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[Event "casual variant:horde game"] [Site "https://lichess.org/dQdxJWJD"] [Date "2026.06.02"] [Round "-"] [White "ARTURIO999"] [Black "Shuvalov"] [Result "0-1"] [GameId "dQdxJWJD"] [UTCDate "2026.06.02"] [UTCTime "17:17:03"] [WhiteElo "2087"] [BlackElo "1981"] [Variant "Horde"] [TimeControl "300+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d5 { [%eval 0.97] } 1... e6 { [%eval 0.9] } 2. d4 { [%eval 0.86] } 2... d6 { [%eval 0.98] } 3. dxe6 { [%eval 0.66] } 3... fxe6 { [%eval 0.8] } 4. fxe6 { [%eval 0.68] } 4... Bxe6 { [%eval 0.85] } 5. f5 { [%eval 0.37] } 5... Bc8 { [%eval 0.25] } 6. cxd6 { [%eval 0.57] } 6... cxd6 { [%eval 0.08] } 7. f4 { [%eval 0.42] } 7... Be7 { [%eval 0.53] } 8. a5?? { (0.53 → -1.38) Blunder. e5 was best. } { [%eval -1.38] } (8. e5 dxe5 9. dxe5 h6 10. e4 hxg5 11. hxg5 Bxg5 12. fxg5 Qxg5) 8... a6 { [%eval -0.92] } 9. a4 { [%eval -1.21] } 9... h6 { [%eval -1.0] } 10. e5 { [%eval -1.51] } 10... dxe5 { [%eval -1.37] } 11. dxe5 { [%eval -1.08] } 11... hxg5 { [%eval -0.68] } 12. hxg5 { [%eval -1.0] } 12... Bxg5 { [%eval -0.75] } 13. fxg5 { [%eval -0.87] } 13... Qxg5 { [%eval -1.04] } 14. f4 { [%eval -0.85] } 14... Qe7?! { (-0.85 → -0.30) Inaccuracy. Qd8 was best. } { [%eval -0.3] } (14... Qd8) 15. d4?! { (-0.30 → -1.35) Inaccuracy. e4 was best. } { [%eval -1.35] } (15. e4) 15... axb5?! { (-1.35 → -0.75) Inaccuracy. g5 was best. } { [%eval -0.75] } (15... g5) 16. axb5 { [%eval -0.15] } 16... Nd7 { [%eval -0.07] } 17. d3?! { (-0.07 → -0.68) Inaccuracy. e4 was best. } { [%eval -0.68] } (17. e4 g6 18. d3 Nxe5 19. dxe5 Qf7 20. f6 Nxf6 21. exf6 Qxf6 22. g5 Qe7) 17... Nf8?! { (-0.68 → 0.38) Inaccuracy. g5 was best. } { [%eval 0.38] } (17... g5 18. f2) 18. d5?! { (0.38 → -0.37) Inaccuracy. e4 was best. } { [%eval -0.37] } (18. e4 g6 19. e3 Qf7 20. f6 Nxf6 21. exf6 Qxf6 22. a4 Qf7 23. f3 Ne6) 18... Nh6 { [%eval -0.38] } 19. e4 { [%eval -0.22] } 19... Nf7 { [%eval -0.06] } 20. d4 { [%eval -0.29] } 20... Rh6? { (-0.29 → 0.92) Mistake. Nxe5 was best. } { [%eval 0.92] } (20... Nxe5 21. dxe5) 21. c5?! { (0.92 → 0.00) Inaccuracy. f2 was best. } { [%eval 0.0] } (21. f2 Nd7 22. e6 g6 23. f3 gxf5 24. exf5 Nd6 25. e4 Nf8 26. c5 Bxe6) 21... Bd7 { [%eval 0.53] } 22. c4 { [%eval 0.76] } 22... Ra7? { (0.76 → 2.47) Mistake. Nxe5 was best. } { [%eval 2.47] } (22... Nxe5 23. dxe5) 23. a4?? { (2.47 → 