FEN
[Event "Destiny Chess Academy P-1 Arena"]
[Site "https://lichess.org/a1uUg62q"]
[Date "2025.09.20"]
[Round "-"]
[White "LAGISHETTY"]
[Black "NealIndla"]
[Result "0-1"]
[GameId "a1uUg62q"]
[UTCDate "2025.09.20"]
[UTCTime "16:01:54"]
[WhiteElo "869"]
[BlackElo "673"]
[WhiteRatingDiff "-41"]
[BlackRatingDiff "+51"]
[Variant "Standard"]
[TimeControl "600+2"]
[ECO "A00"]
[Opening "Polish Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b4 { [%eval -0.11] } { A00 Polish Opening } 1... e5 { [%eval -0.13] } 2. b5 { [%eval -0.59] } 2... d5 { [%eval -0.35] } 3. Nf3?! { (-0.35 → -0.94) Inaccuracy. Bb2 was best. } { [%eval -0.94] } (3. Bb2 Nd7 4. e3 c5 5. d3 a6 6. a4 axb5 7. axb5 Rxa1) 3... Bd7? { (-0.94 → 0.16) Mistake. e4 was best. } { [%eval 0.16] } (3... e4 4. Nd4 a6 5. e3 axb5 6. Bxb5+ c6 7. Be2 Qg5 8. Kf1) 4. Nxe5 { [%eval 0.17] } 4... Bxb5 { [%eval 0.17] } 5. Nc3 { [%eval 0.24] } 5... Bc6 { [%eval 0.62] } 6. Nxc6 { [%eval 0.23] } 6... bxc6?! { (0.23 → 0.96) Inaccuracy. Nxc6 was best. } { [%eval 0.96] } (6... Nxc6 7. e3 d4 8. exd4 Qxd4 9. Rb1 Bb4 10. Bd3 Bxc3 11. Qe2+ Qe5 12. dxc3) 7. Ba3?? { (0.96 → -4.81) Blunder. e4 was best. } { [%eval -4.81] } (7. e4 Bc5) 7... Bd6?? { (-4.81 → 0.39) Blunder. Bxa3 was best. } { [%eval 0.39] } (7... Bxa3 8. Rb1 Nd7 9. g3 Ngf6 10. e4 O-O 11. Bg2 dxe4 12. O-O Bd6 13. Nxe4) 8. Bb2 { [%eval 0.3] } 8... Nf6 { [%eval 0.2] } 9. Na4 { [%eval 0.13] } 9... Ng4?! { (0.13 → 1.01) Inaccuracy. Nbd7 was best. } { [%eval 1.01] } (9... Nbd7) 10. h3?? { (1.01 → -1.45) Blunder. e3 was best. } { [%eval -1.45] } (10. e3 Nf6 11. c4 Nbd7 12. Rc1 O-O 13. c5 Be7 14. d4 Ne4 15. Rc2 f5) 10... Nxf2 { [%eval -0.97] } 11. Kxf2 { [%eval -1.62] } 11... Na6?? { (-1.62 → 3.32) Blunder. Qh4+ was best. } { [%eval 3.32] } (11... Qh4+ 12. Kg1) 12. Ke1?? { (3.32 → Mate in 1) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-1] } (12. Kg1 Qh4 13. e4 dxe4 14. Qg4 Qxg4 15. hxg4 Nc5 16. Nc3 O-O 17. Nd1 Rad8) 12... Nb4?? { (Mate in 1 → 2.17) Lost forced checkmate sequence. Bg3# was best. } { [%eval 2.17] } (12... Bg3#) 13. Rh2?? { (2.17 → Mate in 1) Checkmate is now unavoidable. Qb1 was best. } { [%eval #-1] } (13. Qb1) 13... Bxh2?? { (Mate in 1 → -4.29) Lost forced checkmate sequence. Bg3# was best. } { [%eval -4.29] } (13... Bg3#) 14. Be5?? { (-4.29 → Mate in 3) Checkmate is now unavoidable. e3 was best. } { [%eval #-3] } (14. e3 Qh4+ 15. Ke2 O-O 16. c3 Na6 17. Qc2 c5 18. Kd1 c4 19. Qf5 Rad8) 14... Rf8?? { (Mate in 3 → 1.78) Lost forced checkmate sequence. Qh4+ was best. } { [%eval 1.78] } (14... Qh4+ 15. g3 Bxg3+ 16. Bxg3 Qxg3#) 15. Nb6?? { (1.78 → Mate in 3) Checkmate is now unavoidable. Bxh2 was best. } { [%eval #-3] } (15. Bxh2 Qh4+ 16. g3 Qe4 17. Kf2 Nxc2 18. Rc1 Qxa4 19. Qxc2 Qxc2 20. Rxc2 Kd7) 15... cxb6?? { (Mate in 3 → -3.54) Lost forced checkmate sequence. Qh4+ was best. } { [%eval -3.54] } (15... Qh4+ 16. g3 Bxg3+ 17. Bxg3 Qxg3#) 16. Rb1?? { (-3.54 → Mate in 3) Checkmate is now unavoidable. Bxh2 was best. } { [%eval #-3] } (16. Bxh2 Qh4+ 17. g3 Qe4 18. Kf2 f5 19. Rc1 Rf7 20. Bg2 Qe6 21. c3 Na6) 16... Rc8?? { (Mate in 3 → -2.90) Lost forced checkmate sequence. Qh4+ was best. } { [%eval -2.9] } (16... Qh4+ 17. g3 Bxg3+ 18. Bxg3 Qxg3#) 17. Rxb4?? { (-2.90 → -7.02) Blunder. Bxh2 was best. } { [%eval -7.02] } (17. Bxh2 Qh4+ 18. g3 Qe4 19. Rb3 Kd7 20. e3 c5 21. Kf2 Qxc2 22. Qg4+ Ke7) 17... Rc7?? { (-7.02 → 3.01) Blunder. Bxe5 was best. } { [%eval 3.01] } (17... Bxe5 18. e3 Bg3+ 19. Ke2 Qe7 20. c3 f5 21. Qc2 g6 22. Qa4 Kf7 23. Kd1) 18. a3?? { (3.01 → -7.28) Blunder. Bxh2 was best. } { [%eval -7.28] } (18. Bxh2 Re7 19. e3 f5 20. c3 a5 21. Rd4 Kf7 22. Bd3 Kg8 23. Rf4 Qd6) 18... Re7?? { (-7.28 → 2.39) Blunder. Bxe5 was best. } { [%eval 2.39] } (18... Bxe5 19. e3 Bg3+ 20. Ke2 Bd6 21. Kf2 f5 22. Kg1 Qf6 23. Ra4 Kd8 24. Ra6) 19. a4?? { (2.39 → -7.24) Blunder. Bxh2 was best. } { [%eval -7.24] } (19. Bxh2 d4 20. Rb3 f5 21. e3 f4 22. Qf3 Qd5 23. Qxd5 cxd5 24. Bg1 Rf5) 19... Rxe5 { [%eval -7.32] } 20. g3? { (-7.32 → Mate in 1) Checkmate is now unavoidable. e3 was best. } { [%eval #-1] } (20. e3 Bg3+ 21. Ke2 Re6 22. Qa1 Bd6 23. Rd4 Be5 24. Kd1 g6 25. Ba6 Qc7) 20... Bxg3# { Black wins by checkmate. } 0-1
