FEN
[Event "Yearly Antichess Arena"]
[Site "https://lichess.org/YAoqQC5c"]
[Date "2021.05.10"]
[Round "-"]
[White "FerMaGuiAm"]
[Black "skidipapap"]
[Result "1-0"]
[GameId "YAoqQC5c"]
[UTCDate "2021.05.10"]
[UTCTime "20:43:15"]
[WhiteElo "831"]
[BlackElo "1500"]
[WhiteRatingDiff "+83"]
[BlackRatingDiff "-700"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h4?? { (0.15 → -4.91) Blunder. e3 was best. } { [%eval -4.91] } (1. e3 b5) 1... e6?? { (-4.91 → 3.04) Blunder. g5 was best. } { [%eval 3.04] } (1... g5 2. hxg5 Bh6 3. Rxh6 Nxh6 4. gxh6 Kf8 5. c4 c6 6. Nh3) 2. g4?? { (3.04 → -8.71) Blunder. Nh3 was best. } { [%eval -8.71] } (2. Nh3 Qxh4 3. b4 Bxb4 4. g3 Qxg3 5. fxg3 Bxd2 6. Qxd2 h6) 2... Qxh4 { [%eval -6.82] } 3. Rxh4 { [%eval #-17] } 3... Ba3 { [%eval -11.7] } 4. bxa3 { [%eval -4.74] } 4... h5?! { (-4.74 → -3.07) Inaccuracy. a5 was best. } { [%eval -3.07] } (4... a5 5. Rxh7) 5. gxh5?? { (-3.07 → Mate in 12) Checkmate is now unavoidable. Rxh5 was best. } { [%eval #-12] } (5. Rxh5 Rxh5) 5... Rxh5 { [%eval #-12] } 6. Rxh5 { [%eval #-11] } 6... Nh6?? { (Mate in 11 → -0.12) Lost forced checkmate sequence. e5 was best. } { [%eval -0.12] } (6... e5 7. Rxe5 Nh6 8. Rxe8 Nf5 9. Rxc8 Nc6 10. Rxa8 Nce7 11. Rxa7 g5 12. Rxb7 g4 13. Rxc7) 7. Rxh6 { [%eval -0.17] } 7... gxh6 { [%eval -0.21] } 8. Nf3?? { (-0.21 → -5.37) Blunder. c3 was best. } { [%eval -5.37] } (8. c3) 8... Nc6?? { (-5.37 → 0.82) Blunder. e5 was best. } { [%eval 0.82] } (8... e5) 9. Ng5?? { (0.82 → -3.87) Blunder. Ne5 was best. } { [%eval -3.87] } (9. Ne5 Nxe5 10. c4 Nxc4 11. Qb3 Nxa3 12. Nxa3 b5 13. Qxb5 h5 14. Qxd7 Bxd7 15. Nb5 Bxb5) 9... hxg5 { [%eval -2.0] } 10. Bh3? { (-2.00 → -3.56) Mistake. f4 was best. } { [%eval -3.56] } (10. f4 gxf4) 10... d5? { (-3.56 → -1.97) Mistake. g4 was best. } { [%eval -1.97] } (10... g4 11. Bxg4) 11. Bxe6 { [%eval -1.8] } 11... Bxe6?? { (-1.80 → Mate in 11) Checkmate is now unavoidable. fxe6 was best. } { [%eval #11] } (11... fxe6 12. c4 dxc4 13. Qa4 b5 14. Qxc4 bxc4 15. a4 c3 16. Nxc3 Na5 17. Bb2 g4 18. f3) 12. Bb2?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. c4 was best. } { [%eval #-9] } (12. c4 dxc4 13. Qb3 cxb3 14. axb3 Bxb3 15. Ra2 Bxa2 16. a4 Bxb1 17. e4 Bxe4 18. f3 Bxf3) 12... f6 { [%eval #-9] } 13. Bxf6 { [%eval #-8] } 13... Kd7 { [%eval #-8] } 14. Bxg5 { [%eval #-7] } 14... Rh8?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Nb4 was best. } { [%eval #10] } (14... Nb4 15. axb4 Ke7 16. Bxe7 Rd8 17. Bxd8 d4 18. Bxc7 Bxa2 19. Rxa2 b5 20. Rxa7 d3 21. cxd3#) 15. Bh6 { [%eval #11] } 15... Rxh6 { [%eval #10] } 16. e4?? { (Mate in 10 → 5.41) Lost forced checkmate sequence. c4 was best. } { [%eval 5.41] } (16. c4 dxc4 17. Qb3 cxb3 18. axb3 Bxb3 19. Ra2 Bxa2 20. e4 Bxb1 21. d3 Bxd3 22. a4 Bxe4) 16... dxe4 { [%eval #11] } 17. Qc1?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. c4 was best. } { [%eval #-7] } (17. c4 Bxc4 18. Qh5 Rxh5 19. f3 exf3 20. d4 Nxd4 21. Nd2 Bxa2 22. Nxf3 Nxf3 23. Rxa2 Nxe1) 17... Bxa2 { [%eval #-7] } 18. Rxa2 { [%eval #-6] } 18... Rh1?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Nb4 was best. } { [%eval #7] } (18... Nb4 19. axb4 b5 20. Rxa7 Ke7 21. Rxc7 Kf7 22. Rxf7 Rh7 23. Rxh7 e3 24. dxe3#) 19. Qb2 { [%eval #7] } 19... Rxe1 { [%eval #6] } 20. Qxb7 { [%eval #6] } 20... Rxb1 { [%eval #5] } 21. Qxc6 { [%eval #5] } 21... Kxc6 { [%eval #4] } 22. d3?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Rb2 was best. } { [%eval #-5] } (22. Rb2 Rxb2 23. a4 Rxc2 24. a5 Rxd2 25. a6 Rxf2#) 22... exd3 { [%eval #-5] } 23. cxd3 { [%eval #-4] } 23... Rb2 { [%eval #-4] } 24. Rxb2 { [%eval #-3] } 24... Kd6?? { (Mate in 3 → -1.67) Lost forced checkmate sequence. Kb5 was best. } { [%eval -1.67] } (24... Kb5 25. Rxb5 a5 26. Rxa5 c5 27. Rxc5#) 25. Rb6?? { (-1.67 → Mate in 12) Checkmate is now unavoidable. f4 was best. } { [%eval #-12] } (25. f4 c5 26. d4 cxd4 27. f5 d3 28. Rb4 d2 29. f6 Kc7 30. Rh4 d1=B 31. Ra4 Bxa4) 25... axb6 { [%eval #-12] } 26. f3 { [%eval #-9] } 26... c6 { [%eval #-11] } 27. d4 { [%eval #-4] } 27... b5 { [%eval #-11] } 28. f4 { [%eval #-2] } 28... Ke7?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. b4 was best. } { [%eval 0.0] } (28... b4 29. axb4 Kc5 30. bxc5#) 29. a4 { [%eval 0.0] } 29... bxa4 { [%eval 0.0] } 30. d5 { [%eval 0.0] } 30... cxd5 { [%eval 0.0] } 31. f5 { [%eval 0.0] } 31... a3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kd7 was best. } { [%eval #1] } (31... Kd7 32. f6 Kc8 33. f7 d4 34. f8=B d3 35. Bd6 Kb8 36. Bxb8 d2 37. Be5 d1=B 38. Bd4) 32. f6 { [%eval #1] } 32... Kxf6# { Game ends by variant rule. } 1-0
