FEN
[Event "Hourly Atomic Arena"]
[Site "https://lichess.org/XsV38J0w"]
[Date "2021.04.09"]
[Round "-"]
[White "TommyNelson"]
[Black "malvinJoshua6999"]
[Result "1-0"]
[GameId "XsV38J0w"]
[UTCDate "2021.04.09"]
[UTCTime "06:18:00"]
[WhiteElo "1582"]
[BlackElo "1900"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-10"]
[BlackBerserk "true"]
[Variant "Atomic"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 2.59] } 1... e5? { (2.59 → 4.65) Mistake. f6 was best. } { [%eval 4.65] } (1... f6 2. e3 e6 3. Nd4 c6 4. Nc3 Bb4 5. Ndb5 Nh6 6. h3) 2. e3? { (4.65 → 2.85) Mistake. Ng5 was best. } { [%eval 2.85] } (2. Ng5 f5 3. c3 d5 4. d4 e4 5. e3 g6 6. h4 Nf6) 2... f5 { [%eval 3.87] } 3. Ng5 { [%eval 4.19] } 3... Nh6 { [%eval 4.95] } 4. f3? { (4.95 → 3.02) Mistake. Nxh7 was best. } { [%eval 3.02] } (4. Nxh7 Qh4 5. g3 Qg4 6. Qxg4 Nc6 7. a3 d5 8. f4 e4) 4... Ng4 { [%eval 3.17] } 5. Nf7 { [%eval 3.1] } 5... Qf6 { [%eval 2.99] } 6. fxg4 { [%eval 2.93] } 6... Qh4+ { [%eval 3.28] } 7. g3 { [%eval 3.06] } 7... Qh5 { [%eval 3.21] } 8. Qg4 { [%eval 2.6] } 8... Qh3 { [%eval 3.1] } 9. Kd1?? { (3.10 → -4.79) Blunder. Qxh3 was best. } { [%eval -4.79] } (9. Qxh3 d5 10. Nc3 b5 11. a4 a6 12. axb5 Be7 13. Nb5 axb5 14. Bb5+ c6 15. Ra7 Rxa7) 9... Qxg3?? { (-4.79 → 1.25) Blunder. Qg2 was best. } { [%eval 1.25] } (9... Qg2) 10. Rg1?! { (1.25 → 0.51) Inaccuracy. e4 was best. } { [%eval 0.51] } (10. e4) 10... g6?! { (0.51 → 1.41) Inaccuracy. Na6 was best. } { [%eval 1.41] } (10... Na6 11. c3) 11. Nxh8?? { (1.41 → -1.11) Blunder. Nc3 was best. } { [%eval -1.11] } (11. Nc3) 11... Nc6 { [%eval -1.02] } 12. Bb5 { [%eval -1.56] } 12... d5?! { (-1.56 → -0.75) Inaccuracy. Be7 was best. } { [%eval -0.75] } (12... Be7) 13. d4? { (-0.75 → -1.99) Mistake. Nc3 was best. } { [%eval -1.99] } (13. Nc3 a6 14. Ke1 Be7 15. Ba4 Bh4+ 16. Rg3 b5 17. Bxb5 f4 18. Na4 Be7 19. Nc5 Bh3) 13... e4? { (-1.99 → -0.55) Mistake. Bh6 was best. } { [%eval -0.55] } (13... Bh6) 14. c3? { (-0.55 → -1.78) Mistake. Nc3 was best. } { [%eval -1.78] } (14. Nc3 a6 15. b3 Bg7 16. Ba3 Bxd4 17. c3 f4 18. Bd6 Bh3 19. exf4 axb5 20. Be7 Bg4+) 14... f4 { [%eval -2.15] } 15. exf4?! { (-2.15 → -3.25) Inaccuracy. a4 was best. } { [%eval -3.25] } (15. a4 f3) 15... e3 { [%eval -3.64] } 16. Rf1 { [%eval -4.45] } 16... Bg4+?? { (-4.45 → Mate in 1) Checkmate is now unavoidable. Bf5 was best. } { [%eval #1] } (16... Bf5) 17. Ke1?? { (Mate in 1 → -2.78) Lost forced checkmate sequence. Rxf8# was best. } { [%eval -2.78] } (17. Rxf8#) 17... Bf5 { [%eval -2.88] } 18. b3 { [%eval -3.14] } 18... e2?! { (-3.14 → -1.92) Inaccuracy. a5 was best. } { [%eval -1.92] } (18... a5 19. a4) 19. Rf2?! { (-1.92 → -3.19) Inaccuracy. Rf3 was best. } { [%eval -3.19] } (19. Rf3 Kf7) 19... Be7?? { (-3.19 → 1.43) Blunder. Kf7 was best. } { [%eval 1.43] } (19... Kf7) 20. h4?? { (1.43 → -2.63) Blunder. Bg5 was best. } { [%eval -2.63] } (20. Bg5) 20... O-O-O?? { (-2.63 → 3.30) Blunder. Kf8 was best. } { [%eval 3.3] } (20... Kf8 21. b4) 21. Nd2?? { (3.30 → Mate in 8) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-8] } (21. Bf4 Bd6) 21... Rf8?? { (Mate in 8 → -4.52) Lost forced checkmate sequence. Nb4 was best. } { [%eval -4.52] } (21... Nb4 22. Bd3 Bxd3 23. Rf8 Re8 24. Bf4 c6 25. cxb4 Bb4+ 26. Kf2 e1=Q+ 27. Kg2 Qg3+ 28. Kh1) 22. Ne4 { [%eval -4.65] } 22... Nxd4 { [%eval -3.7] } 23. Bd7+ { [%eval -5.01] } 23... Kb8 { [%eval -5.95] } 24. Bf4 { [%eval -6.05] } 24... Bd6?? { (-6.05 → -2.20) Blunder. Ka8 was best. } { [%eval -2.2] } (24... Ka8) 25. Bc8?? { (-2.20 → -8.10) Blunder. Bc6 was best. } { [%eval -8.1] } (25. Bc6) 25... b6 { [%eval -8.36] } 26. Bxd6 { [%eval -12.97] } 26... Re8?? { (-12.97 → -3.30) Blunder. g5 was best. } { [%eval -3.3] } (26... g5) 27. Bxf5?? { (-3.30 → -13.62) Blunder. Rf3 was best. } { [%eval -13.62] } (27. Rf3 Rg8) 27... d4?? { (-13.62 → 0.00) Blunder. Rf8 was best. } { [%eval 0.0] } (27... Rf8) 28. Rf7 { [%eval 0.0] } 28... Ka8 { [%eval 0.0] } 29. cxd4 { [%eval 0.0] } 29... c5?? { (0.00 → Mate in 1) Checkmate is now unavoidable. g5 was best. } { [%eval #1] } (29... g5 30. Rc1 g4 31. Rc6 g3 32. Rd6 Rc8 33. Rdd7 a5 34. Rf8 Ka7 35. Rf6 Ka8) 30. Rxa7# { Game ends by variant rule. } 1-0