FEN
[Event "rated variant:atomic game"]
[Site "https://lichess.org/XIJTlOvQ"]
[Date "2026.03.23"]
[Round "-"]
[White "GatoChess89"]
[Black "lstarc"]
[Result "1-0"]
[GameId "XIJTlOvQ"]
[UTCDate "2026.03.23"]
[UTCTime "23:22:58"]
[WhiteElo "817"]
[BlackElo "1006"]
[WhiteRatingDiff "+14"]
[BlackRatingDiff "-9"]
[Variant "Atomic"]
[TimeControl "600+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.68] } 1... d5?! { (1.68 → 2.64) Inaccuracy. e6 was best. } { [%eval 2.64] } (1... e6 2. d4 Nh6 3. f3 Na6 4. c3 f6 5. e5 d5 6. g3) 2. Qh5?? { (2.64 → -3.18) Blunder. Nc3 was best. } { [%eval -3.18] } (2. Nc3 a6 3. d4 Nh6 4. h3 e5 5. Nxd5 Be6 6. c3 Nc6) 2... g6 { [%eval -2.01] } 3. Qf3?? { (-2.01 → -15.82) Blunder. Nc3 was best. } { [%eval -15.82] } (3. Nc3 b5 4. Qh4 f6 5. e5 e6 6. Bd3 c5 7. Nf3 c4) 3... f5?? { (-15.82 → Mate in 4) Checkmate is now unavoidable. dxe4 was best. } { [%eval #4] } (3... dxe4 4. d4 e5 5. Nf3 f6 6. Na3 Nh6 7. Bxh6 c6 8. O-O-O) 4. exf5?? { (Mate in 4 → -9.97) Lost forced checkmate sequence. Bb5+ was best. } { [%eval -9.97] } (4. Bb5+ c6 5. Qa3 Qd6 6. exd5 Bh6 7. Qxe7#) 4... Nf6?? { (-9.97 → 6.77) Blunder. Bh6 was best. } { [%eval 6.77] } (4... Bh6 5. Qe3) 5. Nc3?? { (6.77 → Mate in 4) Checkmate is now unavoidable. Bb5+ was best. } { [%eval #-4] } (5. Bb5+) 5... Bg4?? { (Mate in 4 → -5.22) Lost forced checkmate sequence. Bh6 was best. } { [%eval -5.22] } (5... Bh6 6. d4 Bd2+ 7. Ke2 Be3 8. Nb5 Bxf2#) 6. Qxf6?? { (-5.22 → Mate in 2) Checkmate is now unavoidable. Bb5+ was best. } { [%eval #-2] } (6. Bb5+) 6... d4?? { (Mate in 2 → -2.18) Lost forced checkmate sequence. Be2 was best. } { [%eval -2.18] } (6... Be2 7. Nf3 Bxf1#) 7. Nd5 { [%eval -1.52] } 7... e6?? { (-1.52 → 0.60) Blunder. Qxd5 was best. } { [%eval 0.6] } (7... Qxd5 8. Bb5+) 8. Nxc7?? { (0.60 → Mate in 2) Checkmate is now unavoidable. Bb5+ was best. } { [%eval #-2] } (8. Bb5+ c6 9. Nc7+ Qxc7 10. d3 Be2 11. Bh6 Bb4+ 12. c3 Be7 13. Bg7 Bg5) 8... Rd8?? { (Mate in 2 → 9.46) Lost forced checkmate sequence. Be2 was best. } { [%eval 9.46] } (8... Be2 9. f4 Bxf1#) 9. Bb5+ { [%eval 9.08] } 9... Ke7 { [%eval 9.38] } 10. d3 { [%eval 8.81] } 10... Bf3? { (8.81 → Mate in 4) Checkmate is now unavoidable. h6 was best. } { [%eval #4] } (10... h6 11. Nf3) 11. Bg5+ { [%eval #3] } 11... Kd6 { [%eval #3] } 12. Bxd8?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Be7+ was best. } { [%eval 0.0] } (12. Be7+ Ke5 13. Bc4 Bxg2 14. Bxe6#) 12... Be2?? { (0.00 → 8.07) Blunder. Bxg2 was best. } { [%eval 8.07] } (12... Bxg2 13. f4 Kc7 14. Bc6 Kd8 15. Bd7 Bg7 16. Be8 Bf8) 13. Nf3 { [%eval 7.86] } 13... Bxf3 { [%eval 8.17] } 14. O-O { [%eval 8.05] } 14... Bh6 { [%eval 9.49] } 15. Rfe1 { [%eval 8.76] } 15... e5? { (8.76 → Mate in 1) Checkmate is now unavoidable. Kc7 was best. } { [%eval #1] } (15... Kc7 16. f4 Bf8 17. g3 h5 18. Bc6 b5 19. h4 b4 20. a3 a6 21. Be8) 16. Rxe5# { Game ends by variant rule. } 1-0
