FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/fR6XhO4E"]
[Date "2021.09.07"]
[Round "-"]
[White "Aditi_2006"]
[Black "Kletteraffe"]
[Result "0-1"]
[GameId "fR6XhO4E"]
[UTCDate "2021.09.07"]
[UTCTime "14:56:10"]
[WhiteElo "980"]
[BlackElo "1359"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+15"]
[Variant "Antichess"]
[TimeControl "600+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... d5?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Bh3?? { (Mate in 15 → 0.41) Lost forced checkmate sequence. e4 was best. } { [%eval 0.41] } (2. e4 dxe4 3. Qg4 Bxg4 4. Kd1 Bxd1 5. Nc3 Bxc2 6. Nxe4 Bxe4) 2... Bxh3 { [%eval 1.32] } 3. Nxh3 { [%eval 1.32] } 3... g5 { [%eval 1.47] } 4. Nxg5 { [%eval 1.41] } 4... d4?? { (1.41 → Mate in 16) Checkmate is now unavoidable. Qd6 was best. } { [%eval #16] } (4... Qd6 5. Nxh7) 5. Nxh7 { [%eval #16] } 5... Rxh7 { [%eval #15] } 6. e3 { [%eval #15] } 6... Rxh2 { [%eval #14] } 7. exd4?? { (Mate in 14 → Mate in 11) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #-11] } (7. Rxh2 dxe3 8. fxe3 Qxd2 9. Nxd2 f5 10. Qg4 fxg4 11. Rh6 Nxh6 12. Nf3 gxf3 13. g4 Nxg4) 7... Rxf2?? { (Mate in 11 → 0.31) Lost forced checkmate sequence. Qxd4 was best. } { [%eval 0.31] } (7... Qxd4 8. Rxh2 Qxb2 9. Bxb2 Bg7 10. Bxg7 e5 11. Bxe5 a6 12. Bxc7 Ra7 13. Bxb8 Ke7 14. Bxa7) 8. Kxf2 { [%eval -0.09] } 8... Qxd4 { [%eval 0.36] } 9. Qg4?? { (0.36 → Mate in 11) Checkmate is now unavoidable. Qf3 was best. } { [%eval #-11] } (9. Qf3 Qxb2) 9... Qxd2?? { (Mate in 11 → -5.50) Lost forced checkmate sequence. Qxb2 was best. } { [%eval -5.5] } (9... Qxb2 10. Qxg8 Qxb1 11. Rxb1 Nd7 12. Rxb7 a6 13. Rxc7 Bg7 14. Rxd7 Kxd7 15. Qxf7 Kc7 16. Qxe7) 10. Bxd2?? { (-5.50 → Mate in 10) Checkmate is now unavoidable. Qxg8 was best. } { [%eval #-10] } (10. Qxg8 Qxf2) 10... f5 { [%eval #-10] } 11. Qxf5 { [%eval #-9] } 11... Nf6?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Bh6 was best. } { [%eval #10] } (11... Bh6 12. Bxh6 Nxh6 13. Rxh6 Kf7 14. Qxf7 Nd7 15. Qxe7 a5 16. Qxd7 Rd8 17. Qxc7 b5 18. Qxa5) 12. Qxf6 { [%eval #10] } 12... exf6 { [%eval #9] } 13. Bg5 { [%eval #9] } 13... fxg5 { [%eval #8] } 14. Rh4?? { (Mate in 8 → -3.90) Lost forced checkmate sequence. b4 was best. } { [%eval -3.9] } (14. b4 Bxb4 15. Nc3 Bxc3 16. Rh6 Bxa1 17. c3 Bxc3 18. Rb6 cxb6 19. Ke1 Bxe1 20. a4 Bxg3) 14... gxh4 { [%eval -3.13] } 15. gxh4 { [%eval -3.98] } 15... Ba3 { [%eval -3.19] } 16. bxa3 { [%eval -3.14] } 16... Nc6? { (-3.14 → -1.44) Mistake. c5 was best. } { [%eval -1.44] } (16... c5) 17. a4?? { (-1.44 → -4.00) Blunder. Ke3 was best. } { [%eval -4.0] } (17. Ke3 Nb8 18. Nd2 Kf7 19. h5 Na6 20. h6 c5 21. Nf1 c4 22. h7 Rg8 23. hxg8=R Kxg8) 17... b5?? { (-4.00 → 0.21) Blunder. a5 was best. } { [%eval 0.21] } (17... a5 18. Ke3) 18. axb5 { [%eval 0.29] } 18... Rb8?? { (0.29 → 2.05) Blunder. Ke7 was best. } { [%eval 2.05] } (18... Ke7 19. bxc6) 19. bxc6 { [%eval 2.9] } 19... Rxb1 { [%eval 2.5] } 20. Rxb1 { [%eval 2.81] } 20... Kd7?? { (2.81 → Mate in 15) Checkmate is now unavoidable. a5 was best. } { [%eval #15] } (20... a5 21. h5 a4 22. h6 Kf7 23. h7 Kg7 24. Rd1 Kxh7 25. c4 Kg7 26. Ke3 Kf6 27. Kd2) 21. cxd7 { [%eval #15] } 21... c5 { [%eval #13] } 22. Rb6?? { (Mate in 13 → 4.25) Lost forced checkmate sequence. h5 was best. } { [%eval 4.25] } (22. h5 c4 23. h6 c3 24. Ke2 a6 25. Ke3 a5 26. Rb5 a4 27. h7 a3 28. Kd2 cxd2) 22... axb6 { [%eval #12] } 23. Ke3?? { (Mate in 12 → 3.54) Lost forced checkmate sequence. h5 was best. } { [%eval 3.54] } (23. h5 b5 24. h6 c4 25. h7 b4 26. c3 bxc3 27. h8=B c2 28. Bc3 c1=B 29. a3 Bxa3) 23... c4?? { (3.54 → Mate in 12) Checkmate is now unavoidable. b5 was best. } { [%eval #12] } (23... b5) 24. Kd3?? { (Mate in 12 → 1.17) Lost forced checkmate sequence. h5 was best. } { [%eval 1.17] } (24. h5 b5 25. h6 b4 26. a4 bxa3 27. h7 a2 28. h8=R a1=K 29. Rb8 Kb2 30. Rxb2 c3) 24... cxd3 { [%eval 1.07] } 25. cxd3 { [%eval 1.21] } 25... b5 { [%eval 1.39] } 26. a4 { [%eval 1.1] } 26... bxa4 { [%eval 1.0] } 27. d4?! { (1.00 → 0.08) Inaccuracy. h5 was best. } { [%eval 0.08] } (27. h5 a3 28. d8=Q a2 29. Qc7 a1=K 30. Qc8 Ka2 31. h6 Ka3 32. h7 Ka4 33. d4 Ka5) 27... a3 { [%eval 0.0] } 28. d5?? { (0.00 → Mate in 6) Checkmate is now unavoidable. d8=Q was best. } { [%eval #-6] } (28. d8=Q a2 29. Qg5 a1=K 30. d5 Kb2 31. Qc1 Kxc1 32. d6 Kc2 33. h5 Kd3 34. d7 Kd4) 28... a2 { [%eval #-6] } 29. d6 { [%eval #-3] } 29... a1=R { [%eval #-3] } 30. d8=K { [%eval #-2] } 30... Rc1 { [%eval #-3] } 31. Kc8 { [%eval #-2] } 31... Rxc8 { [%eval #-2] } 32. d7 { [%eval #-1] } 32... Re8 { [%eval #-1] } 33. dxe8=K# { Game ends by variant rule. } 0-1
