FEN
[Event "Hourly King of the Hill Arena"]
[Site "https://lichess.org/ZKMDcRWM"]
[Date "2026.03.15"]
[Round "-"]
[White "OISMLD_ADVIK"]
[Black "jay-den-1"]
[Result "1-0"]
[GameId "ZKMDcRWM"]
[UTCDate "2026.03.15"]
[UTCTime "16:01:17"]
[WhiteElo "1476"]
[BlackElo "1428"]
[WhiteRatingDiff "+64"]
[BlackRatingDiff "-19"]
[Variant "King of the Hill"]
[TimeControl "180+0"]
[ECO "C20"]
[Opening "Bongcloud Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.61] } 1... e5 { [%eval 0.98] } 2. Ke2?? { (0.98 → -2.32) Blunder. Nc3 was best. } { [%eval -2.32] } { C20 Bongcloud Attack } (2. Nc3 Nc6 3. Nf3 d5 4. d4 dxe4 5. Nxe5 Nxe5 6. dxe5 Qxd1+) 2... Nf6 { [%eval -1.82] } 3. Nc3?! { (-1.82 → -2.68) Inaccuracy. c4 was best. } { [%eval -2.68] } (3. c4 Nc6 4. Nf3 Bc5 5. d3 Nd4+ 6. Nxd4 Bxd4 7. Be3 Bxb2 8. Nd2 Bxa1) 3... Nc6 { [%eval -2.16] } 4. Nf3?! { (-2.16 → -3.11) Inaccuracy. Nd5 was best. } { [%eval -3.11] } (4. Nd5 Nd4+ 5. Ke1 Nxd5 6. c3 Bc5 7. d3 Nf6 8. cxd4 Bxd4) 4... Ke7?? { (-3.11 → 3.19) Blunder. d5 was best. } { [%eval 3.19] } (4... d5 5. Nxe5 Nxe5 6. d4 Nc6 7. e5 Bf5 8. f3 Ne4 9. g4) 5. Nd5+?! { (3.19 → 2.48) Inaccuracy. d4 was best. } { [%eval 2.48] } (5. d4 d6) 5... Kd6?? { (2.48 → 12.12) Blunder. Nxd5 was best. } { [%eval 12.12] } (5... Nxd5 6. exd5) 6. Nxf6?? { (12.12 → 1.14) Blunder. d4 was best. } { [%eval 1.14] } (6. d4 Ng4) 6... Kc5?? { (1.14 → 9.65) Blunder. Nd4+ was best. } { [%eval 9.65] } (6... Nd4+) 7. b4+ { [%eval 11.48] } 7... Kxb4 { [%eval 20.41] } 8. Kd3?! { (20.41 → 5.96) Inaccuracy. Nd5+ was best. } { [%eval 5.96] } (8. Nd5+) 8... Kc5? { (5.96 → 46.23) Mistake. Qxf6 was best. } { [%eval 46.23] } (8... Qxf6 9. c3+ Ka5 10. Qb3 b6 11. Kc2 Ba6 12. d4 exd4 13. Bd2 Bxf1 14. Rhxf1) 9. Ba3+ { [%eval 39.35] } 9... Kb5 { [%eval 47.13] } 10. c4+ { [%eval 40.43] } 10... Kb6?! { (40.43 → Mate in 6) Checkmate is now unavoidable. Ka5 was best. } { [%eval #6] } (10... Ka5 11. Qb3) 11. Rb1+ { [%eval #6] } 11... Ka5 { [%eval #3] } 12. Bb4+?! { (Mate in 3 → 14.92) Lost forced checkmate sequence. Rb5+ was best. } { [%eval 14.92] } (12. Rb5+ Ka6 13. Qa4+ Na5 14. Qxa5#) 12... Kb6?! { (14.92 → Mate in 3) Checkmate is now unavoidable. Bxb4 was best. } { [%eval #3] } (12... Bxb4 13. Nd5 d6 14. a3 b6 15. axb4+ Ka6 16. b5+ Kb7 17. bxc6+ Kxc6 18. c5) 13. Bc3+?! { (Mate in 3 → 35.07) Lost forced checkmate sequence. Nd5+ was best. } { [%eval 35.07] } (13. Nd5+ Ka6 14. Qa4+ Na5 15. Qxa5#) 13... Kc5?! { (35.07 → Mate in 4) Checkmate is now unavoidable. Bb4 was best. } { [%eval #4] } (13... Bb4 14. Nxe5) 14. Rb5+ { [%eval #3] } 14... Kd6 { [%eval #3] } 15. Bb4+?? { (Mate in 3 → 1.33) Lost forced checkmate sequence. Rxe5 was best. } { [%eval 1.33] } (15. Rxe5 b6 16. Bb4+ Nxb4+ 17. Kd4#) 15... Ke6?? { (1.33 → Mate in 4) Checkmate is now unavoidable. Nxb4+ was best. } { [%eval #4] } (15... Nxb4+ 16. Rxb4) 16. Ng5+ { [%eval #4] } 16... Kxf6 { [%eval #4] } 17. Nf3?? { (Mate in 4 → -2.33) Lost forced checkmate sequence. Qf3+ was best. } { [%eval -2.33] } (17. Qf3+ Kxg5 18. Rxe5+ f5 19. Qxf5+ Kh4 20. Qh5#) 17... Nxb4+ { [%eval -1.75] } 18. Kc3?? { (-1.75 → -4.11) Blunder. Ke3 was best. } { [%eval -4.11] } (18. Ke3) 18... Ke6?? { (-4.11 → Mate in 2) Checkmate is now unavoidable. c5 was best. } { [%eval #2] } (18... c5 19. d4 Qc7 20. Rxb4 cxd4+ 21. Nxd4 Bxb4+ 22. Kxb4 d6 23. Nb5 Qc5+ 24. Kc3) 19. Rxe5+ { [%eval #1] } 19... Kf6 { [%eval #1] } 20. Kd4# { Game ends by variant rule. } 1-0
