lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/bQb6PPkB"] [Date "2026.01.10"] [Round "-"] [White "Mtrpltn"] [Black "KrishivStest5"] [Result "0-1"] [GameId "bQb6PPkB"] [UTCDate "2026.01.10"] [UTCTime "00:22:09"] [WhiteElo "1046"] [BlackElo "1199"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+14"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f4?? { (0.15 → -14.58) Blunder. e3 was best. } { [%eval -14.58] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5 { [%eval -4.3] } 2. fxe5 { [%eval -8.68] } 2... Qf6?? { (-8.68 → 0.46) Blunder. Ba3 was best. } { [%eval 0.46] } (2... Ba3 3. bxa3 Qh4 4. c4 Qxh2 5. Rxh2 b5 6. cxb5 Ba6 7. bxa6) 3. exf6 { [%eval 3.26] } 3... gxf6 { [%eval 0.39] } 4. b4 { [%eval 3.46] } 4... Bxb4 { [%eval 3.3] } 5. Ba3?? { (3.30 → Mate in 13) Checkmate is now unavoidable. d3 was best. } { [%eval #-13] } (5. d3 Bxe1 6. Qxe1 f5 7. Be3 Nc6 8. Bxa7 Nxa7 9. Nf3 d5 10. g4 fxg4) 5... Bxd2 { [%eval #-15] } 6. Kxd2 { [%eval #-12] } 6... Kf8 { [%eval #-12] } 7. Bxf8 { [%eval #-11] } 7... Nh6?? { (Mate in 11 → 1.91) Lost forced checkmate sequence. Ne7 was best. } { [%eval 1.91] } (7... Ne7 8. Bxe7 Nc6 9. Bxf6 Rb8 10. Bxh8 f6 11. Bxf6 Nd4 12. Bxd4 h5 13. Bxa7) 8. Bxh6 { [%eval 1.88] } 8... Rf8 { [%eval 1.13] } 9. Bxf8 { [%eval 2.55] } 9... h6 { [%eval 1.85] } 10. Bxh6 { [%eval 1.85] } 10... Nc6 { [%eval 1.83] } 11. Bg5 { [%eval 1.74] } 11... fxg5 { [%eval 2.15] } 12. Ke3?? { (2.15 → Mate in 9) Checkmate is now unavoidable. Qe1 was best. } { [%eval #-9] } (12. Qe1 g4 13. g3 b6 14. Qf2 Rb8 15. Qxb6 Rxb6 16. Kc1 Rxb1 17. Kxb1 Bb7) 12... Nd4?? { (Mate in 9 → Mate in 13) Lost forced checkmate sequence. d5 was best. } { [%eval #13] } (12... d5 13. Qxd5 b5 14. Qxg5 Bb7 15. Qxb5 Ne7 16. Qxb7 Rd8 17. Qxc7 Ng6 18. Qxd8) 13. Kxd4?? { (Mate in 13 → Mate in 8) Lost forced checkmate sequence. Qxd4 was best. } { [%eval #-8] } (13. Qxd4 g4 14. Qxa7 Rxa7 15. Na3 Rxa3 16. Kf4 Rxa2 17. Kxg4 Rxc2 18. Rc1 Rxe2) 13... c5 { [%eval #-8] } 14. Kxc5 { [%eval #-7] } 14... d6 { [%eval #-7] } 15. Kxd6 { [%eval #-6] } 15... Bd7 { [%eval #-6] } 16. Kxd7 { [%eval #-5] } 16... Rc8 { [%eval #-5] } 17. Kxc8 { [%eval #-4] } 17... f5 { [%eval #-4] } 18. Kxb7 { [%eval #-3] } 18... g4 { [%eval #-3] } 19. Kxa7 { [%eval #-2] } 19... g3 { [%eval #-2] } 20. hxg3 { [%eval #-1] } 20... f4 { [%eval #-1] } 21. gxf4# { Game ends by variant rule. } 0-1