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[Event "rated variant:antichess game"] [Site "https://lichess.org/aXPHHJx7"] [Date "2023.12.24"] [Round "-"] [White "Pastonova"] [Black "Iz_Amar"] [Result "0-1"] [GameId "aXPHHJx7"] [UTCDate "2023.12.24"] [UTCTime "14:50:38"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-242"] [BlackRatingDiff "+246"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Nh6 5. h4 Qxh4) 1... d5?? { (Mate in 16 → 1.15) Lost forced checkmate sequence. g5 was best. } { [%eval 1.15] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6 { [%eval 1.0] } 2... Nxh6 { [%eval 1.07] } 3. g4 { [%eval 0.61] } 3... Nxg4?! { (0.61 → 1.17) Inaccuracy. Bxg4 was best. } { [%eval 1.17] } (3... Bxg4 4. Nd2) 4. Kd2?? { (1.17 → Mate in 21) Checkmate is now unavoidable. Bh3 was best. } { [%eval #-21] } (4. Bh3 Nxh2) 4... Nxf2?? { (Mate in 21 → 1.37) Lost forced checkmate sequence. Nxh2 was best. } { [%eval 1.37] } (4... Nxh2 5. Rxh2 Bh3 6. Nxh3 Kd7 7. Ng1 b6 8. Rxh7 Rxh7 9. f4 e5 10. fxe5 Bd6 11. exd6) 5. d4?? { (1.37 → Mate in 16) Checkmate is now unavoidable. Qe1 was best. } { [%eval #-16] } (5. Qe1 Nxd3) 5... Nxd1 { [%eval #-16] } 6. Kxd1 { [%eval #-15] } 6... Bh3 { [%eval #-15] } 7. Nxh3 { [%eval #-14] } 7... e5?? { (Mate in 14 → 0.00) Lost forced checkmate sequence. c5 was best. } { [%eval 0.0] } (7... c5 8. dxc5 g5 9. Nxg5 Qc7 10. Nxf7 Qxc5 11. Nxh8 Qxc2 12. Kxc2 Kf7 13. Nxf7 e5 14. Nxe5) 8. dxe5 { [%eval -0.34] } 8... f6?? { (-0.34 → Mate in 12) Checkmate is now unavoidable. Bd6 was best. } { [%eval #12] } (8... Bd6) 9. exf6 { [%eval #12] } 9... Qxf6 { [%eval #11] } 10. Nf4?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. b4 was best. } { [%eval #-12] } (10. b4 Bxb4 11. e4 Qxf1 12. Rxf1 dxe4 13. Nc3 Bxc3 14. Ng5 Bxa1 15. Nxh7 Rxh7 16. Rf5 Rxh2) 10... Qxf4?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Qxb2 was best. } { [%eval #13] } (10... Qxb2 11. Nxd5 Qxc2 12. Nxc7 Qxb1 13. Rxb1 Kf7 14. Rxb7 a6 15. Nxa6 Nxa6 16. Rxf7 Be7 17. Rxg7) 11. e3?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. Rg1 was best. } { [%eval #-11] } (11. Rg1 Qxf1 12. Rxg7 Qxd1 13. Rxh7 Qxc2 14. Rxc7 Rxh2 15. Rxb7 Rxe2 16. Rxb8 Qxb1 17. Rxa8 Qxa2) 11... Qxf1 { [%eval #-11] } 12. Rxf1 { [%eval #-10] } 12... Ba3 { [%eval #-9] } 13. bxa3 { [%eval #-8] } 13... d4 { [%eval #-9] } 14. exd4 { [%eval #-8] } 14... Rf8?? { (Mate in 8 → -1.51) Lost forced checkmate sequence. Kf7 was best. } { [%eval -1.51] } (14... Kf7 15. Rxf7 a5 16. Rxg7 Re8 17. Rxh7 Re7 18. Rxe7 Nd7 19. Rxd7 a4 20. Rxc7 Ra5 21. Rxb7) 15. Rxf8 { [%eval -1.37] } 15... Kxf8 { [%eval -1.21] } 16. Nd2 { [%eval -1.4] } 16... c5?? { (-1.40 → 0.77) Blunder. Nd7 was best. } { [%eval 0.77] } (16... Nd7) 17. dxc5 { [%eval 0.71] } 17... b6?? { (0.71 → Mate in 7) Checkmate is now unavoidable. Nc6 was best. } { [%eval #7] } (17... Nc6 18. Ke2) 18. cxb6 { [%eval #7] } 18... axb6 { [%eval #6] } 19. Ke1 { [%eval #7] } 19... Rxa3 { [%eval #6] } 20. c4?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Rd1 was best. } { [%eval #-6] } (20. Rd1 Rxa2 21. Ne4 Rxc2 22. Rd3 Rxh2 23. Ke2 Rxe2 24. Rg3 Rxe4 25. Rxg7 Kxg7#) 20... Rxa2 { [%eval #-6] } 21. Rxa2 { [%eval #-5] } 21... b5?? { (Mate in 5 → 2.38) Lost forced checkmate sequence. Na6 was best. } { [%eval 2.38] } (21... Na6 22. Rxa6 h6 23. Rxb6 g6 24. Rxg6 Ke7 25. Rxh6 Kd6 26. Rxd6#) 22. cxb5 { [%eval 2.39] } 22... Nc6? { (2.39 → 3.91) Mistake. Nd7 was best. } { [%eval 3.91] } (22... Nd7 23. Nc4) 23. bxc6 { [%eval 4.13] } 23... g5 { [%eval 4.62] } 24. h4 { [%eval 5.08] } 24... gxh4 { [%eval 5.04] } 25. Nf1 { [%eval 5.71] } 25... h5?? { (5.71 → Mate in 9) Checkmate is now unavoidable. h3 was best. } { [%eval #9] } (25... h3 26. Nh2) 26. Nh2 { [%eval #10] } 26... h3 { [%eval #10] } 27. c7 { [%eval #9] } 27... Kg7 { [%eval #8] } 28. c8=R?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. Kf2 was best. } { [%eval #-2] } (28. Kf2 Kf8 29. Ra1 Kg7 30. Rh1 Kg8 31. c8=N h4 32. Kg3 hxg3 33. Rf1 gxh2 34. Rf8 Kxf8) 28... Kg6?? { (Mate in 2 → Mate in 5) Lost forced checkmate sequence. Kh8 was best. } { [%eval #5] } (28... Kh8 29. Rxh8 h4 30. Rxh4#) 29. Rg8?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Rg2 was best. } { [%eval #-1] } (29. Rg2 hxg2 30. Rc3 Kf5 31. Ng4 hxg4 32. Kf1 gxf1=K 33. Rh3 gxh3#) 29... h4 { [%eval #-1] } 30. Rxg6# { Game ends by variant rule. } 0-1