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[Event "Hourly Atomic Arena"] [Site "https://lichess.org/ejiAmrQL"] [Date "2021.02.19"] [Round "-"] [White "Sandbaggerino"] [Black "Sam_124"] [Result "0-1"] [GameId "ejiAmrQL"] [UTCDate "2021.02.19"] [UTCTime "08:46:15"] [WhiteElo "1801"] [BlackElo "1355"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+39"] [WhiteBerserk "true"] [Variant "Atomic"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.6] } 1... e6 { [%eval 1.58] } 2. Nc3?! { (1.58 → 0.50) Inaccuracy. Nh3 was best. } { [%eval 0.5] } (2. Nh3 h6 3. Nc3 Bb4 4. Qh5 g6 5. Bb5 c6 6. Qe5 Qh4) 2... Bb4?! { (0.50 → 1.26) Inaccuracy. Qh4 was best. } { [%eval 1.26] } (2... Qh4 3. g3 Qh5 4. Qxh5 Bb4 5. Nh3 f6 6. f3 Nc6 7. Bb5) 3. Nh3 { [%eval 0.84] } 3... Qf6 { [%eval 1.18] } 4. f4?? { (1.18 → -3.12) Blunder. Qf3 was best. } { [%eval -3.12] } (4. Qf3) 4... Qh4+ { [%eval -3.36] } 5. g3 { [%eval -3.67] } 5... Qg4 { [%eval -3.37] } 6. Qf3 { [%eval -4.13] } 6... Qxg3 { [%eval -3.67] } 7. Bg2 { [%eval -4.56] } 7... c6 { [%eval -4.01] } 8. d4 { [%eval -4.9] } 8... b6 { [%eval -4.04] } 9. e4?! { (-4.04 → -6.27) Inaccuracy. O-O was best. } { [%eval -6.27] } (9. O-O Bxc3) 9... Ba6 { [%eval -6.49] } 10. f5 { [%eval -6.83] } 10... Be2 { [%eval -6.09] } 11. Bh3 { [%eval -6.68] } 11... Nh6 { [%eval -6.9] } 12. fxe6 { [%eval -8.06] } 12... Ng4 { [%eval -8.32] } 13. e5 { [%eval -11.29] } 13... Nxh2 { [%eval -11.69] } 14. Bg5 { [%eval -11.71] } 14... f6 { [%eval -12.46] } 15. Kf2 { [%eval -13.5] } 15... fxg5 { [%eval -13.95] } 16. Kg3 { [%eval -13.71] } 16... Rf8 { [%eval -14.47] } 17. Kh4 { [%eval -15.56] } 17... Rf4+ { [%eval -14.91] } 18. Kg5?! { (-14.91 → Mate in 1) Checkmate is now unavoidable. Kg3 was best. } { [%eval #-1] } (18. Kg3 Rxd4) 18... Rf5+ { [%eval #-6] } 19. Kh4 { [%eval #-6] } 19... Rh5+ { [%eval #-8] } 20. Kg3 { [%eval #-8] } 20... Rh3+ { [%eval #-7] } 21. Kf4 { [%eval #-4] } 21... Rh4+?! { (Mate in 4 → -14.99) Lost forced checkmate sequence. d6 was best. } { [%eval -14.99] } (21... d6 22. exd6 Bd6+ 23. Kf5 Bg4+ 24. Kg5 Rh5#) 22. Kg5?! { (-14.99 → Mate in 2) Checkmate is now unavoidable. Kg3 was best. } { [%eval #-2] } (22. Kg3 Rxd4) 22... Rh5+ { [%eval #-1] } 23. Kf4 { [%eval #-1] } 23... Rxe5# { Game ends by variant rule. } 0-1