FEN
[Event "Weekly Three-check Arena"]
[Site "https://lichess.org/aYZFzzOu"]
[Date "2024.11.04"]
[Round "-"]
[White "l_l_l-Reak"]
[Black "Classic_namo15"]
[Result "0-1"]
[GameId "aYZFzzOu"]
[UTCDate "2024.11.04"]
[UTCTime "20:32:33"]
[WhiteElo "2364"]
[BlackElo "2007"]
[WhiteRatingDiff "-22"]
[BlackRatingDiff "+10"]
[BlackBerserk "true"]
[Variant "Three-check"]
[TimeControl "180+0"]
[ECO "C50"]
[Opening "Italian Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.68] } 1... Nc6 { [%eval 1.94] } 2. Nf3 { [%eval 1.87] } 2... e5?? { (1.87 → 4.05) Blunder. e6 was best. } { [%eval 4.05] } (2... e6 3. Nc3 Bb4 4. a3 Bxc3 5. dxc3 h6 6. Bf4 Nge7 7. h4) 3. Bc4 { [%eval 2.13] } { C50 Italian Game } 3... Nh6 { [%eval 4.78] } 4. Nc3 { [%eval 3.82] } 4... Bb4 { [%eval 4.76] } 5. Nd5 { [%eval 4.72] } 5... O-O { [%eval 4.99] } 6. O-O? { (4.99 → 2.98) Mistake. c3 was best. } { [%eval 2.98] } (6. c3 Kh8) 6... Nd4? { (2.98 → 5.76) Mistake. Kh8 was best. } { [%eval 5.76] } (6... Kh8 7. d4 Be7 8. Bxh6 gxh6 9. Qd2 Rg8 10. Kh1 d6 11. Qxh6 Rg7 12. dxe5) 7. Nxd4 { [%eval 5.39] } 7... exd4 { [%eval 4.9] } 8. Qh5 { [%eval 5.32] } 8... Kh8 { [%eval 6.17] } 9. d3 { [%eval 6.43] } 9... Ng4?! { (6.43 → 11.94) Inaccuracy. Bd6 was best. } { [%eval 11.94] } (9... Bd6 10. Bxh6) 10. Bg5 { [%eval 12.18] } 10... f6 { [%eval 19.19] } 11. Qxg4?! { (19.19 → 6.58) Inaccuracy. Qxh7+ was best. } { [%eval 6.58] } (11. Qxh7+) 11... fxg5?! { (6.58 → 9.53) Inaccuracy. b5 was best. } { [%eval 9.53] } (11... b5) 12. f4 { [%eval 6.97] } 12... d6 { [%eval 9.69] } 13. Qh5 { [%eval 8.32] } 13... c6? { (8.32 → Mate in 4) Checkmate is now unavoidable. Be6 was best. } { [%eval #4] } (13... Be6 14. fxg5) 14. Rf3?! { (Mate in 4 → 13.32) Lost forced checkmate sequence. Qxh7+ was best. } { [%eval 13.32] } (14. Qxh7+ Kxh7 15. Nf6+ Kh8 16. Rf3 Rxf6 17. Rh3#) 14... h6 { [%eval 10.77] } 15. Nxb4?? { (10.77 → 3.12) Blunder. fxg5 was best. } { [%eval 3.12] } (15. fxg5) 15... g4 { [%eval 3.25] } 16. Rg3?? { (3.25 → -6.02) Blunder. Rf2 was best. } { [%eval -6.02] } (16. Rf2) 16... d5?? { (-6.02 → 5.71) Blunder. Rxf4 was best. } { [%eval 5.71] } (16... Rxf4 17. Bf7) 17. Bb3?? { (5.71 → -4.56) Blunder. f5 was best. } { [%eval -4.56] } (17. f5) 17... Rxf4 { [%eval -4.03] } 18. Rf1?? { (-4.03 → Mate in 3) Checkmate is now unavoidable. a4 was best. } { [%eval #-3] } (18. a4 Bd7) 18... Rxf1+ { [%eval #-2] } 19. Kxf1 { [%eval #-2] } 19... Qf6+ { [%eval #-1] } 20. Qf5 { [%eval #-1] } 20... Qxf5# { Game ends by variant rule. } 0-1