FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/f2t3SyAs"]
[Date "2026.02.05"]
[Round "-"]
[White "abdullah118"]
[Black "Margarita500099"]
[Result "1-0"]
[GameId "f2t3SyAs"]
[UTCDate "2026.02.05"]
[UTCTime "04:46:29"]
[WhiteElo "1364"]
[BlackElo "1269"]
[WhiteRatingDiff "+100"]
[BlackRatingDiff "-8"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... Nc6?! { (-0.19 → 0.80) Inaccuracy. c5 was best. } { [%eval 0.8] } (1... c5 2. b4 cxb4 3. d3 g5 4. Bxg5 Qc7 5. Bxe7 Nxe7 6. h4) 2. d4 { [%eval 0.76] } 2... Nxd4 { [%eval 2.37] } 3. Qxd4 { [%eval 0.62] } 3... c5?? { (0.62 → Mate in 13) Checkmate is now unavoidable. g5 was best. } { [%eval #13] } (3... g5 4. Qxa7 Rxa7 5. Bxg5 Rxa2 6. Rxa2 b6 7. Bxe7 Kxe7 8. Nf3) 4. Qxg7 { [%eval #13] } 4... Bxg7 { [%eval #12] } 5. Nf3 { [%eval #12] } 5... Bxa1 { [%eval #11] } 6. Ne5 { [%eval #11] } 6... Bxe5 { [%eval #10] } 7. Nc3?? { (Mate in 10 → Mate in 14) Lost forced checkmate sequence. Rg1 was best. } { [%eval #-14] } (7. Rg1 Bxh2 8. Kd2 Bxg1 9. e4 Bxf2 10. Ba6 bxa6 11. g3 Bxg3 12. e5 Bxe5) 7... Bxh2 { [%eval #-14] } 8. Rxh2 { [%eval #-13] } 8... d5?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. c4 was best. } { [%eval #11] } (8... c4 9. bxc4 Nh6 10. Rxh6 Rf8 11. Rxh7 Qa5 12. Rxf7 Qxc3 13. Rxf8 Qxe1 14. Rxe8) 9. Rxh7 { [%eval #11] } 9... Rxh7 { [%eval #10] } 10. Nxd5 { [%eval #10] } 10... Qxd5 { [%eval #9] } 11. Bh6?? { (Mate in 9 → -0.18) Lost forced checkmate sequence. g4 was best. } { [%eval -0.18] } (11. g4 Bxg4 12. b4 Qxa2 13. bxc5 Qxc2 14. c6 bxc6 15. Bg2 Qxe2 16. Bxc6 Qxf2) 11... Qxb3 { [%eval -0.74] } 12. cxb3?? { (-0.74 → -3.67) Blunder. axb3 was best. } { [%eval -3.67] } (12. axb3 Nxh6 13. g4 Bxg4 14. b4 cxb4 15. c3 bxc3 16. f4 Bxe2 17. Kxe2 e5) 12... Rxh6?? { (-3.67 → Mate in 8) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #8] } (12... Nxh6 13. g4 Bxg4 14. f4 Bxe2 15. Kxe2 e5 16. fxe5 f6 17. exf6 Rg7 18. fxg7) 13. g4 { [%eval #8] } 13... Bxg4 { [%eval #7] } 14. Bh3 { [%eval #7] } 14... Bxe2 { [%eval #4] } 15. Kxe2 { [%eval #4] } 15... Rxh3 { [%eval #3] } 16. a3 { [%eval #4] } 16... Rxb3 { [%eval #3] } 17. Kd2 { [%eval #3] } 17... Rxa3 { [%eval #2] } 18. f3 { [%eval #2] } 18... Rxf3 { [%eval #1] } 19. Kd3 { [%eval #1] } 19... Rxd3# { Game ends by variant rule. } 1-0
