FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/dPQ5yARo"]
[Date "2022.02.21"]
[Round "-"]
[White "Darbhaanand1"]
[Black "TalMagicalDragon"]
[Result "0-1"]
[GameId "dPQ5yARo"]
[UTCDate "2022.02.21"]
[UTCTime "12:15:30"]
[WhiteElo "1500"]
[BlackElo "1277"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nc3?? { (0.15 → -4.64) Blunder. e3 was best. } { [%eval -4.64] } (1. e3 c5 2. Ba6 Nxa6 3. c3 e6 4. b4 Nxb4 5. cxb4 cxb4 6. a3 bxa3 7. Rxa3 Bxa3) 1... b5?? { (-4.64 → -0.71) Blunder. d5 was best. } { [%eval -0.71] } (1... d5 2. Nxd5 Qxd5 3. g4 Qxa2 4. Rxa2 Bxg4 5. Rxa7 Rxa7 6. Bh3) 2. Nxb5 { [%eval 0.12] } 2... a6?? { (0.12 → 2.84) Blunder. e6 was best. } { [%eval 2.84] } (2... e6 3. Nxa7 Rxa7 4. b4 Rxa2 5. Rxa2 Bxb4 6. c4 Bxd2 7. Kxd2) 3. Nxc7 { [%eval 2.81] } 3... Qxc7 { [%eval 2.62] } 4. c4?? { (2.62 → Mate in 14) Checkmate is now unavoidable. h4 was best. } { [%eval #-14] } (4. h4) 4... Qxh2 { [%eval #-14] } 5. Rxh2 { [%eval #-13] } 5... Nh6?? { (Mate in 13 → Mate in 17) Lost forced checkmate sequence. d5 was best. } { [%eval #17] } (5... d5 6. cxd5 Nc6 7. dxc6 Bb7 8. cxb7 Rb8 9. Rxh7 Rxb7 10. Rxh8 Rxb2 11. Rxg8 Rxa2 12. Rxa2) 6. Rxh6 { [%eval #17] } 6... gxh6 { [%eval #19] } 7. Nh3?? { (Mate in 19 → 1.35) Lost forced checkmate sequence. c5 was best. } { [%eval 1.35] } (7. c5 Ra7 8. f4 Kd8 9. f5 f6 10. Nf3 Rc7 11. b4 Rxc5 12. bxc5 d5 13. cxd6 Bxf5) 7... d5 { [%eval 0.91] } 8. cxd5 { [%eval 1.62] } 8... Bxh3 { [%eval 1.19] } 9. gxh3 { [%eval 1.15] } 9... Nc6?? { (1.15 → 3.56) Blunder. f6 was best. } { [%eval 3.56] } (9... f6 10. d6) 10. dxc6 { [%eval 3.98] } 10... Kd7?! { (3.98 → 5.27) Inaccuracy. a5 was best. } { [%eval 5.27] } (10... a5 11. b4) 11. cxd7 { [%eval 6.0] } 11... Re8 { [%eval 4.94] } 12. dxe8=K { [%eval 5.92] } 12... Bg7?! { (5.92 → 8.85) Inaccuracy. e6 was best. } { [%eval 8.85] } (12... e6 13. Kxf8 Rxf8 14. b4 e5 15. b5 axb5 16. f4 exf4 17. Kf2 f3 18. Kxf3 Rd8 19. Qb3) 13. Kxe7?? { (8.85 → Mate in 8) Checkmate is now unavoidable. Kxf7 was best. } { [%eval #-8] } (13. Kxf7) 13... Bxb2 { [%eval #-8] } 14. Kxf7 { [%eval #-7] } 14... Bxc1 { [%eval #-7] } 15. Rxc1 { [%eval #-6] } 15... Rg8 { [%eval #-6] } 16. Kxg8 { [%eval #-5] } 16... a5 { [%eval #-5] } 17. Kxh7 { [%eval #-4] } 17... a4 { [%eval #-4] } 18. Kxh6 { [%eval #-1] } 18... a3 { [%eval #-1] } 19. Qc2# { Game ends by variant rule. } 0-1