FEN
[Event "rated variant:threeCheck game"]
[Site "https://lichess.org/W2mdl690"]
[Date "2025.04.17"]
[Round "-"]
[White "Road-toGm-L"]
[Black "WiktorGor"]
[Result "1-0"]
[GameId "W2mdl690"]
[UTCDate "2025.04.17"]
[UTCTime "12:02:10"]
[WhiteElo "1384"]
[BlackElo "1427"]
[WhiteRatingDiff "+28"]
[BlackRatingDiff "-23"]
[Variant "Three-check"]
[TimeControl "180+0"]
[ECO "A00"]
[Opening "Van Geet Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nc3 { [%eval 1.34] } { A00 Van Geet Opening } 1... Nc6 { [%eval 1.78] } 2. Nd5?? { (1.78 → -1.48) Blunder. Nf3 was best. } { [%eval -1.48] } (2. Nf3 Nf6 3. e4 e6 4. e5 Nd5 5. d4 Be7 6. Bd2 d6) 2... d6?? { (-1.48 → 0.66) Blunder. e6 was best. } { [%eval 0.66] } (2... e6 3. Nc3 Nf6 4. e3 Bb4 5. a3 Bxc3 6. bxc3 d5 7. Nf3) 3. c3?! { (0.66 → -0.29) Inaccuracy. e4 was best. } { [%eval -0.29] } (3. e4 e6) 3... Kd7?? { (-0.29 → 7.83) Blunder. e6 was best. } { [%eval 7.83] } (3... e6 4. Nf4) 4. Qa4?? { (7.83 → 2.46) Blunder. e4 was best. } { [%eval 2.46] } (4. e4 Ke8 5. Bb5 Bd7 6. Qf3 Nf6 7. Nxf6+ gxf6 8. Nh3 e6 9. Nf4 Qe7) 4... e6 { [%eval 2.8] } 5. Nf6+? { (2.80 → 1.02) Mistake. Nb4 was best. } { [%eval 1.02] } (5. Nb4 Ne7) 5... Qxf6 { [%eval 0.97] } 6. e3?! { (0.97 → 0.16) Inaccuracy. e4 was best. } { [%eval 0.16] } (6. e4 Be7) 6... Nh6 { [%eval 0.59] } 7. Bb5 { [%eval 0.55] } 7... Kd8 { [%eval 1.3] } 8. h3?? { (1.30 → -3.30) Blunder. Nf3 was best. } { [%eval -3.3] } (8. Nf3 Ne5) 8... Nf5? { (-3.30 → -1.38) Mistake. Be7 was best. } { [%eval -1.38] } (8... Be7 9. Qf4 Qg6 10. Nf3 Qxg2 11. Rh2 Qg6 12. Bf1 e5 13. Qa4 f5 14. Qb3) 9. Bxc6 { [%eval -1.53] } 9... bxc6 { [%eval -1.38] } 10. Qxc6? { (-1.38 → -2.79) Mistake. Nf3 was best. } { [%eval -2.79] } (10. Nf3 Bd7) 10... Rb8 { [%eval -2.74] } 11. Nf3 { [%eval -2.66] } 11... Nh4 { [%eval -2.74] } 12. Nxh4 { [%eval -3.31] } 12... Qxh4 { [%eval -3.16] } 13. g3?? { (-3.16 → -6.53) Blunder. d3 was best. } { [%eval -6.53] } (13. d3 Be7) 13... Qf6?! { (-6.53 → -4.39) Inaccuracy. Qh5 was best. } { [%eval -4.39] } (13... Qh5) 14. d4?! { (-4.39 → -6.06) Inaccuracy. O-O was best. } { [%eval -6.06] } (14. O-O) 14... Bb7 { [%eval -5.9] } 15. Qb5 { [%eval -6.15] } 15... a6 { [%eval -5.46] } 16. Qb3 { [%eval -7.25] } 16... Be7? { (-7.25 → -4.09) Mistake. Qf3 was best. } { [%eval -4.09] } (16... Qf3 17. Rf1) 17. Bd2 { [%eval -4.81] } 