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[Event "Hourly Racing Kings Arena"] [Site "https://lichess.org/cgH7kuf1"] [Date "2024.06.29"] [Round "-"] [White "koth-RK-tc"] [Black "seth_777"] [Result "1-0"] [GameId "cgH7kuf1"] [UTCDate "2024.06.29"] [UTCTime "14:16:11"] [WhiteElo "2068"] [BlackElo "2383"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-9"] [WhiteBerserk "true"] [BlackBerserk "true"] [Variant "Racing Kings"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Kg3 { [%eval 0.0] } 1... Nxf2?! { (0.00 → 0.78) Inaccuracy. Kb3 was best. } { [%eval 0.78] } (1... Kb3 2. Kf4 Kc4 3. Ke5 Qa6 4. Bd4 Be4 5. Bxb2 Rxb2 6. Nd3) 2. Kf4? { (0.78 → -0.40) Mistake. Rxf2 was best. } { [%eval -0.4] } (2. Rxf2 Ka3 3. Kf4 Rb6 4. Nxc1 Be4 5. Qh5 Rxc1 6. Ke3 Kb4) 2... Nxh1 { [%eval -0.8] } 3. Ke5 { [%eval -0.48] } 3... Ne4 { [%eval 0.0] } 4. Ng3? { (0.00 → -1.40) Mistake. Nxc2 was best. } { [%eval -1.4] } (4. Nxc2 Kb3 5. Nc3 Kxc3 6. Nxa1 Rb6 7. Kxe4 Kb4 8. Kd5 Bf4) 4... Nhxg3 { [%eval -1.36] } 5. Rxg3 { [%eval -1.1] } 5... Bb3?? { (-1.10 → 1.72) Blunder. Be3 was best. } { [%eval 1.72] } (5... Be3) 6. Rg4 { [%eval 1.67] } 6... Ka3?! { (1.67 → 2.78) Inaccuracy. Bh6 was best. } { [%eval 2.78] } (6... Bh6 7. Rxe4 Rd1 8. Kf6 Rd7 9. Rg6 Bf8 10. Nd3 Qc1 11. Nxb2 Qc7 12. Bb5) 7. Rxe4 { [%eval 3.15] } 7... Bg5?? { (3.15 → 7.68) Blunder. Bd5 was best. } { [%eval 7.68] } (7... Bd5 8. Kf6) 8. Rxg5 { [%eval 6.82] } 8... Rd1 { [%eval 9.1] } 9. Kf6 { [%eval 8.32] } 9... Rd7 { [%eval 9.99] } 10. Re7?! { (9.99 → 6.31) Inaccuracy. Bb5 was best. } { [%eval 6.31] } (10. Bb5 Qd1 11. Re7 Rd8 12. Kg7 Re2 13. Bxe2 Qd6 14. Bb5 Qb8 15. Rf5 Qa8) 10... Ra7?? { (6.31 → Mate in 3) Checkmate is now unavoidable. Rd8 was best. } { [%eval #3] } (10... Rd8 11. Bb5) 11. Kg7 { [%eval #7] } 11... Ra8 { [%eval 18.87] } 12. Rf5 { [%eval 16.49] } 12... Qxe1?! { (16.49 → Mate in 5) Checkmate is now unavoidable. Qb1 was best. } { [%eval #5] } (12... Qb1 13. Rf8) 13. Rf8 { [%eval #4] } 13... Qh4 { [%eval #4] } 14. Bd3 { [%eval #3] } 14... Rf2 { [%eval #3] } 15. Rfe8 { [%eval #4] } 15... Qh5 { [%eval #4] } 16. Bg6 { [%eval #3] } 16... Rxe8 { [%eval #3] } 17. Rxe8 { [%eval #2] } 17... Qh4 { [%eval #2] } 18. Bh7 { [%eval #1] } 18... Kb4 { [%eval #1] } 19. Kh8# { Game ends by variant rule. } 1-0