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[Event "primer torneo de comeme Arena"] [Site "https://lichess.org/Ze0ouvF9"] [Date "2021.10.31"] [Round "-"] [White "roberto080919"] [Black "snoopyavatar"] [Result "1-0"] [GameId "Ze0ouvF9"] [UTCDate "2021.10.31"] [UTCTime "05:39:07"] [WhiteElo "1338"] [BlackElo "1083"] [WhiteRatingDiff "+7"] [BlackRatingDiff "-25"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 c5) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... e6?? { (Mate in 15 → 0.60) Lost forced checkmate sequence. Bg7 was best. } { [%eval 0.6] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxd8 { [%eval 0.28] } 3... Kxd8 { [%eval 0.45] } 4. Nd2?! { (0.45 → -0.42) Inaccuracy. b4 was best. } { [%eval -0.42] } (4. b4 Bxb4 5. Nc3 Bxc3 6. Qd2 Bxd2 7. Kxd2 Na6 8. h4 Ne7) 4... d6?? { (-0.42 → 3.16) Blunder. Ba3 was best. } { [%eval 3.16] } (4... Ba3) 5. e4 { [%eval 3.44] } 5... f5?? { (3.44 → Mate in 16) Checkmate is now unavoidable. Ne7 was best. } { [%eval #16] } (5... Ne7 6. h4) 6. exf5 { [%eval #16] } 6... exf5 { [%eval #15] } 7. Ne4?? { (Mate in 15 → Mate in 13) Lost forced checkmate sequence. Nb3 was best. } { [%eval #-13] } (7. Nb3 h5 8. Qxh5 Rxh5 9. Nc5 dxc5 10. g4 fxg4 11. Nf3 gxf3 12. d4 cxd4 13. b4 Bxb4) 7... fxe4 { [%eval #-13] } 8. dxe4 { [%eval #-11] } 8... d5?? { (Mate in 11 → 8.53) Lost forced checkmate sequence. b5 was best. } { [%eval 8.53] } (8... b5 9. Bxb5 Ke8 10. Bxe8 d5 11. exd5 c5 12. dxc6 Nxc6 13. Bxc6 Nf6 14. Bxa8 Bd6 15. Qxd6) 9. exd5?? { (8.53 → Mate in 10) Checkmate is now unavoidable. Qxd5 was best. } { [%eval #-10] } (9. Qxd5 b5) 9... Ba3 { [%eval #-10] } 10. bxa3 { [%eval #-9] } 10... Be6 { [%eval #-10] } 11. dxe6 { [%eval #-9] } 11... Nc6?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. c6 was best. } { [%eval #12] } (11... c6 12. Qxd8 Na6 13. Qxa8 Nf6 14. Qxh8 Nd5 15. Bxa6 bxa6 16. Qxh7 c5 17. Qxa7 c4 18. Qxa6) 12. Qxd8 { [%eval #12] } 12... Rxd8 { [%eval #11] } 13. Ba6 { [%eval #11] } 13... bxa6 { [%eval #10] } 14. Kd2 { [%eval #10] } 14... Rxd2 { [%eval #9] } 15. e7 { [%eval #9] } 15... Ngxe7 { [%eval #8] } 16. h4 { [%eval #8] } 16... Rxc2 { [%eval #7] } 17. Rb1 { [%eval #7] } 17... Rxa2 { [%eval #6] } 18. h5 { [%eval #6] } 18... Rxa3 { [%eval #5] } 19. Rb3?? { (Mate in 5 → -1.59) Lost forced checkmate sequence. Ra1 was best. } { [%eval -1.59] } (19. Ra1 Rxa1 20. Rh3 Rxg1 21. Rd3 Rxg2 22. Rd4 Nxd4 23. h6 Rxf2#) 19... Rxb3 { [%eval -1.22] } 20. Nh3? { (-1.22 → -2.48) Mistake. f4 was best. } { [%eval -2.48] } (20. f4 Rf3) 20... Rxh3 { [%eval -2.3] } 21. Rxh3 { [%eval -2.96] } 21... Ng6?? { (-2.96 → Mate in 7) Checkmate is now unavoidable. a5 was best. } { [%eval #7] } (21... a5 22. Rg3) 22. hxg6 { [%eval #7] } 22... hxg6 { [%eval #6] } 23. Rxh8 { [%eval #6] } 23... Nd8 { [%eval #5] } 24. Rxd8 { [%eval #5] } 24... g5 { [%eval #3] } 25. f4 { [%eval #3] } 25... gxf4 { [%eval #2] } 26. g3 { [%eval #2] } 26... fxg3 { [%eval #1] } 27. Rd6 { [%eval #1] } 27... cxd6# { Game ends by variant rule. } 1-0