FEN
[Event "Premier Chess Academy Arena"]
[Site "https://lichess.org/WjiJ38gr"]
[Date "2025.03.31"]
[Round "-"]
[White "LaxshanRamnath"]
[Black "anishsaripalle"]
[Result "1-0"]
[GameId "WjiJ38gr"]
[UTCDate "2025.03.31"]
[UTCTime "23:04:02"]
[WhiteElo "1531"]
[BlackElo "1500"]
[WhiteRatingDiff "+125"]
[BlackRatingDiff "-235"]
[Variant "Antichess"]
[TimeControl "360+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Kxd2 h5 6. Bxg8) 2. d4?? { (Mate in 16 → -10.33) Lost forced checkmate sequence. b4 was best. } { [%eval -10.33] } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxc1 5. Qxg8 Rxg8 6. g4 Rxg4) 2... exd4 { [%eval #-21] } 3. Qxd4 { [%eval -0.92] } 3... d5?? { (-0.92 → 7.27) Blunder. b5 was best. } { [%eval 7.27] } (3... b5 4. Bxb5 Qe7 5. Bxd7 Nxd7 6. Qxa7 Qxe4 7. Qxa8 Qxc2 8. Qxc8) 4. exd5?? { (7.27 → -0.77) Blunder. Qxa7 was best. } { [%eval -0.77] } (4. Qxa7 Rxa7 5. exd5 Qxd5 6. g3 Qxh1 7. Bg5 Qxh2 8. g4 Bxg4) 4... Qxd5 { [%eval -3.04] } 5. Qxd5 { [%eval -3.63] } 5... c6?? { (-3.63 → Mate in 12) Checkmate is now unavoidable. g5 was best. } { [%eval #12] } (5... g5 6. Bxg5) 6. Qxf7 { [%eval #12] } 6... Kxf7 { [%eval #11] } 7. Bh6 { [%eval #11] } 7... gxh6 { [%eval #10] } 8. Bb5 { [%eval #11] } 8... cxb5 { [%eval #10] } 9. Na3?? { (Mate in 10 → -1.46) Lost forced checkmate sequence. b4 was best. } { [%eval -1.46] } (9. b4 Bxb4 10. f4 Bxe1 11. g4 Bxg4 12. c4 bxc4 13. f5 Bxf5 14. Nd2 Bxd2) 9... Bxa3 { [%eval -1.23] } 10. bxa3 { [%eval -1.34] } 10... b4? { (-1.34 → 0.07) Mistake. Bh3 was best. } { [%eval 0.07] } (10... Bh3) 11. axb4 { [%eval -0.37] } 11... a5?? { (-0.37 → Mate in 9) Checkmate is now unavoidable. Nd7 was best. } { [%eval #9] } (11... Nd7 12. c4) 12. bxa5 { [%eval #9] } 12... Rxa5 { [%eval #8] } 13. g4 { [%eval #8] } 13... Bxg4 { [%eval #7] } 14. h3?? { (Mate in 7 → -1.32) Lost forced checkmate sequence. Nf3 was best. } { [%eval -1.32] } (14. Nf3 Bxf3 15. h4 Bxh1 16. Rd1 Rxa2 17. h5 Rxc2 18. Kd2 Rxd2 19. Rxh1 Rxf2) 14... Bxh3 { [%eval -1.26] } 15. Nxh3 { [%eval -1.14] } 15... Rxa2 { [%eval -1.08] } 16. Rxa2 { [%eval -0.95] } 16... Na6?? { (-0.95 → 1.45) Blunder. Kf6 was best. } { [%eval 1.45] } (16... Kf6) 17. Rxa6 { [%eval 1.3] } 17... bxa6 { [%eval 1.82] } 18. c4? { (1.82 → 0.31) Mistake. Ke2 was best. } { [%eval 0.31] } (18. Ke2 Ne7) 18... Nf6?! { (0.31 → 0.92) Inaccuracy. Kf6 was best. } { [%eval 0.92] } (18... Kf6 19. Rf1) 19. c5?? { (0.92 → Mate in 7) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-7] } (19. Kd2 h5 20. Kd3 a5 21. Ke4 Nxe4 22. Rb1 Nxf2 23. Nxf2 Rg8 24. c5 Rg1) 19... Ne4?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Nh5 was best. } { [%eval #7] } (19... Nh5 20. Ke2 Nf4 21. Nxf4 Rg8 22. Rxh6 Rb8 23. Rxh7 Ra8 24. Rxf7 Ra7 25. Rxa7) 20. Ng5?? { (Mate in 7 → -2.68) Lost forced checkmate sequence. f3 was best. } { [%eval -2.68] } (20. f3 Nxc5 21. Ng5 hxg5 22. Rxh7 Rxh7 23. f4 gxf4 24. Kd2 Nd3 25. Kxd3 f3) 20... hxg5?? { (-2.68 → 1.81) Blunder. Nxg5 was best. } { [%eval 1.81] } (20... Nxg5 21. Rxh6) 21. Rxh7 { [%eval 1.6] } 21... Nxf2 { [%eval 1.66] } 22. Rxf7 { [%eval 2.71] } 22... Rh1?? { (2.71 → Mate in 9) Checkmate is now unavoidable. Rh6 was best. } { [%eval #9] } (22... Rh6 23. Rxf2 Rf6 24. Rxf6 g4 25. Rxa6 g3 26. Kd2 g2 27. c6 g1=K 28. Kc3) 23. Rxf2 { [%eval #9] } 23... Rxe1 { [%eval #8] } 24. Re2 { [%eval #9] } 24... Rxe2 { [%eval #8] } 25. c6 { [%eval #8] } 25... Rb2 { [%eval #6] } 26. c7 { [%eval #6] } 26... Rb6 { [%eval #5] } 27. c8=K?? { (Mate in 5 → Mate in 22) Lost forced checkmate sequence. c8=R was best. } { [%eval #-22] } (27. c8=R Rc6 28. Rxc6 g4 29. Rxa6 g3 30. Rf6 g2 31. Rf1 gxf1=K#) 27... Rb7 { [%eval #-22] } 28. Kxb7 { [%eval #-23] } 28... g4 { [%eval #-21] } 29. Kxa6 { [%eval #-20] } 29... g3 { [%eval #-20] } 30. Kb5 { [%eval #-19] } 30... g2 { [%eval #-19] } 31. Kc4 { [%eval #-20] } 31... g1=K?? { (Mate in 20 → 0.00) Lost forced checkmate sequence. g1=R was best. } { [%eval 0.0] } (31... g1=R 32. Kd3 Rf1 33. Kd4 Rf6 34. Kd3 Rf5 35. Kc2 Re5 36. Kc3 Re8 37. Kc4) 32. Kd3 { [%eval 0.0] } 32... Kh2 { [%eval 0.0] } 33. Ke2 { [%eval 0.0] } 33... Kh3 { [%eval 0.0] } 34. Kf3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Ke3 was best. } { [%eval #-1] } (34. Ke3 Kh4 35. Ke4 Kh5 36. Kd5 Kg5 37. Kd4 Kg4 38. Kd5 Kg5) 34... Kh4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Kg3 was best. } { [%eval #1] } (34... Kg3 35. Kxg3#) 35. Kg3 { [%eval #1] } 35... Kxg3# { Game ends by variant rule. } 1-0
