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[Event "rated variant:kingOfTheHill game"] [Site "https://lichess.org/XFKF0BWD"] [Date "2025.05.24"] [Round "-"] [White "HomayooonT"] [Black "PerfectMove_007"] [Result "0-1"] [GameId "XFKF0BWD"] [UTCDate "2025.05.24"] [UTCTime "14:25:00"] [WhiteElo "2550"] [BlackElo "2241"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+11"] [WhiteTitle "GM"] [Variant "King of the Hill"] [TimeControl "30+0"] [ECO "A00"] [Opening "Hungarian Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval -0.08] } { A00 Hungarian Opening } 1... d5 { [%eval 0.11] } 2. Bg2 { [%eval 0.07] } 2... Nf6 { [%eval -0.75] } 3. d4 { [%eval -0.63] } 3... Bh3?? { (-0.63 → 5.30) Blunder. c5 was best. } { [%eval 5.3] } (3... c5 4. Nf3 Nc6 5. O-O cxd4 6. Nxd4 e5 7. Nxc6 bxc6 8. c4) 4. Nf3?? { (5.30 → -6.38) Blunder. Nxh3 was best. } { [%eval -6.38] } (4. Nxh3 c5) 4... Bxg2 { [%eval -6.48] } 5. Rg1 { [%eval -6.76] } 5... Bxf3 { [%eval -6.18] } 6. exf3 { [%eval -6.46] } 6... c5 { [%eval -6.46] } 7. Be3 { [%eval -6.68] } 7... Nc6 { [%eval -6.91] } 8. c3 { [%eval -7.0] } 8... e5 { [%eval -6.77] } 9. dxe5 { [%eval -6.51] } 9... Nxe5 { [%eval -6.72] } 10. f4 { [%eval -6.99] } 10... Nc6 { [%eval -7.59] } 11. Nd2 { [%eval -8.07] } 11... Bd6 { [%eval -6.25] } 12. Ke2 { [%eval -7.96] } 12... O-O { [%eval -6.49] } 13. Kf3 { [%eval -6.69] } 13... Re8 { [%eval -6.75] } 14. Re1 { [%eval -7.3] } 14... Qe7? { (-7.30 → -4.37) Mistake. d4 was best. } { [%eval -4.37] } (14... d4 15. Kg2 Bc7 16. Nf1 Qd5+ 17. Qf3 dxe3 18. Qxd5 Nxd5 19. Nxe3 Nxe3+ 20. Rxe3) 15. Qc2? { (-4.37 → -7.46) Mistake. Bxc5 was best. } { [%eval -7.46] } (15. Bxc5 Qd7) 15... Qd7 { [%eval -7.15] } 16. Rad1 { [%eval -10.04] } 16... Qh3 { [%eval -9.97] } 17. Nf1 { [%eval -11.93] } 17... Qg4+?! { (-11.93 → -5.68) Inaccuracy. d4 was best. } { [%eval -5.68] } (17... d4) 18. Kg2 { [%eval -5.4] } 18... d4 { [%eval -5.01] } 19. h3 { [%eval -6.16] } 19... Qe6 { [%eval -6.3] } 20. cxd4 { [%eval -7.38] } 20... cxd4 { [%eval -7.05] } 21. Bd2 { [%eval -8.29] } 21... Qd5+ { [%eval -8.08] } 22. f3 { [%eval -12.56] } 22... d3 { [%eval -11.9] } 23. Qb3 { [%eval -14.29] } 23... Qxb3 { [%eval -9.88] } 24. axb3 { [%eval -9.87] } 24... Nd5?! { (-9.87 → -6.55) Inaccuracy. Re2+ was best. } { [%eval -6.55] } (24... Re2+) 25. Ne3 { [%eval -6.22] } 25... Nxe3+ { [%eval -8.72] } 26. Bxe3 { [%eval -9.56] } 26... f5 { [%eval -9.13] } 27. Rxd3 { [%eval -8.38] } 27... Rad8 { [%eval -8.93] } 28. Red1 { [%eval -12.73] } 28... Kf7 { [%eval -12.1] } 29. Kf2 { [%eval -17.51] } 29... Bc7 { [%eval -16.16] } 30. Bc5 { [%eval -20.71] } 30... Rxd3 { [%eval #-5] } 31. Rxd3 { [%eval #-5] } 31... Rd8?! { (Mate in 5 → -17.89) Lost forced checkmate sequence. Ke6 was best. } { [%eval -17.89] } (31... Ke6 32. Be7 Bb6+ 33. Bc5 Rd8 34. Bxb6 Rxd3 35. b4 Kd5#) 32. Re3 { [%eval -17.3] } 32... Re8 { [%eval -16.52] } 33. Rd3?! { (-16.52 → Mate in 5) Checkmate is now unavoidable. Re4 was best. } { [%eval #-5] } (33. Re4 fxe4) 33... Ke6 { [%eval #-4] } 34. Ke3 { [%eval #-4] } 34... Rd8 { [%eval #-3] } 35. Bd6 { [%eval #-3] } 35... Rxd6 { [%eval #-2] } 36. g4 { [%eval #-2] } 36... Rxd3+ { [%eval #-1] } 37. Kxd3 { [%eval #-1] } 37... Kd5# { Game ends by variant rule. } 0-1