FEN
[Event "Hourly Three-check Arena"]
[Site "https://lichess.org/al3Nz3YI"]
[Date "2025.02.07"]
[Round "-"]
[White "Juancarlosp64"]
[Black "SADERFEW"]
[Result "0-1"]
[GameId "al3Nz3YI"]
[UTCDate "2025.02.07"]
[UTCTime "12:42:12"]
[WhiteElo "1939"]
[BlackElo "1689"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+11"]
[Variant "Three-check"]
[TimeControl "300+0"]
[ECO "C00"]
[Opening "French Defense: Queen's Knight"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.68] } 1... e6 { [%eval 1.99] } 2. Nc3 { [%eval 2.51] } { C00 French Defense: Queen's Knight } 2... Nf6 { [%eval 2.12] } 3. Nf3 { [%eval 1.45] } 3... Nc6?! { (1.45 → 2.19) Inaccuracy. Be7 was best. } { [%eval 2.19] } (3... Be7 4. h3 Nc6 5. e5 Nd5 6. d4 b6 7. Be2 Nxc3 8. bxc3) 4. Be2 { [%eval 2.1] } 4... Ng4?! { (2.10 → 3.32) Inaccuracy. Bb4 was best. } { [%eval 3.32] } (4... Bb4 5. e5 Ng4 6. d4 Bxc3+ 7. bxc3 b6 8. Bg5 f6 9. exf6) 5. O-O? { (3.32 → 1.69) Mistake. d4 was best. } { [%eval 1.69] } (5. d4) 5... Nge5?? { (1.69 → 4.70) Blunder. Bd6 was best. } { [%eval 4.7] } (5... Bd6 6. g3) 6. Nxe5 { [%eval 5.04] } 6... Nxe5 { [%eval 5.24] } 7. d4 { [%eval 4.98] } 7... Nf3+ { [%eval 5.01] } 8. Bxf3 { [%eval 5.43] } 8... Bd6?! { (5.43 → 10.53) Inaccuracy. Bb4 was best. } { [%eval 10.53] } (8... Bb4 9. Bh5) 9. e5 { [%eval 10.4] } 9... Be7 { [%eval 9.83] } 10. Ne4 { [%eval 9.23] } 10... Bh4 { [%eval 11.57] } 11. g3 { [%eval 11.76] } 11... Bxg3 { [%eval 34.79] } 12. fxg3 { [%eval 28.37] } 12... h5?! { (28.37 → Mate in 6) Checkmate is now unavoidable. g6 was best. } { [%eval #6] } (12... g6 13. Bh5) 13. h4?! { (Mate in 6 → 30.49) Lost forced checkmate sequence. Bxh5 was best. } { [%eval 30.49] } (13. Bxh5 Qe7 14. Nd6+ cxd6 15. Bxf7+ Kd8 16. Qd2 b6 17. Qg5 Qxg5 18. Bxg5#) 13... c6?! { (30.49 → Mate in 6) Checkmate is now unavoidable. g6 was best. } { Black offers draw } { [%eval #6] } (13... g6 14. Bg5) 14. Nd6+ { [%eval #5] } 14... Kf8 { [%eval #5] } 15. Nxf7 { [%eval #5] } 15... Qb6 { [%eval #4] } 16. Be3 { [%eval #5] } 16... Qxb2 { [%eval #3] } 17. Nxh8 { [%eval #3] } 17... Qc3 { [%eval #2] } 18. Ng6+ { [%eval #4] } 18... Ke8 { [%eval #4] } 19. Nh8?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. Kh2 was best. } { [%eval #-2] } (19. Kh2 Qxe3 20. Bxh5 Qd2+ 21. Qxd2 b5 22. Rf8#) 19... Qxe3+ { [%eval #-1] } 20. Kh1 { [%eval #-1] } 20... Qxf3# { Game ends by variant rule. } 0-1
