FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/Xym73y3l"]
[Date "2025.12.16"]
[Round "-"]
[White "Olaprelikov"]
[Black "ravigarg"]
[Result "1-0"]
[GameId "Xym73y3l"]
[UTCDate "2025.12.16"]
[UTCTime "03:04:08"]
[WhiteElo "1830"]
[BlackElo "2067"]
[WhiteRatingDiff "+9"]
[BlackRatingDiff "-9"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... g5?? { (1.19 → 3.20) Blunder. e6 was best. } { [%eval 3.2] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 3.63] } 3... Kxd7 { [%eval 3.09] } 4. Nc3?? { (3.09 → 0.77) Blunder. Qh5 was best. } { [%eval 0.77] } (4. Qh5 Bg7 5. Qxh7 Bxb2 6. Qxf7 Bxc1 7. Qxg8 Qxg8 8. Na3 Bxd2) 4... Nc6?? { (0.77 → 2.95) Blunder. Nh6 was best. } { [%eval 2.95] } (4... Nh6 5. Nge2 g4 6. g3 e5 7. b4 Bxb4 8. Nb5 Bxd2 9. Bxd2) 5. b4 { [%eval 3.17] } 5... Nxb4 { [%eval 2.5] } 6. a4 { [%eval 3.08] } 6... Nxc2 { [%eval 2.69] } 7. Qxc2 { [%eval 2.46] } 7... g4?? { (2.46 → 5.82) Blunder. Bg7 was best. } { [%eval 5.82] } (7... Bg7 8. Qxh7 Bxc3 9. Qxh8 Bxd2 10. Qxg8 Qxg8 11. Kxd2 Qf8 12. Kc3 c6 13. a5) 8. Qxh7 { [%eval 6.18] } 8... Rxh7 { [%eval 5.07] } 9. g3?? { (5.07 → -0.75) Blunder. Na2 was best. } { [%eval -0.75] } (9. Na2 Rxh2 10. Rxh2 Bh6 11. Rxh6 Nxh6 12. a5 a6 13. Nc3 c6 14. g3 Qxa5) 9... Rxh2 { [%eval -0.14] } 10. Rxh2 { [%eval -0.53] } 10... Nh6?? { (-0.53 → Mate in 12) Checkmate is now unavoidable. e5 was best. } { [%eval #12] } (10... e5) 11. Rxh6 { [%eval #12] } 11... Bxh6 { [%eval #11] } 12. Ba3?? { (Mate in 11 → 2.63) Lost forced checkmate sequence. Nb5 was best. } { [%eval 2.63] } (12. Nb5 Bxe3 13. fxe3 Bb7 14. Nxc7 Qxc7 15. Ra2 Qxg3 16. e4 Qxg1 17. d4 Qxe1) 12... Bxe3 { [%eval 2.62] } 13. fxe3?? { (2.62 → Mate in 7) Checkmate is now unavoidable. dxe3 was best. } { [%eval #-7] } (13. dxe3 Ba6) 13... c5?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Kc6 was best. } { [%eval #10] } (13... Kc6 14. Bxe7 Qxd2 15. Kxd2 Kd5 16. Nxd5 Ba6 17. Nxc7 Rc8 18. Nxa6 Rc3 19. Kxc3) 14. Bxc5 { [%eval #10] } 14... e5 { [%eval #7] } 15. Bxa7 { [%eval #7] } 15... Rxa7 { [%eval #6] } 16. a5 { [%eval #7] } 16... Rxa5 { [%eval #6] } 17. Rxa5 { [%eval #6] } 17... Qxa5 { [%eval #5] } 18. Na4 { [%eval #18] } 18... Qxd2 { [%eval #17] } 19. Kxd2 { [%eval 4.35] } 19... Ke6?? { (4.35 → Mate in 8) Checkmate is now unavoidable. e4 was best. } { [%eval #8] } (19... e4 20. Nb2) 20. Nc5 { [%eval #8] } 20... Kd7 { [%eval #7] } 21. Nxd7 { [%eval #7] } 21... Bxd7 { [%eval #6] } 22. e4?? { (Mate in 6 → 1.80) Lost forced checkmate sequence. Nf3 was best. } { [%eval 1.8] } (22. Nf3 gxf3 23. g4 Bxg4 24. Ke2 fxe2 25. e4 Bf5 26. exf5 e4 27. f6 e3#) 22... Bf5?? { (1.80 → Mate in 4) Checkmate is now unavoidable. Be8 was best. } { [%eval #4] } (22... Be8 23. Ne2) 23. exf5 { [%eval #4] } 23... e4 { [%eval #3] } 24. Kd3 { [%eval #3] } 24... exd3 { [%eval #2] } 25. Ne2 { [%eval #2] } 25... dxe2 { [%eval #1] } 26. f6 { [%eval #1] } 26... e1=R# { Game ends by variant rule. } 1-0