FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/bWP5RdGw"]
[Date "2021.07.25"]
[Round "-"]
[White "Dron1435"]
[Black "Tunesss"]
[Result "0-1"]
[GameId "bWP5RdGw"]
[UTCDate "2021.07.25"]
[UTCTime "18:51:27"]
[WhiteElo "915"]
[BlackElo "1044"]
[WhiteRatingDiff "-20"]
[BlackRatingDiff "+44"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 bxa6 4. c3 Bxc3 5. Nxc3 d5 6. Nxd5 Qxd5 7. a4 Qxd2) 1... g5 { [%eval #-22] } 2. Bxg5 { [%eval #-21] } 2... e5?? { (Mate in 21 → 0.32) Lost forced checkmate sequence. c5 was best. } { [%eval 0.32] } (2... c5 3. dxc5 Qa5 4. Bxe7 Nxe7 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3) 3. dxe5 { [%eval -0.29] } 3... Qxg5 { [%eval 0.52] } 4. Qxd7 { [%eval 0.57] } 4... Qxg2 { [%eval 0.71] } 5. Qxe8?! { (0.71 → -0.05) Inaccuracy. Qxc7 was best. } { [%eval -0.05] } (5. Qxc7 Qxh1 6. Qxb7 Qxh2 7. Qxc8 Qxe5 8. Qxe8 Qxb2 9. Qxf7 Qxa1) 5... Qxg1?? { (-0.05 → Mate in 15) Checkmate is now unavoidable. Qxh2 was best. } { [%eval #15] } (5... Qxh2 6. Rxh2 Nf6 7. Qxf8 Rxf8 8. Rxh7 Nxh7 9. e6 Bxe6 10. b3) 6. Rxg1 { [%eval #15] } 6... h5 { [%eval #11] } 7. Rxg8 { [%eval #11] } 7... Rxg8 { [%eval #10] } 8. Qxf8 { [%eval #10] } 8... Rxf8 { [%eval #9] } 9. Nc3?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Bh3 was best. } { [%eval #-9] } (9. Bh3 Bxh3 10. Kf1 Bxf1 11. Na3 Bxe2 12. Nb5 Bxb5 13. e6 fxe6 14. b4 Rxf2 15. h4 Rxc2) 9... Bh3 { [%eval #-9] } 10. Bxh3 { [%eval #-8] } 10... Rc8 { [%eval #-8] } 11. Bxc8 { [%eval #-7] } 11... Nc6?? { (Mate in 7 → 4.75) Lost forced checkmate sequence. b5 was best. } { [%eval 4.75] } (11... b5 12. Nxb5 a5 13. Nxc7 f5 14. exf6 h4 15. Nxa8 h3 16. Bxh3 Nd7 17. Bxd7 a4 18. Bxa4#) 12. Bxb7 { [%eval 3.12] } 12... Nxe5 { [%eval 4.9] } 13. Bxa8 { [%eval 3.7] } 13... Nf3?? { (3.70 → Mate in 18) Checkmate is now unavoidable. Nd7 was best. } { [%eval #18] } (13... Nd7) 14. exf3 { [%eval 9.17] } 14... c6? { (9.17 → Mate in 17) Checkmate is now unavoidable. c5 was best. } { [%eval #17] } (14... c5 15. a4 h4 16. f4 a5 17. Kd2 f5 18. Bc6 h3 19. Ne4 fxe4 20. Bxe4 c4 21. c3#) 15. Bxc6 { [%eval #17] } 15... a5 { [%eval #13] } 16. b4 { [%eval #13] } 16... axb4 { [%eval #11] } 17. a3 { [%eval #14] } 17... bxa3 { [%eval #13] } 18. Rxa3 { [%eval #13] } 18... f6 { [%eval #12] } 19. Ra5 { [%eval #12] } 19... f5 { [%eval #11] } 20. Rxf5 { [%eval #11] } 20... h4 { [%eval #10] } 21. Rf4?? { (Mate in 10 → Mate in 1) Lost forced checkmate sequence. f4 was best. } { [%eval #-1] } (21. f4 h3 22. Bg2 hxg2 23. f3 g1=K 24. Ne2 Kxh2 25. Ng3 Kxg3 26. Rb5 Kxf4 27. Rd5 Kxf3) 21... h3 { [%eval #-1] } 22. Rg4# { Game ends by variant rule. } 0-1