FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/cDjkASfW"]
[Date "2025.11.26"]
[Round "-"]
[White "Jarklen"]
[Black "MonkeyBut"]
[Result "1-0"]
[GameId "cDjkASfW"]
[UTCDate "2025.11.26"]
[UTCTime "01:29:16"]
[WhiteElo "1401"]
[BlackElo "1684"]
[WhiteRatingDiff "+52"]
[BlackRatingDiff "-9"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... h5?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Qxh5 { [%eval 4.66] } 3... Rxh5 { [%eval 4.75] } 4. Bxd7 { [%eval 4.62] } 4... Kxd7? { (4.62 → 8.25) Mistake. Rxh2 was best. } { [%eval 8.25] } (4... Rxh2 5. Rxh2 Qxd7 6. c4 Qxd2 7. Nxd2 Bh3 8. Rxh3 Nh6 9. Rxh6) 5. Nc3?? { (8.25 → 2.37) Blunder. a4 was best. } { [%eval 2.37] } (5. a4 Rxh2 6. Rxh2 c6 7. e4 Qa5 8. e5 Qxa4 9. Rxa4 a6) 5... Rxh2 { [%eval 2.87] } 6. Rxh2 { [%eval 2.0] } 6... Nh6? { (2.00 → 3.58) Mistake. g6 was best. } { [%eval 3.58] } (6... g6) 7. Rxh6 { [%eval 4.37] } 7... gxh6 { [%eval 4.71] } 8. Nd5?? { (4.71 → 1.53) Blunder. b3 was best. } { [%eval 1.53] } (8. b3 h5) 8... Ke6? { (1.53 → 3.01) Mistake. a5 was best. } { [%eval 3.01] } (8... a5 9. Nxc7) 9. Nxc7 { [%eval 2.4] } 9... Qxd2 { [%eval 3.84] } 10. Nxe6?? { (3.84 → Mate in 8) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-8] } (10. Kxd2 Kd6 11. Nxa8 h5 12. c4 Kd5 13. cxd5 h4 14. a4 h3 15. gxh3 Bxh3) 10... Qxe3?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #9] } (10... Qxc2 11. Nxf8 Qxc1 12. Rxc1 e5 13. Rxc8 Na6 14. Rxa8 Nc7 15. Rxa7 Ne8 16. Rxf7) 11. Bxe3 { [%eval #9] } 11... fxe6 { [%eval #8] } 12. Bxa7 { [%eval #8] } 12... Rxa7 { [%eval #7] } 13. Rd1 { [%eval #7] } 13... Rxa2 { [%eval #6] } 14. Rd7 { [%eval #7] } 14... Rxb2 { [%eval #6] } 15. Rxe7 { [%eval #6] } 15... Rxc2 { [%eval #5] } 16. Rxe6 { [%eval #5] } 16... Rxf2 { [%eval #4] } 17. Kxf2 { [%eval #4] } 17... Bxe6 { [%eval #3] } 18. g4 { [%eval #3] } 18... Bxg4 { [%eval #2] } 19. Nh3 { [%eval #2] } 19... Bxh3 { [%eval #1] } 20. Kf1 { [%eval #1] } 20... Bxf1# { Game ends by variant rule. } 1-0
