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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/fM5MRwur"] [Date "2026.05.16"] [Round "-"] [White "Liza-KI13"] [Black "Vsevolod_ZDV"] [Result "1-0"] [GameId "fM5MRwur"] [UTCDate "2026.05.16"] [UTCTime "15:08:55"] [WhiteElo "1259"] [BlackElo "1035"] [WhiteRatingDiff "+50"] [BlackRatingDiff "-14"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Na6?? { (1.19 → Mate in 18) Checkmate is now unavoidable. e6 was best. } { [%eval #18] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7?? { (Mate in 18 → 6.93) Lost forced checkmate sequence. Bxa6 was best. } { [%eval 6.93] } (3. Bxa6 Bxa6 4. c4 Bxc4 5. Qg4 Bxa2 6. Qxg7 Bxg7 7. Rxa2 Bxb2) 3... Bxd7?? { (6.93 → Mate in 15) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #15] } (3... Kxd7 4. b4 Nxb4 5. Qh5 Nxc2 6. Qxf7 Nxa1 7. Qxg8 Rxg8 8. Nc3) 4. g4?? { (Mate in 15 → Mate in 17) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-17] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Qxd3 8. e4 Qxc3) 4... Bxg4 { [%eval #-17] } 5. Qxg4 { [%eval #-16] } 5... Qxd2 { [%eval #-16] } 6. Qxg7 { [%eval #-13] } 6... Qxe3?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #11] } (6... Qxc2 7. Qxh7 Qxc1 8. Qxf7 Qxe1 9. Qxe7 Rxh2 10. Rxh2 Nxe7 11. Rh8 Qxb1 12. Rxf8) 7. Qxf7?? { (Mate in 11 → -4.15) Lost forced checkmate sequence. Bxe3 was best. } { [%eval -4.15] } (7. Bxe3 Bxg7 8. Bxa7 Rxa7 9. f3 Bxb2 10. Ne2 Bxa1 11. Nd4 Bxd4 12. Kf2 Bxf2) 7... Qxf2?? { (-4.15 → Mate in 11) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #11] } (7... Qxe1 8. Qxe7 Qxc1 9. Qxe8 Qxb2 10. Qxf8 Qxa2 11. Qxa8 Qxc2 12. Qxa7 Qxb1 13. Qxc7) 8. Qxh7?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Kxf2 was best. } { [%eval #-10] } (8. Kxf2 Kxf7 9. b4 Nxb4 10. Be3 Nxc2 11. Bxa7 Rxa7 12. Na3 Rxa3 13. Rb1 Rxa2) 8... Qxh2?? { (Mate in 10 → 0.89) Lost forced checkmate sequence. Qxe1 was best. } { [%eval 0.89] } (8... Qxe1 9. Qxe7 Qxg1 10. Qxe8 Qxh1 11. Qxf8 Qxc1 12. Qxg8 Rxh2 13. Qxa8 Qxb2 14. Qxa7) 9. Qxe7?? { (0.89 → Mate in 9) Checkmate is now unavoidable. Qxh2 was best. } { [%eval #-9] } (9. Qxh2 Rxh2 10. Rxh2 Nb4 11. Nc3 Nxc2 12. Rxc2 Kd7 13. Ke2 Kd6 14. Nd5 Kxd5) 9... Qxg1?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #8] } (9... Qxc2 10. Qxe8 Rxe8 11. Rxh8 Rxe1 12. Rxg8 Rxg1 13. Rxg1 Qxc1 14. Rxc1 c6 15. Rxc6) 10. Qxc7?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Rxg1 was best. } { [%eval #-8] } (10. Rxg1 Bxe7 11. Rxg8 Rxg8 12. b4 Nxb4 13. a4 Nxc2 14. Kf2 Nxa1 15. Kg1 Rxg1) 10... Qxe1?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Nxc7 was best. } { [%eval #8] } (10... Nxc7 11. Rxg1 Rh3 12. Rxg8 Kd8 13. Rxf8 Rh2 14. Rxd8 Rxc2 15. Rxa8 Rxc1 16. Rxa7) 11. Qxa7?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Rxe1 was best. } { [%eval #-7] } (11. Rxe1 Nxc7 12. Rxe8 Rxe8 13. b4 Bxb4 14. Be3 Rxe3 15. Nd2 Bxd2 16. Rc1 Bxc1) 11... Qxc1?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #6] } (11... Rxa7 12. Rxe1 Rd7 13. Rxe8 Rh5 14. Rxf8 Nb8 15. Rxg8 Ra5 16. Rxb8 Rxa2 17. Rxa2) 12. Qxa6?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Rxc1 was best. } { [%eval #-6] } (12. Rxc1 Rxa7 13. Rh1 Rxh1 14. Nc3 Rxa1 15. Nd5 Rxa2 16. b3 Rxc2 17. Nb4 Nxb4#) 12... Qxb1?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Qxb2 was best. } { [%eval #6] } (12... Qxb2 13. Qxa8 Qxa1 14. Rxh8 Qxh8 15. Qxe8 Qh3 16. Qxf8 Qe3 17. Qxg8 Qg5 18. Qxg5#) 13. Qxa8?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Rhxb1 was best. } { [%eval #-5] } (13. Rhxb1 Rxa6 14. Rh1 Rxa2 15. Rxa2 Rxh1 16. b4 Bxb4 17. c3 Bxc3 18. Ra5 Bxa5#) 13... Qxc2?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Qxb2 was best. } { [%eval #5] } (13... Qxb2 14. Rxh8 Qxa2 15. Qxe8 Qxc2 16. Rxg8 Ba3 17. Rxa3 Qa2 18. Rxa2#) 14. Qxe8?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Rxh8 was best. } { [%eval #-4] } (14. Rxh8 Qxb2 15. Rxg8 Qxa2 16. Rxf8 Qxa1 17. Qxa1 Kxf8 18. Qg7 Kxg7#) 14... Qxb2 { [%eval #-4] } 15. Qxf8 { [%eval #-3] } 15... Qxa2 { [%eval #-3] } 16. Qxg8 { [%eval #-2] } 16... Qxa1?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #2] } (16... Rxg8 17. Rxa2 Rg1 18. Rxg1#) 17. Rxa1 { [%eval #2] } 17... Rxg8 { [%eval #1] } 18. Ra8 { [%eval #1] } 18... Rxa8# { Game ends by variant rule. } 1-0