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[Event "rated variant:racingKings game"] [Site "https://lichess.org/fGfVL1dN"] [Date "2025.02.02"] [Round "-"] [White "CHECKMATE_KING300"] [Black "Z-esmaeelzadeh"] [Result "0-1"] [GameId "fGfVL1dN"] [UTCDate "2025.02.02"] [UTCTime "15:14:56"] [WhiteElo "1500"] [BlackElo "1419"] [WhiteRatingDiff "-299"] [BlackRatingDiff "+18"] [Variant "Racing Kings"] [TimeControl "600+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Kh3 { [%eval 0.0] } 1... Ka3 { [%eval 0.32] } 2. Kh4?? { (0.32 → -2.52) Blunder. Nxc1 was best. } { [%eval -2.52] } (2. Nxc1 Be4 3. Bd4 Nxf1 4. Kg4 Ka4 5. Rxb2 Bxh1 6. Kf5 Rxb2) 2... Ka4?? { (-2.52 → 0.10) Blunder. Nxf2 was best. } { [%eval 0.1] } (2... Nxf2 3. Rxf2 Rb6 4. Nxc1 Be4 5. Bg2 Kb4 6. Rxd2 Bxg2 7. Rdxg2) 3. Kh5 { [%eval 0.0] } 3... Rb6?? { (0.00 → 5.24) Blunder. Nxf2 was best. } { [%eval 5.24] } (3... Nxf2 4. Nxc2 Nxh1 5. Nxa1 Ka5 6. Kh6 Ka6 7. Kh7 Ka7 8. Kh8) 4. Rg6?? { (5.24 → 0.00) Blunder. Bxb6 was best. } { [%eval 0.0] } (4. Bxb6 Rxb6 5. Nxc2 Kb5 6. Rg7 Qc3 7. R1g6 Nf3 8. Qxf3 Qxc2) 4... Ka5 { [%eval 0.0] } 5. Kh6 { [%eval 0.0] } 5... Ka6 { [%eval 0.0] } 6. Kh7?? { (0.00 → -7.26) Blunder. Rf6 was best. } { [%eval -7.26] } (6. Rf6 Bb2 7. Kg7 Ka7 8. Qh8 Nxf2 9. Kg8 Ka8) 6... Bb3?? { (-7.26 → Mate in 4) Checkmate is now unavoidable. Rxg6 was best. } { [%eval #4] } (6... Rxg6 7. Nxc2 Nxf2 8. Nxa1 Rb8 9. Qd5 Rxg1 10. Qf7 Bb2 11. Nc2) 7. Bg3?? { (Mate in 4 → -2.31) Lost forced checkmate sequence. Bxb6 was best. } { [%eval -2.31] } (7. Bxb6 Qe5 8. Rg8 Bb2 9. R1g7 Qe8 10. Kh8#) 7... Ka7?? { (-2.31 → 6.21) Blunder. Rxg6 was best. } { [%eval 6.21] } (7... Rxg6) 8. Rg8?? { (6.21 → 2.97) Blunder. Rxb6 was best. } { [%eval 2.97] } (8. Rxb6) 8... Rb8?? { (2.97 → 9.71) Blunder. Ne3 was best. } { [%eval 9.71] } (8... Ne3 9. Nxc1) 9. Rxb8 { [%eval 8.57] } 9... Bc4 { [%eval 11.94] } 10. Kg6?? { (11.94 → -14.63) Blunder. Rc8 was best. } { [%eval -14.63] } (10. Rc8) 10... Rxb8 { [%eval -13.42] } 11. Kh7?! { (-13.42 → Mate in 4) Checkmate is now unavoidable. Bg2 was best. } { [%eval #-4] } (11. Bg2 Nf2) 11... Ne4 { [%eval #-3] } 12. Qxe4 { [%eval #-3] } 12... Bxe2?? { (Mate in 3 → -1.32) Lost forced checkmate sequence. Ba6 was best. } { [%eval -1.32] } (12... Ba6 13. Nxc1 Bb7 14. Bc7 Ka8#) 13. Bxe2?? { (-1.32 → -4.04) Blunder. Bd6 was best. } { [%eval -4.04] } (13. Bd6 Bxf1 14. Rg8 Qb2 15. Re8 Bc4 16. Qc6 Rxe8 17. Qxe8 Kb7 18. Nd3 Qf6) 13... Nc3 { [%eval -4.28] } 14. Qh1? { (-4.28 → -9.79) Mistake. Bf3 was best. } { [%eval -9.79] } (14. Bf3 Nxe4) 14... Nxe2 { [%eval -9.47] } 15. Rf1? { (-9.47 → Mate in 4) Checkmate is now unavoidable. Nc2 was best. } { [%eval #-4] } (15. Nc2 Qf6 16. Rxc1 Nxg3 17. Qd5 Ne2 18. Rf1 Qxf1 19. Nb4 Qf6 20. Na6 Qxa6) 15... Nxg3 { [%eval #-3] } 16. Qc6 { [%eval #-3] } 16... Nxf1 { [%eval #-3] } 17. Nf3 { [%eval #-3] } 17... Qb2 { [%eval #-3] } 18. Nh4 { [%eval #-3] } 18... Bd2 { [%eval #-3] } 19. Kg6 { [%eval #-2] } 19... Qb7 { [%eval #-1] } 20. Kf6 { [%eval #-1] } 20... Ka8# { Game ends by variant rule. } 0-1