FEN
[Event "Bullet Antichess Arena"]
[Site "https://lichess.org/d1hnfBu7"]
[Date "2026.03.22"]
[Round "-"]
[White "I-m-noob"]
[Black "Ruhi1504"]
[Result "1-0"]
[GameId "d1hnfBu7"]
[UTCDate "2026.03.22"]
[UTCTime "07:51:17"]
[WhiteElo "1333"]
[BlackElo "1206"]
[WhiteRatingDiff "+26"]
[BlackRatingDiff "-13"]
[Variant "Antichess"]
[TimeControl "30+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5 { [%eval #-15] } 2. dxe5 { [%eval #-14] } 2... Qf6?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Ba3 was best. } { [%eval #16] } (2... Ba3 3. Qxd7 Bxd7 4. bxa3 Qg5 5. Bxg5 Kd8 6. Bxd8 Nc6 7. Bxc7) 3. exf6 { [%eval #14] } 3... gxf6 { [%eval #13] } 4. Qxd7 { [%eval #13] } 4... Bxd7 { [%eval #13] } 5. Bh6?? { (Mate in 13 → 0.93) Lost forced checkmate sequence. b4 was best. } { [%eval 0.93] } (5. b4 Bxb4 6. e4 Bxe1 7. Ne2 Bxf2 8. Bg5 fxg5 9. Nf4 gxf4 10. Bb5 Bxb5) 5... Bxh6 { [%eval 0.47] } 6. Kd2 { [%eval 1.43] } 6... Bxd2 { [%eval 2.61] } 7. Nxd2 { [%eval 1.84] } 7... Bh3?! { (1.84 → 2.88) Inaccuracy. Ne7 was best. } { [%eval 2.88] } (7... Ne7) 8. gxh3? { (2.88 → 1.54) Mistake. Nxh3 was best. } { [%eval 1.54] } (8. Nxh3 f5) 8... Nh6 { [%eval 2.15] } 9. h4?? { (2.15 → -0.14) Blunder. Ngf3 was best. } { [%eval -0.14] } (9. Ngf3 f5 10. Rg1 Ng4 11. Rxg4 fxg4 12. hxg4 f5 13. gxf5 Kd7 14. h4 Rd8) 9... Rg8 { [%eval -0.69] } 10. Bg2 { [%eval -0.49] } 10... Rxg2 { [%eval 1.05] } 11. h3?? { (1.05 → Mate in 9) Checkmate is now unavoidable. Ngf3 was best. } { [%eval #-9] } (11. Ngf3 Rxf2) 11... Rxg1 { [%eval #-9] } 12. Rhxg1 { [%eval #-8] } 12... Ng4?? { (Mate in 8 → -0.44) Lost forced checkmate sequence. Ng8 was best. } { [%eval -0.44] } (12... Ng8 13. Rxg8 h5 14. Rxe8 Nd7 15. Rxa8 c5 16. Rxa7 Ne5 17. Rxb7 Nc4 18. Rxf7) 13. hxg4 { [%eval -0.28] } 13... f5?? { (-0.28 → 1.77) Blunder. Nd7 was best. } { [%eval 1.77] } (13... Nd7 14. g5) 14. gxf5 { [%eval 1.85] } 14... Kd7?? { (1.85 → 4.05) Blunder. Kf8 was best. } { [%eval 4.05] } (14... Kf8 15. Rg6) 15. Rg6?? { (4.05 → 1.55) Blunder. e4 was best. } { [%eval 1.55] } (15. e4 f6) 15... fxg6 { [%eval 0.87] } 16. fxg6 { [%eval 1.19] } 16... hxg6 { [%eval 0.84] } 17. h5?! { (0.84 → 0.28) Inaccuracy. e4 was best. } { [%eval 0.28] } (17. e4) 17... gxh5 { [%eval 0.0] } 18. Rg1? { (0.00 → -1.30) Mistake. e4 was best. } { [%eval -1.3] } (18. e4 Ke6) 18... h4?! { (-1.30 → -0.46) Inaccuracy. Ke6 was best. } { [%eval -0.46] } (18... Ke6 19. e4) 19. f3? { (-0.46 → -1.71) Mistake. e4 was best. } { [%eval -1.71] } (19. e4 Ke6 20. c4 Kf7 21. Re1 c5 22. b4 cxb4 23. Nb3 Kg7 24. f4 h3) 19... h3?! { (-1.71 → -0.87) Inaccuracy. Kd6 was best. } { [%eval -0.87] } (19... Kd6 20. e4) 20. Rg2?? { (-0.87 → -2.96) Blunder. Nf1 was best. } { [%eval -2.96] } (20. Nf1 h2) 20... hxg2 { [%eval -3.37] } 21. Nf1 { [%eval -4.15] } 21... gxf1=Q?? { (-4.15 → Mate in 5) Checkmate is now unavoidable. gxf1=K was best. } { [%eval #5] } (21... gxf1=K 22. e4) 22. a3?? { (Mate in 5 → Mate in 13) Lost forced checkmate sequence. e4 was best. } { [%eval #-13] } (22. e4 Qxf3 23. b4 Qxe4 24. c4 Qxc4 25. a4 Qxb4 26. a5 Qxa5#) 22... Qxf3 { [%eval #-12] } 23. exf3 { [%eval #-11] } 23... Nc6?! { (Mate in 11 → -47.68) Lost forced checkmate sequence. Na6 was best. } { [%eval -47.68] } (23... Na6 24. b4 Nxb4 25. axb4 c5 26. bxc5 b6 27. cxb6 axb6 28. f4 Re8 29. c3) 24. a4?! { (-47.68 → Mate in 12) Checkmate is now unavoidable. f4 was best. } { [%eval #-12] } (24. f4 Nb4) 24... Ke6?? { (Mate in 12 → Mate in 4) Lost forced checkmate sequence. a5 was best. } { [%eval #4] } (24... a5 25. b4 axb4 26. a5 Nxa5 27. f4 Nc4 28. c3 bxc3 29. f5 c2 30. f6) 25. b4 { [%eval #5] } 25... Nxb4 { [%eval #4] } 26. a5?? { (Mate in 4 → Mate in 11) Lost forced checkmate sequence. f4 was best. } { [%eval #-11] } (26. f4 Nxc2 27. f5 Kxf5 28. a5 Nd4 29. a6 bxa6#) 26... Nxc2 { [%eval #-11] } 27. f4 { [%eval #-8] } 27... Nd4?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. Ke5 was best. } { [%eval #2] } (27... Ke5 28. fxe5 a6 29. e6 Ne3 30. e7 Rd8 31. exd8=N Nc4 32. Nxb7 Nxa5 33. Nxa5) 28. f5 { [%eval #2] } 28... Nxf5 { [%eval #1] } 29. a6 { [%eval #1] } 29... bxa6# { Game ends by variant rule. } 1-0
