2 Qd1#) 11. b5?? { (1.84 → Mate in 6) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-6] } (11. Nf3 b5 12. Bb2 f6 13. Rd1 h5 14. Qc3 d5 15. Qc5 Qe7 16. Rxd5 Qxc5) 11... Ne7?? { (Mate in 6 → 4.74) Lost forced checkmate sequence. Ne5 was best. } { [%eval 4.74] } (11... Ne5 12. Kd1 Nc4 13. Kc1 Nxd2 14. Kd1 Qe5 15. e4 Qxa1+ 16. Ke2 Qe1#) 12. Qb4?? { (4.74 → 0.28) Blunder. Bxe7 was best. } { [%eval 0.28] } (12. Bxe7 d5) 12... Qd8?? { (0.28 → 2.84) Blunder. d6 was best. } { [%eval 2.84] } (12... d6) 13. Qxe7?? { (2.84 → Mate in 2) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-2] } (13. Rd1 d6 14. Rxd6 Bd7 15. Rd4 e5 16. Rd1 Qc7 17. Ne2 Rc8 18. O-O Nf5) 13... Qxe7?? { (Mate in 2 → 5.71) Lost forced checkmate sequence. Qa5+ was best. } { [%eval 5.71] } (13... Qa5+ 14. Kd1 Qe1#) 14. Bxe7 { [%eval 5.5] } 14... Kh7?! { (5.50 → 9.66) Inaccuracy. d5 was best. } { [%eval 9.66] } (14... d5 15. Nf3 f6 16. a4 Bd7 17. c4 Re8 18. Bb4 Rc8 19. cxd5 exd5 20. O-O) 15. Bd6 { [%eval 6.93] } 15... Rd8 { [%eval 9.68] } 16. O-O-O { [%eval 8.55] } 16... a6 { [%eval 15.84] } 17. Bc7?! { (15.84 → 7.49) Inaccuracy. b6 was best. } { [%eval 7.49] } (17. b6 Rh8) 17... axb5 { [%eval 7.65] } 18. Bxd8 { [%eval 9.6] } 18... Rxa2 { [%eval 9.72] } 19. Kd2 { [%eval 7.03] } 19... b6 { [%eval 8.09] } 20. Ke1 { [%eval 7.31] } 20... Rxc2 { [%eval 8.2] } 21. Bxb6?! { (8.20 → 6.00) Inaccuracy. h4 was best. } { [%eval 6.0] } (21. h4) 21... b4 { [%eval 5.71] } 22. Ba5 { [%eval 5.69] } 22... Ba6?! { (5.69 → 8.51) Inaccuracy. b3 was best. } { [%eval 8.51] } (22... b3 23. Bd2) 23. Bxb4 { [%eval 7.7] } 23... Re2+?! { (7.70 → 21.62) Inaccuracy. Rb2 was best. } { [%eval 21.62] } (23... Rb2 24. Bd2) 24. Nxe2 { [%eval 18.38] } 24... Bxe2?! { (18.38 → Mate in 8) Checkmate is now unavoidable. Bb5 was best. } { [%eval #8] } (24... Bb5 25. h4) 25. Kxe2 { [%eval #9] } 25... g6 { [%eval #3] } 26. Rxd7 { [%eval #2] } 26... Kg8 { [%eval #2] } 27. Rd8+ { [%eval #1] } 27... Kh7 { [%eval #1] } 28. Rh8# { Game ends by variant rule. } 1-0