17... Qf5?! { (-4.81 → -3.47) Inaccuracy. Kc8 was best. } { [%eval -3.47] } (17... Kc8 18. Qa4) 18. Rg1?! { (-3.47 → -5.37) Inaccuracy. c4 was best. } { [%eval -5.37] } (18. c4 Kc8) 18... h5?! { (-5.37 → -3.79) Inaccuracy. Kc8 was best. } { [%eval -3.79] } (18... Kc8 19. Qa4) 19. O-O-O?! { (-3.79 → -5.84) Inaccuracy. c4 was best. } { [%eval -5.84] } (19. c4 Bf6) 19... Rh6?? { (-5.84 → -0.62) Blunder. Kc8 was best. } { [%eval -0.62] } (19... Kc8 20. Qa4 Qb5 21. Qxb5 axb5 22. a3 Bf3 23. Rde1 d5 24. e4 Bxe4 25. f3) 20. e4 { [%eval -1.66] } 20... Qb5? { (-1.66 → -0.30) Mistake. Qxe4 was best. } { [%eval -0.3] } (20... Qxe4 21. Rge1) 21. Qxb5 { [%eval -0.45] } 21... axb5 { [%eval -0.84] } 22. Bxh6 { [%eval -1.08] } 22... gxh6 { [%eval -1.67] } 23. g4?? { (-1.67 → -32.64) Blunder. d5 was best. } { [%eval -32.64] } (23. d5 b4) 23... Bg5+ { [%eval -28.14] } 24. Kc2?! { (-28.14 → Mate in 2) Checkmate is now unavoidable. Rd2 was best. } { [%eval #-2] } (24. Rd2 b4) 24... b4 { [%eval #-4] } 25. f3 { [%eval #-2] } 25... b3+ { [%eval #-1] } 26. axb3 { [%eval #-1] } 26... Bd5?? { (Mate in 1 → 9.24) Lost forced checkmate sequence. Bxe4# was best. } { [%eval 9.24] } (26... Bxe4#) 27. exd5 { [%eval 6.38] } 27... e5?! { (6.38 → 20.23) Inaccuracy. hxg4 was best. } { [%eval 20.23] } (27... hxg4 28. dxe6) 28. dxe5 { [%eval 14.25] } 28... dxe5 { [%eval 26.22] } 29. d6 { [%eval 22.85] } 29... c6 { [%eval 8.68] } 30. Rge1 { [%eval 23.66] } 30... f6 { [%eval 23.76] } 31. d7 { [%eval 15.74] } 31... Rb5?! { (15.74 → Mate in 6) Checkmate is now unavoidable. Bd2 was best. } { [%eval #6] } (31... Bd2 32. Rg1) 32. c4?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. Ra1 was best. } { [%eval #-3] } (32. Ra1 Rb8 33. Ra6 Bd2 34. Rxc6 Kxd7 35. Rc7+ Kxc7 36. Re4 Rf8 37. Rc4#) 32... Ra5?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Rb4 was best. } { [%eval #6] } (32... Rb4 33. Kb1 Rxb3 34. Ka1 Ra3#) 33. Rd6?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. Ra1 was best. } { [%eval #-2] } (33. Ra1 Bd2 34. Rxa5 Bxa5 35. Ra1 h4 36. Rxa5 Kxd7 37. Ra7+ Ke6 38. Re7#) 33... Ra6?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Ra2 was best. } { [%eval #3] } (33... Ra2 34. b4 Rxb2#) 34. Re6 { [%eval #2] } 34... Ra2 { [%eval #2] } 35. Re8+ { [%eval #1] } 35... Kc7 { [%eval #1] } 36. Rc8# { Game ends by variant rule. } 1-0
