FEN
[Event "ZGM CHess Variant Arena"]
[Site "https://lichess.org/WfxqgdHR"]
[Date "2019.05.13"]
[Round "-"]
[White "BayorMiller"]
[Black "olarovfan"]
[Result "0-1"]
[GameId "WfxqgdHR"]
[UTCDate "2019.05.13"]
[UTCTime "23:41:49"]
[WhiteElo "1733"]
[BlackElo "1516"]
[WhiteRatingDiff "-19"]
[BlackRatingDiff "+94"]
[WhiteBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval -0.07] } 1... g6 { [%eval 0.67] } 2. Bh3?? { (0.67 → Mate in 16) Checkmate is now unavoidable. c4 was best. } { [%eval #-16] } (2. c4 c6) 2... f5?? { (Mate in 16 → 5.29) Lost forced checkmate sequence. Bg7 was best. } { [%eval 5.29] } (2... Bg7 3. Bxd7 Bxb2 4. Bxb2 Qxd7 5. Bxh8 Qxd2 6. Qxd2 Bh3 7. Nxh3 e5 8. Bxe5 Nc6 9. Bxc7) 3. Bxf5 { [%eval 4.65] } 3... gxf5 { [%eval 5.21] } 4. g4?? { (5.21 → 1.33) Blunder. e4 was best. } { [%eval 1.33] } (4. e4 fxe4) 4... fxg4 { [%eval 1.28] } 5. Nh3 { [%eval 1.42] } 5... gxh3 { [%eval 1.22] } 6. Kf1 { [%eval 2.58] } 6... e6?? { (2.58 → Mate in 12) Checkmate is now unavoidable. Nh6 was best. } { [%eval #12] } (6... Nh6 7. e3) 7. Kg2 { [%eval #12] } 7... hxg2 { [%eval #11] } 8. f3?? { (Mate in 11 → -4.13) Lost forced checkmate sequence. b4 was best. } { [%eval -4.13] } (8. b4 gxh1=R 9. Qxh1 Bxb4 10. Qxb7 Bxb7 11. e4 Bxe4 12. Nc3 Bxc2 13. Ne4 Bxe4 14. Rb1 Bxb1) 8... gxh1=K { [%eval -4.08] } 9. Qxh1 { [%eval -4.65] } 9... Nf6?? { (-4.65 → -0.62) Blunder. Ba3 was best. } { [%eval -0.62] } (9... Ba3) 10. f4?? { (-0.62 → Mate in 15) Checkmate is now unavoidable. b4 was best. } { [%eval #-15] } (10. b4 Bxb4) 10... b5 { [%eval #-15] } 11. Qxa8 { [%eval #-14] } 11... Qe7 { [%eval #-14] } 12. Qxa7 { [%eval #-13] } 12... h5?? { (Mate in 13 → -6.99) Lost forced checkmate sequence. Qb4 was best. } { [%eval -6.99] } (12... Qb4 13. Qxc7 Qxb2 14. Qxc8 Qxc2 15. Qxe8 Nxe8 16. Bb2 Qxb1 17. Bxh8 Qxa2 18. Rxa2 Na6 19. Rxa6) 13. Qxc7 { [%eval -7.51] } 13... Qa3?? { (-7.51 → Mate in 11) Checkmate is now unavoidable. Qh7 was best. } { [%eval #11] } (13... Qh7 14. Qxb8 Qxc2 15. Qxb5 Qxc1 16. Qxd7 Qxb2 17. Qxe8 Nxe8 18. f5 exf5 19. Nc3 Qxc3 20. dxc3) 14. Nxa3 { [%eval #11] } 14... Bxa3 { [%eval #10] } 15. bxa3?? { (Mate in 10 → -5.55) Lost forced checkmate sequence. Qxb8 was best. } { [%eval -5.55] } (15. Qxb8 Bxb2 16. Qxb5 Bxc1 17. Qxh5 Bxd2 18. Qxh8 Bxf4 19. Qxe8 Bxh2 20. Qxe6 dxe6 21. e4 Nxe4) 15... d6 { [%eval -3.49] } 16. Qxd6?? { (-3.49 → Mate in 7) Checkmate is now unavoidable. Qxc8 was best. } { [%eval #-7] } (16. Qxc8) 16... e5?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Bb7 was best. } { [%eval #10] } (16... Bb7 17. Qxe6 Kf8 18. Qxf6 Ke7 19. Qxh8 h4 20. Qxh4 Na6 21. Qxe7 Be4 22. Qxe4 Nb4 23. axb4#) 17. Qxe5 { [%eval #10] } 17... h4 { [%eval #9] } 18. Qxf6?? { (Mate in 9 → Mate in 5) Lost forced checkmate sequence. Qxe8 was best. } { [%eval #-5] } (18. Qxe8 Rxe8 19. e4 Rxe4 20. f5 Bxf5 21. d4 Rxd4 22. Bh6 Bxc2 23. Bf4 Rxf4 24. Rb1 Bxb1) 18... h3 { [%eval #-6] } 19. Qxh8 { [%eval #-5] } 19... Bg4?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. Ba6 was best. } { [%eval #10] } (19... Ba6 20. Qxh3 Bc8 21. Qxc8 Ke7 22. Qxb8 Kf7 23. Qxb5 Ke8 24. Qxe8#) 20. Qxh3 { [%eval #10] } 20... Bxh3 { [%eval #9] } 21. f5?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. a4 was best. } { [%eval 0.0] } (21. a4 bxa4 22. f5 Bxf5 23. e4 Bxe4 24. Ba3 Bxc2 25. d3 Bxd3 26. Rf1 Bxf1 27. h3 Bxh3) 21... Bxf5 { [%eval 0.0] } 22. e4 { [%eval 0.0] } 22... Bxe4 { [%eval 0.0] } 23. Rb1?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-4] } (23. Bb2 Bxc2 24. d3 Bxd3 25. Rf1 Bxf1 26. a4 bxa4 27. h3 Bxh3 28. a3 Na6 29. Bc3 Kd8) 23... Bxc2 { [%eval #-4] } 24. Rxb5 { [%eval #-3] } 24... Kd7 { [%eval #-3] } 25. Rxb8 { [%eval #-2] } 25... Kc8 { [%eval #-2] } 26. Rxc8 { [%eval #-1] } 26... Bb3 { [%eval #-1] } 27. axb3# { Game ends by variant rule. } 0-1