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[Event "rated variant:antichess game"] [Site "https://lichess.org/bJNCy6QY"] [Date "2021.06.24"] [Round "-"] [White "hEllOMapS2"] [Black "Adohna"] [Result "1-0"] [GameId "bJNCy6QY"] [UTCDate "2021.06.24"] [UTCTime "15:46:47"] [WhiteElo "1053"] [BlackElo "1456"] [WhiteRatingDiff "+54"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... b6?! { (0.00 → 0.87) Inaccuracy. Nh6 was best. } { [%eval 0.87] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3 { [%eval 0.95] } 2... Ba6?? { (0.95 → Mate in 16) Checkmate is now unavoidable. g6 was best. } { [%eval #16] } (2... g6 3. Nh3 Bh6 4. Ng5 Bxg5 5. Ba3 Bxd2 6. Nxd2 Nc6 7. Bxe7) 3. e3?? { (Mate in 16 → 0.17) Lost forced checkmate sequence. Bb2 was best. } { [%eval 0.17] } (3. Bb2 Bxe2 4. Bxg7 Bxg7 5. Bxe2 Bxa1 6. Ba6 Nxa6 7. b4 Nxb4) 3... Bxf1 { [%eval 0.33] } 4. Kxf1 { [%eval -0.13] } 4... g6?? { (-0.13 → Mate in 15) Checkmate is now unavoidable. Qc8 was best. } { [%eval #15] } (4... Qc8 5. Kg2 Nc6 6. Qg4 Nd4 7. Qxg7 Bxg7 8. exd4 Bxd4 9. Ba3) 5. Ne2?? { (Mate in 15 → -1.02) Lost forced checkmate sequence. Qh5 was best. } { [%eval -1.02] } (5. Qh5 gxh5 6. g4 hxg4 7. Nf3 gxf3 8. Kg2 fxg2 9. d4 gxh1=Q 10. b4 Qxh2 11. e4 Qxf2) 5... Bh6? { (-1.02 → 0.13) Mistake. e6 was best. } { [%eval 0.13] } (5... e6) 6. Nf4?? { (0.13 → -2.53) Blunder. Qe1 was best. } { [%eval -2.53] } (6. Qe1) 6... Bxf4 { [%eval -2.05] } 7. gxf4 { [%eval -2.1] } 7... g5 { [%eval -2.34] } 8. fxg5 { [%eval -1.98] } 8... Nh6 { [%eval -2.08] } 9. gxh6 { [%eval -2.1] } 9... d6?! { (-2.10 → -1.26) Inaccuracy. Kf8 was best. } { [%eval -1.26] } (9... Kf8 10. c4) 10. Ke1? { (-1.26 → -2.95) Mistake. Qe2 was best. } { [%eval -2.95] } (10. Qe2 Nd7) 10... Qd7 { [%eval -3.24] } 11. Qg4 { [%eval -2.85] } 11... Qxg4 { [%eval -2.48] } 12. e4 { [%eval -3.66] } 12... Qxe4 { [%eval -3.37] } 13. f3?? { (-3.37 → -8.75) Blunder. Bb2 was best. } { [%eval -8.75] } (13. Bb2 Qxe1) 13... Qxe1 { [%eval -6.72] } 14. Rxe1 { [%eval -8.98] } 14... e6?? { (-8.98 → -3.42) Blunder. Rg8 was best. } { [%eval -3.42] } (14... Rg8) 15. Rxe6 { [%eval -4.21] } 15... fxe6 { [%eval -3.54] } 16. d3 { [%eval -3.75] } 16... Rg8? { (-3.75 → -1.79) Mistake. Nd7 was best. } { [%eval -1.79] } (16... Nd7 17. f4 Kf7 18. h4 Rag8 19. h5 Ra8 20. Nd2 c6 21. c4 Rad8 22. c5 dxc5 23. f5) 17. Bg5 { [%eval -1.66] } 17... Rxg5 { [%eval -1.93] } 18. Nc3?? { (-1.93 → -11.20) Blunder. Nd2 was best. } { [%eval -11.2] } (18. Nd2 Rg1 19. Rxg1 Nd7 20. Rg4 Ke7 21. Rg6 hxg6 22. h4 Nf6 23. Nf1 Kf7 24. Nd2 Kf8) 18... Rg7?? { (-11.20 → -3.13) Blunder. d5 was best. } { [%eval -3.13] } (18... d5) 19. hxg7 { [%eval -2.55] } 19... Kf8?? { (-2.55 → 4.34) Blunder. d5 was best. } { [%eval 4.34] } (19... d5 20. Nxd5) 20. gxf8=K { [%eval 3.95] } 20... h5?? { (3.95 → Mate in 11) Checkmate is now unavoidable. d5 was best. } { [%eval #11] } (20... d5 21. Nxd5) 21. Nd5?? { (Mate in 11 → 4.09) Lost forced checkmate sequence. Nb5 was