FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/Z6rn2wrm"]
[Date "2024.07.26"]
[Round "-"]
[White "Mansik52"]
[Black "MatveyFrolovMsk"]
[Result "1-0"]
[GameId "Z6rn2wrm"]
[UTCDate "2024.07.26"]
[UTCTime "09:28:51"]
[WhiteElo "1131"]
[BlackElo "927"]
[WhiteRatingDiff "+31"]
[BlackRatingDiff "-34"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f3?! { (0.15 → -0.93) Inaccuracy. e3 was best. } { [%eval -0.93] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... h6?! { (-0.93 → 0.03) Inaccuracy. e6 was best. } { [%eval 0.03] } (1... e6 2. e4 a5 3. b4 Bxb4 4. Bc4 Bxd2 5. Bxe6 fxe6 6. Qxd2) 2. g3?? { (0.03 → -1.68) Blunder. Nh3 was best. } { [%eval -1.68] } (2. Nh3 h5) 2... f6? { (-1.68 → 0.00) Mistake. e6 was best. } { [%eval 0.0] } (2... e6 3. b4) 3. b3? { (0.00 → -1.35) Mistake. f4 was best. } { [%eval -1.35] } (3. f4 f5 4. b4 h5 5. e4 fxe4 6. Qxh5 Rxh5 7. d3 exd3 8. cxd3 Rxh2) 3... a6?? { (-1.35 → 0.33) Blunder. c5 was best. } { [%eval 0.33] } (3... c5 4. d4) 4. Bg2 { [%eval 0.17] } 4... Rh7 { [%eval -0.22] } 5. f4 { [%eval -0.6] } 5... g5?? { (-0.60 → Mate in 18) Checkmate is now unavoidable. b6 was best. } { [%eval #18] } (5... b6 6. Bxa8) 6. fxg5 { [%eval #19] } 6... fxg5 { [%eval #14] } 7. Bxb7 { [%eval #14] } 7... Bxb7 { [%eval #13] } 8. Nh3 { [%eval #13] } 8... Bxh1 { [%eval #12] } 9. Nxg5 { [%eval #12] } 9... hxg5 { [%eval #12] } 10. e4 { [%eval #11] } 10... Bxe4 { [%eval #11] } 11. Qf3?? { (Mate in 11 → 0.19) Lost forced checkmate sequence. Na3 was best. } { [%eval 0.19] } (11. Na3 Rxh2 12. Kf2 Rxf2 13. Qe2 Rxe2 14. Bb2 Rxd2 15. Rg1 Rxc2 16. Nxc2 Bxc2) 11... Bxf3?? { (0.19 → Mate in 8) Checkmate is now unavoidable. Bxc2 was best. } { [%eval #8] } (11... Bxc2) 12. Ke2?? { (Mate in 8 → -1.45) Lost forced checkmate sequence. Bb2 was best. } { [%eval -1.45] } (12. Bb2 Rxh2 13. Kf2 Rxf2 14. d4 Rxc2 15. a4 Rxb2 16. Nc3 Rxb3 17. Nd5 Bxd5) 12... Bxe2?? { (-1.45 → Mate in 7) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #7] } (12... Rxh2 13. Kxf3) 13. h4?? { (Mate in 7 → -1.32) Lost forced checkmate sequence. Nc3 was best. } { [%eval -1.32] } (13. Nc3 Rxh2 14. Nxe2 Rxe2 15. Bb2 Rxd2 16. g4 Rxc2 17. a4 Rxb2 18. a5 Rxb3) 13... gxh4?? { (-1.32 → Mate in 8) Checkmate is now unavoidable. Rxh4 was best. } { [%eval #8] } (13... Rxh4 14. gxh4) 14. gxh4 { [%eval #8] } 14... Rxh4 { [%eval #7] } 15. b4 { [%eval #8] } 15... Rxb4 { [%eval #7] } 16. a3?? { (Mate in 7 → Mate in 13) Lost forced checkmate sequence. c3 was best. } { [%eval #-13] } (16. c3 Rxb1 17. Rxb1 Bb5 18. Rxb5 axb5 19. d4 Rxa2 20. c4 bxc4 21. Bd2 Rxd2) 16... Rxb1 { [%eval #-13] } 17. Rxb1 { [%eval #-12] } 17... Bd3 { [%eval #-12] } 18. Rxb8 { [%eval #-10] } 18... Bxc2?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Qxb8 was best. } { [%eval #6] } (18... Qxb8 19. cxd3 Qb2 20. Bxb2 Bg7 21. Bxg7 e5 22. Bxe5 Rb8 23. Bxc7 Rb6 24. Bxb6) 19. Rxd8 { [%eval #6] } 19... Kxd8 { [%eval #5] } 20. a4?? { (Mate in 5 → Mate in 16) Lost forced checkmate sequence. d3 was best. } { [%eval #-16] } (20. d3 Bxd3 21. a4 Rb8 22. Bh6 Nxh6 23. a5 Rb6 24. axb6 cxb6#) 20... Bxa4 { [%eval -3.63] } 21. d3 { [%eval #-12] } 21... d5?? { (Mate in 12 → -0.45) Lost forced checkmate sequence. Nf6 was best. } { [%eval -0.45] } (21... Nf6 22. Bh6 Bxh6 23. d4 e5 24. dxe5 Bd1 25. exf6 Bg7 26. fxg7 Bh5 27. g8=K) 22. Bh6?! { (-0.45 → -1.57) Inaccuracy. d4 was best. } { [%eval -1.57] } (22. d4) 22... Bxh6 { [%eval -1.85] } 23. d4 { [%eval -1.85] } 23... e5 { [%eval -1.91] } 24. dxe5 { [%eval -2.06] } 24... Kd7?? { (-2.06 → Mate in 1) Checkmate is now unavoidable. Nf6 was best. } { [%eval #1] } (24... Nf6 25. exf6) 25. e6 { [%eval #1] } 25... Kxe6# { Game ends by variant rule. } 1-0