FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/erehTFjC"]
[Date "2026.01.21"]
[Round "-"]
[White "Jevetta-Steele"]
[Black "Daniil_Voznesenskii"]
[Result "0-1"]
[GameId "erehTFjC"]
[UTCDate "2026.01.21"]
[UTCTime "14:46:29"]
[WhiteElo "1929"]
[BlackElo "2059"]
[WhiteRatingDiff "-3"]
[BlackRatingDiff "+4"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nh6?! { (1.19 → 2.23) Inaccuracy. e6 was best. } { [%eval 2.23] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 2.07] } 3... Qxd7?? { (2.07 → 5.80) Blunder. Nxd7 was best. } { [%eval 5.8] } (3... Nxd7 4. Nc3 Ne5 5. Nf3 Qxd2 6. Bxd2 Nxf3 7. Qxf3 Rb8 8. Qxf7) 4. c4?? { (5.80 → 1.46) Blunder. Qh5 was best. } { [%eval 1.46] } (4. Qh5 Qxd2 5. Bxd2 Bh3 6. Qxh6 gxh6 7. Nxh3 Kd8 8. Nc3 Nd7) 4... Qxd2 { [%eval 1.34] } 5. Kxd2 { [%eval 1.07] } 5... Bh3 { [%eval 1.28] } 6. Nxh3?? { (1.28 → Mate in 12) Checkmate is now unavoidable. gxh3 was best. } { [%eval #-12] } (6. gxh3 Ng4) 6... g5 { [%eval #-12] } 7. Nxg5 { [%eval #-11] } 7... Ng4?? { (Mate in 11 → 3.69) Lost forced checkmate sequence. Rg8 was best. } { [%eval 3.69] } (7... Rg8 8. Nxh7 Rxg2 9. Nxf8 Rxh2 10. Rxh2 Kxf8 11. Rxh6 Nc6 12. Rxc6 Kg7 13. Rxc7) 8. Qxg4 { [%eval 2.76] } 8... f5?! { (2.76 → 4.18) Inaccuracy. Bg7 was best. } { [%eval 4.18] } (8... Bg7 9. Nxh7 Rxh7 10. Qxg7 Rxh2 11. Qxf7 Kxf7 12. Rxh2 Nc6 13. Rh8 Rxh8 14. b4) 9. Nxh7 { [%eval 3.91] } 9... Rxh7 { [%eval 4.72] } 10. Qxf5 { [%eval 3.28] } 10... Rxh2 { [%eval 3.06] } 11. Qxf8 { [%eval 2.88] } 11... Rxg2?? { (2.88 → Mate in 10) Checkmate is now unavoidable. Kxf8 was best. } { [%eval #10] } (11... Kxf8) 12. Qxe8 { [%eval #10] } 12... Rxf2 { [%eval #9] } 13. Qxe7?? { (Mate in 9 → 4.05) Lost forced checkmate sequence. Qxb8 was best. } { [%eval 4.05] } (13. Qxb8 Rxb8 14. Nc3 Rxb2 15. Bxb2 Rxd2 16. Rac1 Rxb2 17. Ne4 Rxa2 18. Rc2 Rxc2) 13... Rxd2 { [%eval 4.56] } 14. Qxc7 { [%eval 2.75] } 14... Rxb2 { [%eval 1.81] } 15. Bxb2?? { (1.81 → Mate in 5) Checkmate is now unavoidable. Qxb8 was best. } { [%eval #-5] } (15. Qxb8 Rbxb8) 15... Nc6 { [%eval #-5] } 16. Qxa7 { [%eval #-4] } 16... Nxa7 { [%eval #-4] } 17. c5 { [%eval #-3] } 17... Rh8 { [%eval #-4] } 18. Rxh8 { [%eval #-1] } 18... Nc8 { [%eval #-1] } 19. Rxc8# { Game ends by variant rule. } 0-1
