FEN
[Event "rated variant:racingKings game"]
[Site "https://lichess.org/cfkxbpmf"]
[Date "2018.05.08"]
[Round "-"]
[White "BurakYarol"]
[Black "Babosos"]
[Result "0-1"]
[GameId "cfkxbpmf"]
[UTCDate "2018.05.08"]
[UTCTime "01:49:19"]
[WhiteElo "1860"]
[BlackElo "2164"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+5"]
[Variant "Racing Kings"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"]
[SetUp "1"]
[Annotator "lichess.org"]
1. Kg3 { [%eval 0.96] } 1... Be4?? { (0.96 → 3.26) Blunder. Nxf2 was best. } { [%eval 3.26] } (1... Nxf2 2. Rxf2 Ka3 3. Kf4 Rb6 4. Nxc1 Be4 5. Qh5 Rxc1 6. Rxd2) 2. Bd4?? { (3.26 → 0.59) Blunder. Kf4 was best. } { [%eval 0.59] } (2. Kf4 Rb5 3. Qh3 Bxg2 4. Rxg2 Nxf2 5. Nd4 Rc5 6. Rxf2 Rb8) 2... Kb3 { [%eval 0.46] } 3. Kh4 { [%eval 0.0] } 3... Kc4 { [%eval 0.0] } 4. Kg5 { [%eval 0.0] } 4... Qa6 { [%eval 0.0] } 5. Qh6 { [%eval 0.0] } 5... Rb6 { [%eval 0.0] } 6. Bxb6?? { (0.00 → -5.78) Blunder. Qg6 was best. } { [%eval -5.78] } (6. Qg6 Rd6 7. Kh6 Kd5 8. Qf6 Kc6 9. Rg8 Kc7 10. Kg7 Qc8 11. Kh8 Kb8) 6... Rxb6 { [%eval -3.91] } 7. Rh2? { (-3.91 → -6.49) Mistake. Qxb6 was best. } { [%eval -6.49] } (7. Qxb6 Qxb6) 7... Bb2 { [%eval -5.19] } 8. Bg2?! { (-5.19 → -7.06) Inaccuracy. Qf8 was best. } { [%eval -7.06] } (8. Qf8 Ne3 9. Rh4 Ndxf1 10. Nd3 Kxd3 11. Qc5 Qb7 12. Ng3 Nxg3 13. Rxg3 Bd4 14. Qxb6 Qxb6) 8... Kd5 { [%eval -5.7] } 9. Rf1? { (-5.70 → -22.62) Mistake. Qg6 was best. } { [%eval -22.62] } (9. Qg6 Rd6) 9... Bxg2?? { (-22.62 → -4.46) Blunder. Nxf1 was best. } { [%eval -4.46] } (9... Nxf1) 10. Nxg2?? { (-4.46 → -27.63) Blunder. Rf6 was best. } { [%eval -27.63] } (10. Rf6 Re6) 10... Nxf1 { [%eval -23.53] } 11. Rh4 { [%eval -24.81] } 11... Rd6 { [%eval -21.89] } 12. Qg6 { [%eval -21.25] } 12... Kc6 { [%eval -15.26] } 13. Kh6?! { (-15.26 → Mate in 2) Checkmate is now unavoidable. Rh7 was best. } { [%eval #-2] } (13. Rh7) 13... Qb7 { [%eval #-4] } 14. Rf4 { [%eval #-3] } 14... Qd7 { [%eval #-4] } 15. Rf7 { [%eval #-3] } 15... Kc7 { [%eval #-2] } 16. Kh7 { [%eval #-1] } 16... Kb8# { Game ends by variant rule. } 0-1