FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/dNkTO9Xm"]
[Date "2026.03.21"]
[Round "-"]
[White "cowboyvale"]
[Black "Goalvolant"]
[Result "1-0"]
[GameId "dNkTO9Xm"]
[UTCDate "2026.03.21"]
[UTCTime "13:22:14"]
[WhiteElo "1142"]
[BlackElo "1170"]
[WhiteRatingDiff "+44"]
[BlackRatingDiff "-29"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. Ba6?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b4 was best. } { [%eval 0.0] } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe1 5. Qxf7 Bxf2 6. Qxh7 Rxh7) 2... bxa6?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #14] } (2... Nxa6 3. b4 Nxb4 4. Qh5 Nxa2 5. Rxa2 Qh4 6. Rxa7 Rxa7 7. Qxh7) 3. Nc3?? { (Mate in 14 → -0.46) Lost forced checkmate sequence. b4 was best. } { [%eval -0.46] } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxc1 6. Qxh7 Rxh7 7. f4 Bxf4) 3... Ba3 { [%eval -0.69] } 4. bxa3 { [%eval -1.07] } 4... Qh4? { (-1.07 → 0.29) Mistake. a5 was best. } { [%eval 0.29] } (4... a5 5. Nd5 exd5 6. exd5 Qh4 7. Qe2 Qxh2 8. Qxe8 Qxg1 9. Rxg1 d6 10. Qxc8) 5. Nb5?? { (0.29 → -4.92) Blunder. e5 was best. } { [%eval -4.92] } (5. e5 Qxf2) 5... Qxf2?? { (-4.92 → -0.52) Blunder. Qxe4 was best. } { [%eval -0.52] } (5... Qxe4 6. Nxc7 Qxg2 7. Nxa6 Qxh1 8. Nxb8 Qxg1 9. Nxd7 Qxe1 10. Qxe1 Kxd7 11. Qxe6) 6. Kxf2 { [%eval 0.0] } 6... axb5 { [%eval -0.15] } 7. Qf3?? { (-0.15 → -2.48) Blunder. Qh5 was best. } { [%eval -2.48] } (7. Qh5) 7... Nh6?? { (-2.48 → Mate in 12) Checkmate is now unavoidable. a5 was best. } { [%eval #12] } (7... a5 8. Qxf7) 8. Qxf7 { [%eval #12] } 8... Kxf7 { [%eval #10] } 9. c4 { [%eval #10] } 9... bxc4 { [%eval #9] } 10. d3?? { (Mate in 9 → -3.37) Lost forced checkmate sequence. g4 was best. } { [%eval -3.37] } (10. g4 Nxg4 11. h4 Nxf2 12. Rh2 Nxe4 13. d3 cxd3 14. Bh6 gxh6 15. Rd2 Nxd2) 10... cxd3 { [%eval -2.84] } 11. Bxh6 { [%eval -2.75] } 11... gxh6 { [%eval -2.51] } 12. Ke2?? { (-2.51 → -6.41) Blunder. a4 was best. } { [%eval -6.41] } (12. a4 e5 13. a5 Na6 14. h3 Kg6 15. Kg3 h5 16. a4 Rg8 17. Kf4 exf4) 12... dxe2 { [%eval -5.69] } 13. Nxe2 { [%eval -7.23] } 13... Rg8?? { (-7.23 → Mate in 7) Checkmate is now unavoidable. Na6 was best. } { [%eval #7] } (13... Na6 14. Ng1 e5 15. h3 Kg6 16. g3 Kf6 17. Rh2 h5 18. Rd2 h4 19. Rxd7) 14. Rhc1?? { (Mate in 7 → -0.94) Lost forced checkmate sequence. h4 was best. } { [%eval -0.94] } (14. h4 Rxg2 15. h5 Rxe2 16. Rag1 Rxe4 17. a4 Rxa4 18. Rd1 Rxa2 19. Rxd7 Bxd7) 14... Rxg2 { [%eval -1.41] } 15. Rxc7 { [%eval -1.02] } 15... Rxe2 { [%eval -1.17] } 16. Rxa7?? { (-1.17 → Mate in 9) Checkmate is now unavoidable. Rxd7 was best. } { [%eval #-9] } (16. Rxd7) 16... Rxa7?? { (Mate in 9 → Mate in 5) Lost forced checkmate sequence. Rxe4 was best. } { [%eval #5] } { Black resigns. } (16... Rxe4 17. Rxd7 Rxa3 18. Rxf7 Rxa2 19. Rxh7 Rxa1 20. Rxh6 Ra2 21. Rxe6 Rxh2 22. Rxe4) 1-0