best. } { [%eval 4.09] } (21. Nb5 a6 22. Nxc7 a5 23. Nxe6 h4 24. b4 axb4 25. Rg1 Rxa2 26. Kg8 Rxc2 27. Kh8 Rxh2) 21... exd5 { [%eval 4.12] } 22. Kf7?? { (4.12 → 0.05) Blunder. Re1 was best. } { [%eval 0.05] } (22. Re1 b5) 22... a6?? { (0.05 → 5.03) Blunder. Nd7 was best. } { [%eval 5.03] } (22... Nd7 23. Rg1 h4 24. Kg7 Re8 25. Kh7 a5 26. b4 axb4 27. f4 b3 28. cxb3 Re5 29. fxe5) 23. Kf6?! { (5.03 → 3.44) Inaccuracy. Rg1 was best. } { [%eval 3.44] } (23. Rg1 b5 24. f4 d4 25. Kg8 c5 26. f5 b4 27. f6 a5 28. Kf8 Ra6 29. Re1 Nc6) 23... Ra7?! { (3.44 → 4.46) Inaccuracy. b5 was best. } { [%eval 4.46] } (23... b5) 24. Ke5 { [%eval #15] } 24... dxe5 { [%eval #14] } 25. f4 { [%eval #14] } 25... exf4 { [%eval #13] } 26. Re1?? { (Mate in 13 → -3.13) Lost forced checkmate sequence. c4 was best. } { [%eval -3.13] } (26. c4 dxc4 27. dxc4 c6 28. Rg1 Rg7 29. Rxg7 Nd7 30. Rxd7 b5 31. cxb5 axb5 32. Rd3 h4) 26... Nd7?? { (-3.13 → Mate in 24) Checkmate is now unavoidable. d4 was best. } { [%eval #24] } (26... d4 27. h3 c5 28. c3 dxc3 29. a4 c4 30. bxc4 b5 31. axb5 axb5 32. cxb5 Ra2 33. b6) 27. Re5 { [%eval #24] } 27... Nxe5 { [%eval #22] } 28. c3 { [%eval #22] } 28... Nxd3 { [%eval #21] } 29. b4 { [%eval #21] } 29... Nxb4 { [%eval #20] } 30. cxb4 { [%eval #20] } 30... c5 { [%eval #19] } 31. bxc5 { [%eval #19] } 31... bxc5 { [%eval #18] } 32. h4 { [%eval #18] } 32... Rb7 { [%eval #9] } 33. a3?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. a4 was best. } { [%eval 0.0] } (33. a4 Rg7 34. a5 Rg5 35. hxg5 f3 36. g6 f2 37. g7 f1=Q 38. g8=R Qf8 39. Rxf8 d4) 33... f3 { [%eval 0.0] } 34. a4 { [%eval 0.0] } 34... f2 { [%eval 0.0] } 35. a5 { [%eval 0.0] } 35... Rb6 { [%eval 0.0] } 36. axb6 { [%eval 0.0] } 36... f1=R?? { (0.00 → Mate in 8) Checkmate is now unavoidable. f1=B was best. } { [%eval #8] } (36... f1=B 37. b7 a5 38. b8=Q Bb5 39. Qxb5 d4 40. Qxc5 d3 41. Qxh5 d2 42. Qxa5 d1=K 43. Qe1) 37. b7 { [%eval #8] } 37... c4 { [%eval #4] } 38. b8=K?? { (Mate in 4 → -2.57) Lost forced checkmate sequence. b8=R was best. } { [%eval -2.57] } (38. b8=R Rf8 39. Rxf8 a5 40. Rb8 a4 41. Rb3 cxb3#) 38... c3?? { (-2.57 → -0.76) Blunder. a5 was best. } { [%eval -0.76] } (38... a5 39. Kc7) 39. Kb7?? { (-0.76 → -3.72) Blunder. Kc7 was best. } { [%eval -3.72] } (39. Kc7 d4 40. Kd6 Rg1 41. Ke6 d3 42. Kf6 Rg6 43. Kxg6 d2 44. Kxh5 a5 45. Kg5 a4) 39... a5 { [%eval -3.24] } 40. Kc7?! { (-3.24 → -4.14) Inaccuracy. Ka6 was best. } { [%eval -4.14] } (40. Ka6 c2) 40... d4 { [%eval -3.74] } 41. Kc6 { [%eval -4.54] } 41... d3?! { (-4.54 → -3.53) Inaccuracy. a4 was best. } { [%eval -3.53] } (41... a4 42. Kd7) 42. Kd5? { (-3.53 → -6.37) Mistake. Kd6 was best. } { [%eval -6.37] } (42. Kd6) 42... d2?? { (-6.37 → -0.42) Blunder. a4 was best. } { [%eval -0.42] } (42... a4 43. Ke5) 43. Kc5 { [%eval -1.0] } 43... Rg1?? { (-1.00 → Mate in 1) Checkmate is now unavoidable. a4 was best. } { [%eval #1] } (43... a4 44. Kc4) 44. Kb4 { [%eval #1] } 44... axb4# { Game ends by variant rule. } 1-0