FEN
[Event "Monthly Blitz Arena"]
[Site "https://lichess.org/e2cKNCwy"]
[Date "2025.02.26"]
[Round "-"]
[White "AnkitVerma5678"]
[Black "Miray60"]
[Result "0-1"]
[GameId "e2cKNCwy"]
[UTCDate "2025.02.26"]
[UTCTime "17:13:23"]
[WhiteElo "1566"]
[BlackElo "941"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+24"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "A00"]
[Opening "Kádas Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h4 { [%eval -0.28] } { A00 Kádas Opening } 1... e5 { [%eval -0.39] } 2. e4 { [%eval -0.37] } 2... d6 { [%eval 0.02] } 3. Bc4 { [%eval -0.31] } 3... Nc6 { [%eval -0.33] } 4. Qf3 { [%eval -0.57] } 4... Nf6 { [%eval -0.3] } 5. d3?! { (-0.30 → -1.20) Inaccuracy. Ne2 was best. } { [%eval -1.2] } (5. Ne2 Be7 6. Nbc3 O-O 7. Nd5 Na5 8. Nxf6+ Bxf6 9. Bb3 Nxb3) 5... Nd4 { [%eval -1.39] } 6. Qd1 { [%eval -1.13] } 6... Bg4 { [%eval -0.72] } 7. f3 { [%eval -0.68] } 7... Bc8 { [%eval -0.5] } 8. Ne2 { [%eval -0.73] } 8... Nxe2 { [%eval -0.27] } 9. Qxe2 { [%eval -0.25] } 9... Be7 { [%eval -0.27] } 10. Nc3 { [%eval -0.22] } 10... O-O { [%eval -0.21] } 11. Nd5? { (-0.21 → -1.51) Mistake. Be3 was best. } { [%eval -1.51] } (11. Be3 c6) 11... Nxd5 { [%eval -1.46] } 12. Bxd5 { [%eval -1.4] } 12... h6?! { (-1.40 → -0.41) Inaccuracy. c6 was best. } { [%eval -0.41] } (12... c6 13. Bb3 a5 14. a4 Bxh4+ 15. Kd1 Bg3 16. c3 d5 17. Rh5 Be6 18. Kc2) 13. Be3?! { (-0.41 → -1.26) Inaccuracy. Qf2 was best. } { [%eval -1.26] } (13. Qf2) 13... Be6? { (-1.26 → 0.23) Mistake. Bxh4+ was best. } { [%eval 0.23] } (13... Bxh4+ 14. Kd2 Bg3 15. Rh5 c6 16. Bb3 a5 17. a4 Re8 18. Rah1 Be6 19. Bxe6) 14. O-O-O?! { (0.23 → -0.79) Inaccuracy. Bxe6 was best. } { [%eval -0.79] } (14. Bxe6) 14... Bxd5 { [%eval -0.69] } 15. exd5 { [%eval -0.47] } 15... Rc8 { [%eval 0.04] } 16. Kb1 { [%eval 0.15] } 16... c6 { [%eval 0.2] } 17. d4 { [%eval -0.01] } 17... cxd5 { [%eval -0.29] } 18. dxe5?! { (-0.29 → -0.90) Inaccuracy. Bc1 was best. } { [%eval -0.9] } (18. Bc1 Bxh4) 18... dxe5 { [%eval -1.03] } 19. f4?! { (-1.03 → -1.67) Inaccuracy. Bc1 was best. } { [%eval -1.67] } (19. Bc1) 19... Rc7?? { (-1.67 → 0.22) Blunder. exf4 was best. } { [%eval 0.22] } (19... exf4 20. Bxf4 Rc4 21. Qf3 Bxh4 22. Rxd5 Qf6 23. Be5 Qg6 24. Bc3 Re8 25. Rd3) 20. fxe5 { [%eval 0.23] } 20... Qc8? { (0.23 → 1.46) Mistake. Rc4 was best. } { [%eval 1.46] } (20... Rc4 21. Bd4) 21. Rc1?? { (1.46 → -0.46) Blunder. Bxa7 was best. } { [%eval -0.46] } (21. Bxa7 b5 22. Bd4 Qd7 23. g4 Qc6 24. Rh3 Ra8) 21... Rc4 { [%eval -0.5] } 22. Rhd1 { [%eval -0.9] } 22... Ra4? { (-0.90 → 0.61) Mistake. Qe6 was best. } { [%eval 0.61] } (22... Qe6 23. Qf3) 23. Qb5?! { (0.61 → -0.05) Inaccuracy. Rxd5 was best. } { [%eval -0.05] } (23. Rxd5 Qe6 24. Rcd1 Bxh4 25. Bc5 Rc8 26. b3 Ra6 27. a4 Bg5) 23... Ra6? { (-0.05 → 1.20) Mistake. Rb4 was best. } { [%eval 1.2] } (23... Rb4 24. Qxd5) 24. Qxd5? { (1.20 → 0.00) Mistake. Rxd5 was best. } { [%eval 0.0] } (24. Rxd5) 24... Qc7? { (0.00 → 1.16) Mistake. Bxh4 was best. } { [%eval 1.16] } (24... Bxh4 25. Rd3 Re6 26. Bxa7 b6 27. Rcd1 Qa6 28. Qe4 Bf6 29. Ra3 Qc8 30. Rc3) 25. Bf4? { (1.16 → -0.04) Mistake. Qb5 was best. } { [%eval -0.04] } (25. Qb5 Rc6 26. g3 Rc8 27. c3 a6 28. Qd5 b5 29. h5 Qb7 30. Qd7 R6c7) 25... Bc5?? { (-0.04 → 1.77) Blunder. Bxh4 was best. } { [%eval 1.77] } (25... Bxh4 26. Qf3 Re6 27. Rd5 Qc6 28. a3 Rfe8 29. Qd3 Be7 30. c4 Bf8 31. g4) 26. Qc4 { [%eval 1.27] } 26... Qa5?! { (1.27 → 2.25) Inaccuracy. Rb6 was best. } { [%eval 2.25] } (26... Rb6 27. Rd5 Rc8 28. Qd3 Qe7 29. Rh1 Ba3 30. Bc1 Bxb2 31. Bxb2 Qb4) 27. e6?? { (2.25 → 0.43) Blunder. Rd7 was best. } { [%eval 0.43] } (27. Rd7 b5 28. Qd5 b4 29. g3 Qb6 30. Rd1 Ra5 31. Qc4 Qb5 32. Qxb5 Rxb5) 27... fxe6?! { (0.43 → 1.19) Inaccuracy. Rxe6 was best. } { [%eval 1.19] } (27... Rxe6 28. Rd5 Rc8 29. Rcd1 Qb6 30. g3 a6 31. a4 Qc6 32. a5 b5 33. Rd8+) 28. Qxe6+?? { (1.19 → -6.98) Blunder. Bd6 was best. } { [%eval -6.98] } (28. Bd6) 28... Rxe6 { [%eval -6.96] } 29. b3 { [%eval -8.49] } 29... Ra6 { [%eval -8.21] } 30. Bd2? { (-8.21 → Mate in 1) Checkmate is now unavoidable. a4 was best. } { [%eval #-1] } (30. a4 Rxf4 31. g3 Rf2 32. g4 Rd6 33. Rxd6 Bxd6 34. g5 Bf8 35. gxh6 gxh6) 30... Qxa2# { Black wins by checkmate. } 0-1
