FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/aAc3OxT7"]
[Date "2026.03.19"]
[Round "-"]
[White "HZapfl"]
[Black "IcyAnti"]
[Result "1-0"]
[GameId "aAc3OxT7"]
[UTCDate "2026.03.19"]
[UTCTime "08:21:16"]
[WhiteElo "2033"]
[BlackElo "2122"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-7"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... Nh6 { [%eval 0.25] } 2. g4 { [%eval 0.0] } 2... Nxg4 { [%eval 0.63] } 3. Bg2 { [%eval -0.1] } 3... Nxh2 { [%eval 0.0] } 4. Bxb7 { [%eval 0.0] } 4... Bxb7 { [%eval 0.0] } 5. Rxh2 { [%eval 0.0] } 5... Bf3?! { (0.00 → 0.74) Inaccuracy. Bd5 was best. } { [%eval 0.74] } (5... Bd5 6. Rxh7 Bxa2 7. Rxa2 Rxh7 8. Rxa7 Rxa7 9. Nh3 Rxh3 10. b3) 6. Rxh7?? { (0.74 → -1.13) Blunder. exf3 was best. } { [%eval -1.13] } (6. exf3 h6 7. Rxh6 gxh6 8. a4 f5 9. Na3 f4 10. c4 h5) 6... Rxh7 { [%eval -0.57] } 7. exf3 { [%eval -1.36] } 7... Rh3 { [%eval -1.15] } 8. Nxh3 { [%eval -1.41] } 8... g5 { [%eval -1.27] } 9. Nxg5 { [%eval -1.51] } 9... Na6 { [%eval -1.25] } 10. Nxf7 { [%eval -1.53] } 10... Kxf7 { [%eval -1.06] } 11. b4?? { (-1.06 → Mate in 16) Checkmate is now unavoidable. a4 was best. } { [%eval #-16] } (11. a4 c5 12. Ke2 Qa5 13. b3 Qxa4 14. bxa4 c4 15. Kd3 cxd3 16. cxd3 Ke6) 11... Nxb4 { [%eval #-16] } 12. Na3 { [%eval #-15] } 12... Nxc2?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. Nxa2 was best. } { [%eval 0.0] } (12... Nxa2 13. Rxa2 c5 14. c4 Ke6 15. Qa4 Qa5 16. Qxd7 Kxd7 17. Nc2 Qxd2 18. Rxa7) 13. Nxc2? { (0.00 → -1.53) Mistake. Qxc2 was best. } { [%eval -1.53] } (13. Qxc2 c5 14. Qxc5 a5 15. Qxe7 Bxe7 16. Nc2 Bb4 17. Nxb4 axb4 18. Bb2 Rxa2) 13... d5? { (-1.53 → -0.18) Mistake. Qc8 was best. } { [%eval -0.18] } (13... Qc8 14. Na3 Qa6 15. Nb5 Qxa2 16. Nxc7 Qxa1 17. Nxa8 Qxc1 18. Qxc1 a5 19. Ke2) 14. Ke2?? { (-0.18 → Mate in 10) Checkmate is now unavoidable. Na3 was best. } { [%eval #-10] } (14. Na3 Qc8) 14... d4?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Qd7 was best. } { [%eval #10] } (14... Qd7 15. a3 Kg6 16. Ke1 Qg4 17. fxg4 d4 18. Nxd4 e6 19. Nxe6 Bxa3 20. Rxa3) 15. Nxd4 { [%eval #10] } 15... Qxd4 { [%eval #9] } 16. Qb3?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Kd3 was best. } { [%eval #-7] } (16. Kd3 Qxd3 17. Qc2 Qxd2 18. Qxc7 Qxa2 19. Qxa7 Qxa7 20. Rxa7 Rxa7 21. Bh6 Bxh6) 16... Qxa1?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Qxd2 was best. } { [%eval #7] } (16... Qxd2 17. Qxf7 Qxa2 18. Rxa2 Bg7 19. Qxe7 a6 20. Qxg7 a5 21. Qxc7 Rd8 22. Qxd8) 17. Qxf7 { [%eval #7] } 17... Qxc1 { [%eval #6] } 18. Qxf8 { [%eval #6] } 18... Rxf8 { [%eval #5] } 19. a4 { [%eval #5] } 19... Qxd2 { [%eval #3] } 20. Kxd2 { [%eval #3] } 20... Rxf3 { [%eval #2] } 21. a5 { [%eval #2] } 21... Rxf2 { [%eval #1] } 22. a6 { [%eval #1] } 22... Rxd2# { Game ends by variant rule. } 1-0
