FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/dBNDXsow"]
[Date "2020.12.14"]
[Round "-"]
[White "raul_omar"]
[Black "hEllOMapS2"]
[Result "0-1"]
[GameId "dBNDXsow"]
[UTCDate "2020.12.14"]
[UTCTime "16:57:47"]
[WhiteElo "1226"]
[BlackElo "925"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+65"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -4.75) Blunder. f4 was best. } { [%eval -4.75] } (1. f4 Na6) 1... b6?? { (-4.75 → 0.00) Blunder. e5 was best. } { [%eval 0.0] } (1... e5 2. Na3 Bxa3 3. bxa3 e4 4. Nf3 exf3 5. gxf3 Nh6 6. Bh3) 2. Qb3?? { (0.00 → -8.02) Blunder. e3 was best. } { [%eval -8.02] } (2. e3 Ba6 3. Bxa6 Nxa6 4. b4 Nxb4 5. cxb4 Qc8 6. Ne2 Kd8) 2... d6 { [%eval -6.49] } 3. Qxb6 { [%eval -6.23] } 3... cxb6 { [%eval -6.74] } 4. d4?? { (-6.74 → Mate in 14) Checkmate is now unavoidable. g4 was best. } { [%eval #-14] } (4. g4 Bxg4 5. f4 Bxe2 6. Kxe2 f6 7. Nf3 Nd7 8. h4 b5 9. d4 h5 10. a3 Rh7) 4... Bh3?? { (Mate in 14 → -5.99) Lost forced checkmate sequence. g5 was best. } { [%eval -5.99] } (4... g5 5. Bxg5 Bb7 6. Bxe7 Bxg2 7. Bxg2 Qxe7 8. Bxa8 Qxe2 9. Nxe2 Nc6 10. Bxc6 Ne7 11. Bxe8) 5. gxh3 { [%eval -7.81] } 5... e5?? { (-7.81 → -0.24) Blunder. g5 was best. } { [%eval -0.24] } (5... g5 6. Bxg5) 6. dxe5 { [%eval -0.61] } 6... dxe5 { [%eval -0.3] } 7. Bh6 { [%eval -0.52] } 7... gxh6 { [%eval 0.33] } 8. Kd1?? { (0.33 → -4.36) Blunder. f4 was best. } { [%eval -4.36] } (8. f4 exf4 9. Kd2 Qxd2 10. Nxd2 f3 11. Ngxf3 Ke7 12. a3 h5 13. h4 Nh6 14. Rd1 f5) 8... Qxd1 { [%eval -3.4] } 9. f3?? { (-3.40 → Mate in 12) Checkmate is now unavoidable. b4 was best. } { [%eval #-12] } (9. b4 Qxb1) 9... Qxb1 { [%eval #-12] } 10. Rxb1 { [%eval #-11] } 10... e4 { [%eval #-11] } 11. fxe4 { [%eval #-10] } 11... f5 { [%eval #-10] } 12. exf5 { [%eval #-9] } 12... Ba3 { [%eval #-9] } 13. bxa3 { [%eval #-8] } 13... Nf6?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. a5 was best. } { [%eval #9] } (13... a5 14. Rxb6 Nc6 15. Rxc6 Nf6 16. Rxf6 a4 17. Rxh6 Ra5 18. Rxh7 Rxf5 19. Rxh8 Rxf1 20. Rxe8) 14. Rxb6 { [%eval #9] } 14... axb6 { [%eval #8] } 15. h4 { [%eval #8] } 15... Rxa3 { [%eval #7] } 16. Nf3 { [%eval #7] } 16... Rxc3 { [%eval #6] } 17. a3?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. e3 was best. } { [%eval #-8] } (17. e3 Rxe3 18. Ne1 Rxe1 19. Bc4 Rxh1 20. a3 Rxh2 21. Bb3 Rxh4 22. Ba4 Rxa4#) 17... Rxf3 { [%eval #-8] } 18. exf3 { [%eval #-7] } 18... Ng4 { [%eval #-7] } 19. fxg4 { [%eval #-6] } 19... h5 { [%eval #-6] } 20. gxh5 { [%eval #-5] } 20... Ke7 { [%eval #-9] } 21. Ba6 { [%eval #-8] } 21... Nxa6 { [%eval #-8] } 22. f6 { [%eval #-7] } 22... Kxf6 { [%eval #-7] } 23. h6 { [%eval #-4] } 23... Kg5?? { (Mate in 4 → -0.16) Lost forced checkmate sequence. Kg7 was best. } { [%eval -0.16] } (23... Kg7 24. hxg7 h5 25. gxh8=B Nb4 26. axb4 b5 27. Re1#) 24. hxg5 { [%eval -0.47] } 24... Nb4?? { (-0.47 → Mate in 12) Checkmate is now unavoidable. Rc8 was best. } { [%eval #12] } (24... Rc8 25. g6) 25. axb4 { [%eval #12] } 25... Rb8 { [%eval #10] } 26. g6 { [%eval #10] } 26... hxg6 { [%eval #9] } 27. b5 { [%eval #13] } 27... Ra8 { [%eval #10] } 28. Ra1 { [%eval #10] } 28... Rxa1 { [%eval #9] } 29. h7 { [%eval #9] } 29... g5 { [%eval #8] } 30. h8=Q?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. h8=R was best. } { [%eval #-2] } (30. h8=R Rg1 31. Ra8 Rg3 32. hxg3 g4 33. Ra5 bxa5 34. b6 a4 35. b7 a3 36. b8=Q a2) 30... g4 { [%eval #-2] } 31. Qxa1 { [%eval #-1] } 31... g3 { [%eval #-1] } 32. hxg3# { Game ends by variant rule. } 0-1