FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/dQlqrLSr"]
[Date "2026.02.04"]
[Round "-"]
[White "Oo0oOO00oo0ooO0O0ooo"]
[Black "ma3ter3ky"]
[Result "1-0"]
[GameId "dQlqrLSr"]
[UTCDate "2026.02.04"]
[UTCTime "14:48:44"]
[WhiteElo "2002"]
[BlackElo "2336"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3 { [%eval -0.24] } 1... e6 { [%eval 0.02] } 2. b4? { (0.02 → -1.37) Mistake. e3 was best. } { [%eval -1.37] } (2. e3 b5 3. Bxb5 Qg5 4. Bxd7 Nxd7 5. Nxg5 Bd6 6. Nxf7 Bxh2) 2... Bxb4 { [%eval 0.0] } 3. Ng5?! { (0.00 → -0.96) Inaccuracy. d3 was best. } { [%eval -0.96] } (3. d3 Bxe1 4. Qxe1 g5 5. Bxg5 Qxg5 6. Nxg5 Na6 7. Nxe6 dxe6) 3... Qxg5 { [%eval -0.86] } 4. g4 { [%eval -0.9] } 4... Bxd2 { [%eval -1.92] } 5. Bxd2 { [%eval -0.96] } 5... Qxg4 { [%eval -1.01] } 6. Bh6?! { (-1.01 → -1.91) Inaccuracy. Rg1 was best. } { [%eval -1.91] } (6. Rg1 Qxg1 7. Be3 Qxf2 8. Kxf2 b6 9. Bxb6 cxb6 10. Qxd7 Kxd7) 6... Nxh6 { [%eval -3.21] } 7. Qxd7 { [%eval -1.98] } 7... Bxd7 { [%eval -2.19] } 8. Rg1?? { (-2.19 → Mate in 14) Checkmate is now unavoidable. e4 was best. } { [%eval #-14] } (8. e4 Qxe4 9. Be2 Qxc2 10. Ba6 Qxb1 11. Rxb1 Nxa6 12. Rxb7 Ba4) 8... Qxg1?? { (Mate in 14 → -4.08) Lost forced checkmate sequence. Qxe2 was best. } { [%eval -4.08] } (8... Qxe2) 9. Kd1 { [%eval -4.18] } 9... Qxf2 { [%eval -3.85] } 10. Bh3?? { (-3.85 → Mate in 15) Checkmate is now unavoidable. a4 was best. } { [%eval #-15] } (10. a4 Qxe2) 10... Qxe2 { [%eval #-15] } 11. Bxe6 { [%eval #-12] } 11... Bxe6 { [%eval #-12] } 12. Kxe2 { [%eval #-11] } 12... Bxa2 { [%eval #-11] } 13. Rxa2 { [%eval #-10] } 13... Nc6?? { (Mate in 10 → -5.36) Lost forced checkmate sequence. Ng4 was best. } { [%eval -5.36] } (13... Ng4 14. Rxa7 Nxh2 15. Rxa8 f5 16. Rxb8 Ke7 17. Rxh8 Ke6 18. Rxh7 Nf3 19. Rxg7) 14. Rxa7 { [%eval -5.46] } 14... Nxa7 { [%eval -4.77] } 15. Nd2 { [%eval -4.0] } 15... c5 { [%eval -4.39] } 16. Nf1?! { (-4.39 → -6.42) Inaccuracy. Kd3 was best. } { [%eval -6.42] } (16. Kd3 c4 17. Kxc4 Nb5 18. Kxb5 Ra6 19. Kxa6 bxa6 20. c4 f5 21. c5 Ke7) 16... f5 { [%eval -6.19] } 17. c3 { [%eval -8.35] } 17... Nc6 { [%eval -7.85] } 18. h3 { [%eval -8.07] } 18... Nd4?? { (-8.07 → -0.52) Blunder. Ke7 was best. } { [%eval -0.52] } (18... Ke7 19. Kd2 c4 20. Kc2 Ra5 21. Kb1 Ra2 22. Kxa2 Rd8 23. Nd2 Rxd2 24. Kb1) 19. cxd4 { [%eval -0.38] } 19... cxd4 { [%eval -0.37] } 20. Kf2? { (-0.37 → -1.61) Mistake. Nh2 was best. } { [%eval -1.61] } (20. Nh2 d3 21. Kxd3 Nf7 22. Ng4 fxg4 23. hxg4 h5 24. gxh5 Rxh5 25. Ke3 Kd7) 20... Rc8?? { (-1.61 → Mate in 9) Checkmate is now unavoidable. f4 was best. } { [%eval #9] } (20... f4) 21. Nh2 { [%eval #9] } 21... Ng8 { [%eval #8] } 22. Ng4 { [%eval #8] } 22... fxg4 { [%eval #7] } 23. hxg4 { [%eval #7] } 23... g6 { [%eval #6] } 24. g5 { [%eval #6] } 24... Nf6 { [%eval #5] } 25. gxf6 { [%eval #5] } 25... Kd8 { [%eval #4] } 26. f7 { [%eval #4] } 26... Rg8 { [%eval #3] } 27. fxg8=R { [%eval #3] } 27... Rc2 { [%eval #2] } 28. Rxg6 { [%eval #2] } 28... Rxf2 { [%eval #1] } 29. Rc6 { [%eval #1] } 29... bxc6# { Game ends by variant rule. } 1-0

