FEN
[Event "≤2000 SuperBlitz Arena"]
[Site "https://lichess.org/XlrCixhy"]
[Date "2026.03.30"]
[Round "-"]
[White "MazurekArtem"]
[Black "Moeez777"]
[Result "1/2-1/2"]
[GameId "XlrCixhy"]
[UTCDate "2026.03.30"]
[UTCTime "12:12:38"]
[WhiteElo "1132"]
[BlackElo "1429"]
[WhiteRatingDiff "+4"]
[BlackRatingDiff "-4"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "B01"]
[Opening "Scandinavian Defense: Modern Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... d5 { [%eval 0.54] } 2. exd5 { [%eval 0.51] } 2... Nf6 { [%eval 0.53] } { B01 Scandinavian Defense: Modern Variation } 3. Nc3 { [%eval 0.1] } 3... Nxd5 { [%eval 0.12] } 4. Nxd5 { [%eval 0.11] } 4... Qxd5 { [%eval 0.0] } 5. Nf3 { [%eval -0.11] } 5... b6?! { (-0.11 → 0.50) Inaccuracy. Nc6 was best. } { [%eval 0.5] } (5... Nc6 6. d4 Bg4 7. Be2 O-O-O 8. O-O Nxd4 9. Nxd4 Bxe2 10. Qxe2) 6. d3 { [%eval -0.01] } 6... Bb7 { [%eval 0.0] } 7. Be3 { [%eval -0.03] } 7... Qh5?! { (-0.03 → 0.79) Inaccuracy. e6 was best. } { [%eval 0.79] } (7... e6 8. d4 Be7 9. Bd3 O-O 10. O-O Nd7 11. c4 Qh5 12. Ng5) 8. Be2 { [%eval 0.73] } 8... Qg6 { [%eval 0.81] } 9. O-O { [%eval 0.75] } 9... e5 { [%eval 1.15] } 10. Re1?! { (1.15 → 0.34) Inaccuracy. Ng5 was best. } { [%eval 0.34] } (10. Ng5 h5 11. Bf3 Bc6 12. d4 e4 13. Be2 Be7 14. h4 Nd7 15. f3) 10... Bd6 { [%eval 0.34] } 11. d4 { [%eval 0.4] } 11... exd4?? { (0.40 → 2.39) Blunder. e4 was best. } { [%eval 2.39] } (11... e4 12. Nd2 O-O 13. Nc4 Nc6 14. Nxd6 cxd6 15. d5 Ne5 16. a4 Nf3+ 17. Bxf3) 12. Qxd4?? { (2.39 → 0.24) Blunder. Nh4 was best. } { [%eval 0.24] } (12. Nh4 Bxh2+ 13. Kf1 Nc6 14. Bb5 Kf8 15. Nxg6+ hxg6 16. Bxd4 Rh5 17. Qg4 Rd8) 12... O-O { [%eval 0.34] } 13. Bd3 { [%eval 0.03] } 13... f5?? { (0.03 → 2.16) Blunder. Qh5 was best. } { [%eval 2.16] } (13... Qh5 14. Be4 Bxe4 15. Qxe4 Nd7 16. Bf4 Nf6 17. Qd4 Bxf4 18. Qxf4 Qb5 19. b3) 14. Qc4+?! { (2.16 → 1.26) Inaccuracy. Nh4 was best. } { [%eval 1.26] } (14. Nh4 Qg4 15. Bxf5 Qh5 16. Bg4 Qe5 17. Qxe5 Bxe5 18. c3 Bf6 19. Nf3 Nc6) 14... Kh8 { [%eval 0.96] } 15. Nh4 { [%eval 0.65] } 15... Qg4?! { (0.65 → 1.38) Inaccuracy. Qh5 was best. } { [%eval 1.38] } (15... Qh5 16. Be2 Qf7 17. Qxf7 Rxf7 18. Bd3 f4 19. Bd4 Nc6 20. Bc3 Bb4 21. Nf3) 16. Qxg4 { [%eval 1.46] } 16... fxg4 { [%eval 1.34] } 17. Bg5?! { (1.34 → 0.39) Inaccuracy. Nf5 was best. } { [%eval 0.39] } (17. Nf5 Nc6 18. Nxd6 cxd6 19. Bf1 d5 20. Rad1 Rad8 21. a3 d4 22. Bc1 Rfe8) 17... h6?? { (0.39 → 4.80) Blunder. Nc6 was best. } { [%eval 4.8] } (17... Nc6 18. Nf5 Bc5 19. c3 Rae8 20. Rxe8 Rxe8 21. Rd1 Bc8 22. b4 Bxf5 23. Bxf5) 18. Be7 { [%eval 4.35] } 18... Bxe7 { [%eval 4.11] } 19. Rxe7 { [%eval 3.76] } 19... g5?? { (3.76 → Mate in 7) Checkmate is now unavoidable. Rc8 was best. } { [%eval #7] } (19... Rc8 20. Bf5 Nc6 21. Ng6+ Kg8 22. Bxc8 Rxc8 23. Re3 Rd8 24. Ne7+ Kf7 25. Nxc6) 20. Ng6+ { [%eval #6] } 20... Kg8 { [%eval #6] } 21. Nxf8?? { (Mate in 6 → 6.40) Lost forced checkmate sequence. Bc4+ was best. } { [%eval 6.4] } (21. Bc4+ Rf7 22. Rxf7 b5 23. Be6 Bd5 24. Bxd5 c6 25. Be6 g3 26. Rc7#) 21... Kxf8 { [%eval 6.37] } 22. Rh7 { [%eval 5.85] } 22... Nc6 { [%eval 5.77] } 23. Re1 { [%eval 5.8] } 23... Nb4 { [%eval 5.63] } 24. Rh8+ { [%eval 5.29] } 24... Kg7 { [%eval 5.18] } 25. Rxa8 { [%eval 5.16] } 25... Bxa8 { [%eval 5.2] } 26. Re7+ { [%eval 5.03] } 26... Kf6 { [%eval 5.06] } 27. Rxc7 { [%eval 4.94] } 27... a5 { [%eval 5.0] } 28. Ra7 { [%eval 4.67] } 28... Bd5 { [%eval 4.92] } 29. a3 { [%eval 4.91] } 29... Nc6 { [%eval 5.21] } 30. Rb7 { [%eval 5.39] } 30... Ke5 { [%eval 5.32] } 31. Rxb6 { [%eval 5.43] } 31... Nd4 { [%eval 5.26] } 32. Kf1 { [%eval 5.05] } 32... h5 { [%eval 5.05] } 33. Ke1?! { (5.05 → 3.79) Inaccuracy. Rb8 was best. } { [%eval 3.79] } (33. Rb8 h4 34. c3 Nb3 35. c4 Nd2+ 36. Ke2 Nxc4 37. Bxc4 Bxc4+ 38. Ke3 a4) 33... Bxg2 { [%eval 3.96] } 34. Bf1?? { (3.96 → 0.00) Blunder. Kd2 was best. } { [%eval 0.0] } (34. Kd2 h4 35. Ke3 h3 36. Rg6 Nf3 37. Be2 Nxh2 38. Rxg5+ Kf6 39. Kf4 Bf3) 34... Nf3+ { [%eval 0.0] } 35. Ke2 { [%eval 0.0] } 35... Nd4+ { [%eval 0.0] } 36. Ke1 { [%eval 0.0] } 36... Nf3+ { [%eval 0.0] } 37. Ke2 { [%eval 0.0] } 37... Nd4+ { [%eval 0.0] } 38. Ke1 { [%eval 0.0] } { The game is a draw. } 1/2-1/2