0.46) Blunder. f2 was best. } { [%eval 0.46] } (23. f2) 23... Ra8? { (0.46 → 1.86) Mistake. Nxe5 was best. } { [%eval 1.86] } (23... Nxe5 24. dxe5) 24. d6?? { (1.86 → -1.67) Blunder. f2 was best. } { [%eval -1.67] } (24. f2 Nxe5) 24... Nxd6 { [%eval -1.27] } 25. cxd6?? { (-1.27 → -4.05) Blunder. f3 was best. } { [%eval -4.05] } (25. f3 Nf7) 25... Rxd6 { [%eval -4.32] } 26. exd6 { [%eval -3.85] } 26... Qxe4 { [%eval -3.58] } 27. c3? { (-3.58 → -6.47) Mistake. d5 was best. } { [%eval -6.47] } (27. d5 Qd4) 27... Qxb1 { [%eval -6.15] } 28. c5 { [%eval -6.48] } 28... Qxc1 { [%eval -6.3] } 29. d5 { [%eval -6.7] } 29... Rc8 { [%eval -5.37] } 30. e4 { [%eval -5.91] } 30... Qxa1 { [%eval -5.75] } 31. e5 { [%eval -6.62] } 31... Qxb2 { [%eval -6.39] } 32. c6 { [%eval -6.47] } 32... bxc6 { [%eval -6.62] } 33. bxc6 { [%eval -6.62] } 33... Bxc6 { [%eval -6.54] } 34. dxc6 { [%eval -6.46] } 34... Rxc6 { [%eval -6.16] } 35. b5 { [%eval -7.14] } 35... Rxc3 { [%eval -7.3] } 36. g5 { [%eval -7.15] } 36... Qxb3 { [%eval -7.23] } 37. h4 { [%eval -7.7] } 37... Qxa4 { [%eval -7.71] } 38. h5 { [%eval -7.61] } 38... Qxa5 { [%eval -7.15] } 39. f6 { [%eval -8.46] } 39... gxf6 { [%eval -8.31] } 40. g6 { [%eval -9.3] } 40... Nxg6 { [%eval -9.29] } 41. hxg6 { [%eval -9.02] } 41... fxe5 { [%eval -9.05] } 42. fxe5 { [%eval -9.94] } 42... Re3 { [%eval -9.51] } 43. g7 { [%eval -11.23] } 43... Kf7 { [%eval -10.67] } 44. e6+ { [%eval -12.23] } 44... Rxe6 { [%eval #-21] } 45. d7 { [%eval #-15] } 45... Kxg7?! { (Mate in 15 → -12.53) Lost forced checkmate sequence. Rxe1 was best. } { [%eval -12.53] } (45... Rxe1 46. g8=Q+ Kxg8 47. f2 Kg7 48. h4 Rd1 49. b6 Qxb6 50. h5 Qd8 51. f3) 46. g4?! { (-12.53 → Mate in 13) Checkmate is now unavoidable. d8=Q was best. } { [%eval #-13] } (46. d8=Q Qxd8 47. e2 Qb6 48. h3 Rd6 49. e3 Rd1 50. f2 Qxb5 51. h2 Qe2) 46... Rxe1 { [%eval #-13] } 47. f3 { [%eval #-11] } 47... Rxg1 { [%eval #-10] } 48. h4 { [%eval #-10] } 48... Rxh1 { [%eval #-9] } 49. h5 { [%eval #-9] } 49... Qd8 { [%eval #-8] } 50. f4 { [%eval #-7] } 50... Qxd7 { [%eval #-6] } 51. b6 { [%eval #-6] } 51... Qxg4 { [%eval #-5] } 52. b7 { [%eval #-5] } 52... Rb1 { [%eval #-5] } 53. f5 { [%eval #-4] } 53... Qxf5 { [%eval #-4] } 54. g4 { [%eval #-3] } 54... Qxg4 { [%eval #-2] } 55. h6+ { [%eval #-2] } 55... Kxh6 { [%eval #-1] } 56. b8=Q { [%eval #-1] } 56... Rxb8# { Game ends by variant rule. } 0-1