FEN
[Event "rated variant:racingKings game"]
[Site "https://lichess.org/eBrjyEPN"]
[Date "2025.04.23"]
[Round "-"]
[White "Kocur_The_King"]
[Black "PedroGustav"]
[Result "0-1"]
[GameId "eBrjyEPN"]
[UTCDate "2025.04.23"]
[UTCTime "17:42:46"]
[WhiteElo "1559"]
[BlackElo "1500"]
[WhiteRatingDiff "-67"]
[BlackRatingDiff "+284"]
[Variant "Racing Kings"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nxc2 { [%eval 0.0] } 1... Nxf2 { [%eval 0.0] } 2. Nxa1 { [%eval 0.0] } 2... Nxh1 { [%eval 0.0] } 3. Rxh1 { [%eval 0.0] } 3... Rxa1 { [%eval 0.0] } 4. Rg8?! { (0.00 → -0.63) Inaccuracy. Kg3 was best. } { [%eval -0.63] } (4. Kg3 Rb4 5. Rf2 Kb3 6. Bg2 Bb2 7. Rxa1 Bxa1 8. Rf5 Rb5) 4... Rb3?! { (-0.63 → 0.24) Inaccuracy. Rb6 was best. } { [%eval 0.24] } (4... Rb6 5. Bg2 Bb2 6. Kh3 Kb3 7. Rxa1 Bxa1 8. Kg4 Kb4 9. Kf5) 5. Rg3? { (0.24 → -0.88) Mistake. Bg2 was best. } { [%eval -0.88] } (5. Bg2 Nc4 6. Rg3 Ka3 7. Nxc1 Re3 8. Kh3 Kb4 9. Kg4 Re5 10. Kf4 Kc5) 5... Ka3 { [%eval -0.7] } 6. Kh3?? { (-0.70 → -3.40) Blunder. Nxc1 was best. } { [%eval -3.4] } (6. Nxc1) 6... Ka4?! { (-3.40 → -2.31) Inaccuracy. Kb4 was best. } { [%eval -2.31] } (6... Kb4 7. Nxc1 Kc5 8. Bg2 Rxc1 9. Rd3 Rc4 10. Kg3 Kb6 11. Rh7 Rc7 12. Rh8) 7. Rxb3?! { (-2.31 → -3.73) Inaccuracy. Nf4 was best. } { [%eval -3.73] } (7. Nf4 Ka5) 7... Nxb3 { [%eval -4.01] } 8. Rg1 { [%eval -4.27] } 8... Ka5?? { (-4.27 → -1.12) Blunder. Kb5 was best. } { [%eval -1.12] } (8... Kb5) 9. Rg8?? { (-1.12 → -13.68) Blunder. Rg6 was best. } { [%eval -13.68] } (9. Rg6) 9... Ka6?! { (-13.68 → -6.46) Inaccuracy. Kb6 was best. } { [%eval -6.46] } (9... Kb6) 10. Kh4?? { (-6.46 → Mate in 4) Checkmate is now unavoidable. Bg2 was best. } { [%eval #-4] } (10. Bg2 Kb6 11. Kg4 Kc7 12. Kf5 Ra6 13. Nd4 Rd6 14. Nc6 Bh6 15. Bh1 Nc5) 10... Ra5?? { (Mate in 4 → -5.48) Lost forced checkmate sequence. Kb7 was best. } { [%eval -5.48] } (10... Kb7 11. Rh8 Ra8 12. Nd4 Rc8 13. Rxc8 Kxc8#) 11. Bh3?? { (-5.48 → Mate in 4) Checkmate is now unavoidable. Bg2 was best. } { [%eval #-4] } (11. Bg2 Bh6) 11... Kb7 { [%eval #-3] } 12. Nxc1 { [%eval #-3] } 12... Nxc1 { [%eval #-3] } 13. Kg4 { [%eval #-3] } 13... Ra8 { [%eval #-2] } 14. Rxa8 { [%eval #-1] } 14... Kxa8# { Game ends by variant rule. } 0-1
