FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/Xq1rWgeV"]
[Date "2022.08.26"]
[Round "-"]
[White "Ainul_Mardhiah12"]
[Black "IEIRRor404NotFound"]
[Result "0-1"]
[GameId "Xq1rWgeV"]
[UTCDate "2022.08.26"]
[UTCTime "15:03:24"]
[WhiteElo "1989"]
[BlackElo "1656"]
[WhiteRatingDiff "-29"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.14] } 1... g6 { [%eval 0.0] } 2. e3?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-16] } (2. Nh3 d6 3. g4 Bxg4 4. Ng5 Bxe2 5. Qxe2 b5 6. Qxb5 Nd7) 2... b5 { [%eval #-16] } 3. Bxb5 { [%eval #-15] } 3... Bb7?? { (Mate in 15 → 12.02) Lost forced checkmate sequence. Bg7 was best. } { [%eval 12.02] } (3... Bg7 4. Bxd7 Bxa1 5. Bxe8 Qxd2 6. Bxf7 Qxf2 7. Bxg8 Rxg8 8. Kxf2) 4. Bxd7 { [%eval #16] } 4... Bxg2 { [%eval #15] } 5. Bxe8 { [%eval #15] } 5... Bxh1 { [%eval #14] } 6. Bxf7 { [%eval #14] } 6... Qxd2 { [%eval #13] } 7. Nxd2 { [%eval #14] } 7... Bf3 { [%eval #13] } 8. Qxf3?? { (Mate in 13 → 6.51) Lost forced checkmate sequence. Bxg6 was best. } { [%eval 6.51] } (8. Bxg6 hxg6 9. Qxf3 Rxh2 10. Qxa8 Rxf2 11. Qxb8 Rxd2 12. Qxc7 Rxc2 13. Qxe7 Rxc1 14. Rxc1 Nxe7) 8... Nh6 { [%eval 6.62] } 9. Bxg6 { [%eval 7.1] } 9... hxg6 { [%eval 7.05] } 10. Qxf8 { [%eval 7.16] } 10... Rxf8 { [%eval 6.12] } 11. Kd1 { [%eval 5.75] } 11... Rxf2 { [%eval 5.12] } 12. Nf1?? { (5.12 → Mate in 8) Checkmate is now unavoidable. c4 was best. } { [%eval #-8] } (12. c4) 12... Rxc2?? { (Mate in 8 → 1.69) Lost forced checkmate sequence. Rxh2 was best. } { [%eval 1.69] } (12... Rxh2 13. Nxh2 Ng4 14. Nxg4 e5 15. Nxe5 Nc6 16. Nxg6 Ne5 17. Nxe5 c6 18. Nxc6 Re8 19. Nxa7) 13. Kxc2 { [%eval 1.2] } 13... a6?? { (1.20 → 3.61) Blunder. Nd7 was best. } { [%eval 3.61] } (13... Nd7 14. Ne2 Nf8 15. Kc3 g5 16. Bb2 Ng6 17. Nf4 Nxf4 18. exf4 gxf4 19. Rd1 Nf7 20. Rb1) 14. a4?! { (3.61 → 2.54) Inaccuracy. Kd3 was best. } { [%eval 2.54] } (14. Kd3) 14... Nd7 { [%eval 2.52] } 15. e4?? { (2.52 → Mate in 6) Checkmate is now unavoidable. Kc3 was best. } { [%eval #-6] } (15. Kc3 Rh8) 15... e5 { [%eval #-6] } 16. Bxh6 { [%eval #-5] } 16... Rf8?? { (Mate in 5 → 8.22) Lost forced checkmate sequence. g5 was best. } { [%eval 8.22] } (16... g5 17. Bxg5 Nf6 18. Bxf6 Rd8 19. Bxe5 Rd5 20. exd5 a5 21. Bxc7#) 17. Bxf8 { [%eval 7.16] } 17... Nxf8 { [%eval 6.91] } 18. Ne2 { [%eval 7.71] } 18... Nd7? { (7.71 → Mate in 8) Checkmate is now unavoidable. Ne6 was best. } { [%eval #8] } (18... Ne6 19. Kc3) 19. Nd4 { [%eval #8] } 19... exd4 { [%eval #7] } 20. Kc3?? { (Mate in 7 → 2.61) Lost forced checkmate sequence. e5 was best. } { [%eval 2.61] } (20. e5 Nxe5 21. Kd3 Nxd3 22. Rc1 Nxc1 23. a5 Nxb3 24. h4 Nxa5 25. h5 gxh5 26. Ne3 dxe3#) 20... dxc3 { [%eval 2.67] } 21. a5?? { (2.67 → Mate in 5) Checkmate is now unavoidable. Ne3 was best. } { [%eval #-5] } (21. Ne3) 21... Nb6 { [%eval #-5] } 22. axb6 { [%eval #-4] } 22... cxb6 { [%eval #-4] } 23. Rxa6 { [%eval #-3] } 23... c2 { [%eval #-3] } 24. Rxb6 { [%eval #-2] } 24... c1=B { [%eval #-2] } 25. Rxg6 { [%eval #-1] } 25... Bg5 { [%eval #-1] } 26. Rxg5# { Game ends by variant rule. } 0-1