FEN
[Event "ANTICHESS CHAMPIONSHIP Team Battle"]
[Site "https://lichess.org/cfd1638F"]
[Date "2021.07.01"]
[Round "-"]
[White "thecca-123"]
[Black "Chichi30"]
[Result "0-1"]
[GameId "cfd1638F"]
[UTCDate "2021.07.01"]
[UTCTime "06:32:13"]
[WhiteElo "1216"]
[BlackElo "1211"]
[WhiteRatingDiff "-120"]
[BlackRatingDiff "+20"]
[WhiteBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -4.90) Blunder. e3 was best. } { [%eval -4.9] } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... b5?? { (-4.90 → 0.70) Blunder. e5 was best. } { [%eval 0.7] } (1... e5 2. a3 Bxa3 3. Rxa3 a6 4. Rxa6 Nxa6 5. c4 b5 6. cxb5) 2. Qa4?! { (0.70 → -0.07) Inaccuracy. a3 was best. } { [%eval -0.07] } (2. a3 b4) 2... bxa4 { [%eval -0.16] } 3. b3? { (-0.16 → -1.35) Mistake. a3 was best. } { [%eval -1.35] } (3. a3 Na6) 3... axb3 { [%eval -0.91] } 4. axb3 { [%eval -0.86] } 4... Ba6? { (-0.86 → 0.43) Mistake. e6 was best. } { [%eval 0.43] } (4... e6 5. Rxa7) 5. Rxa6 { [%eval 0.28] } 5... Nxa6 { [%eval -0.87] } 6. e3?? { (-0.87 → Mate in 14) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-14] } (6. Kd1 e6 7. b4 Nxb4 8. cxb4 Bxb4 9. e3 Bxd2 10. Kxd2 d6) 6... Nb4?? { (Mate in 14 → 1.06) Lost forced checkmate sequence. d5 was best. } { [%eval 1.06] } (6... d5 7. Bxa6 d4 8. cxd4 Qxd4 9. exd4 Rc8 10. Bxc8 Kd7 11. Bxd7 e5 12. dxe5 c6 13. Bxc6) 7. cxb4 { [%eval 0.63] } 7... c5 { [%eval 1.02] } 8. bxc5 { [%eval 1.12] } 8... Qb6 { [%eval 0.47] } 9. cxb6 { [%eval 0.75] } 9... axb6 { [%eval 1.06] } 10. Ba6 { [%eval 1.56] } 10... Rxa6 { [%eval 1.29] } 11. Na3? { (1.29 → 0.08) Mistake. Ba3 was best. } { [%eval 0.08] } (11. Ba3 Rxa3 12. Nxa3 g6 13. e4 Kd8 14. Nb1 Kc7 15. Ne2 f5 16. exf5 gxf5 17. Nc1 Nf6) 11... Rxa3 { [%eval 0.46] } 12. Bxa3 { [%eval 0.18] } 12... e6 { [%eval 0.31] } 13. Bxf8 { [%eval 0.57] } 13... Kxf8 { [%eval 0.44] } 14. Nh3?! { (0.44 → -0.50) Inaccuracy. d4 was best. } { [%eval -0.5] } (14. d4) 14... Ke8 { [%eval 0.0] } 15. Ng5?! { (0.00 → -0.70) Inaccuracy. Kd1 was best. } { [%eval -0.7] } (15. Kd1 Ne7 16. Ng1 Kd8 17. Ne2 Rf8 18. Kc2 Kc7 19. Kd3 Kd6 20. Kc3 Kc6 21. Kd3 Kd6) 15... Kd8?? { (-0.70 → Mate in 8) Checkmate is now unavoidable. h6 was best. } { [%eval #8] } (15... h6 16. Nxf7) 16. Nxh7 { [%eval #8] } 16... Rxh7 { [%eval #7] } 17. Rg1 { [%eval #7] } 17... Rxh2 { [%eval #6] } 18. Rf1?? { (Mate in 6 → 0.08) Lost forced checkmate sequence. Rh1 was best. } { [%eval 0.08] } (18. Rh1 Rxh1 19. f3 Rxe1 20. d3 Rxe3 21. g3 Rxd3 22. b4 Rxf3 23. b5 Rxg3#) 18... Rxg2 { [%eval 1.28] } 19. Ke2?? { (1.28 → -0.89) Blunder. e4 was best. } { [%eval -0.89] } (19. e4 Rxf2 20. Kxf2 Kc7 21. e5 Kb7 22. d4 g5 23. d5 exd5 24. b4 Kc7 25. Re1 d6) 19... Rxf2 { [%eval -0.71] } 20. Kxf2 { [%eval -0.4] } 20... Ne7 { [%eval -1.03] } 21. Kf3 { [%eval -0.31] } 21... Kc8 { [%eval -0.46] } 22. Ke4?? { (-0.46 → Mate in 6) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-6] } (22. Rb1 g5) 22... d5 { [%eval #-6] } 23. Rxf7 { [%eval #-5] } 23... dxe4 { [%eval #-5] } 24. Rxg7 { [%eval #-3] } 24... Kb8 { [%eval #-5] } 25. Rxe7 { [%eval #-4] } 25... Kb7 { [%eval #-4] } 26. Rxe6 { [%eval #-3] } 26... Kc8 { [%eval #-13] } 27. Rxe4 { [%eval #-12] } 27... Kb8 { [%eval #-14] } 28. Rd4 { [%eval #-13] } 28... Ka8 { [%eval #-15] } 29. Rd5 { [%eval #-2] } 29... b5 { [%eval #-2] } 30. Rxb5 { [%eval #-1] } 30... Kb7 { [%eval #-1] } 31. Rxb7# { Game ends by variant rule. } 0-1