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[Event "casual variant:antichess game"] [Site "https://lichess.org/fYdMcvCO"] [Date "2025.06.08"] [Round "-"] [White "EfeStbl"] [Black "lichess AI level 1"] [Result "1-0"] [GameId "fYdMcvCO"] [UTCDate "2025.06.08"] [UTCTime "14:29:41"] [WhiteElo "1458"] [BlackElo "?"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... d6?? { (2.49 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval #15] } 2... bxa6 { [%eval #13] } 3. Qg4 { [%eval #13] } 3... Bxg4 { [%eval #12] } 4. f3?? { (Mate in 12 → 0.24) Lost forced checkmate sequence. Kd1 was best. } { [%eval 0.24] } (4. Kd1 Bxd1 5. Nc3 Bxc2 6. Ne4 Bxe4 7. b3 Bxg2 8. Rb1 Bxh1) 4... Bxf3 { [%eval 0.53] } 5. gxf3?? { (0.53 → -1.14) Blunder. Nxf3 was best. } { [%eval -1.14] } (5. Nxf3 Kd7) 5... Nc6?? { (-1.14 → Mate in 13) Checkmate is now unavoidable. e5 was best. } { [%eval #13] } (5... e5) 6. d4?? { (Mate in 13 → Mate in 15) Lost forced checkmate sequence. b4 was best. } { [%eval #-15] } (6. b4 Nxb4 7. a4 Nxc2 8. e4 Nxe1 9. Nh3 Nxf3 10. e5 dxe5) 6... Nxd4 { [%eval #-15] } 7. exd4 { [%eval #-14] } 7... Qc8?? { (Mate in 14 → -0.39) Lost forced checkmate sequence. g5 was best. } { [%eval -0.39] } (7... g5 8. Bxg5 Qb8 9. Bxe7 Qxb2 10. Bxd6 Qxa2 11. Rxa2 Bxd6 12. Rxa6 Bxh2 13. Rxa7) 8. Bh6 { [%eval -0.23] } 8... gxh6? { (-0.23 → 1.13) Mistake. Nxh6 was best. } { [%eval 1.13] } (8... Nxh6 9. Ne2) 9. Nc3?? { (1.13 → Mate in 13) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-13] } (9. Kf2 Kd7 10. b3 h5 11. Nd2 Nh6 12. Rf1 Qd8 13. Ne2 f5 14. Nc1 Nf7) 9... c6?? { (Mate in 13 → Mate in 9) Lost forced checkmate sequence. Qh3 was best. } { [%eval #9] } (9... Qh3 10. Nxh3 d5 11. Nxd5 Rb8 12. Nxe7 Rxb2 13. Nxg8 Rxc2 14. Nxh6 Rxa2 15. Rxa2) 10. Nb5 { [%eval #10] } 10... cxb5 { [%eval #8] } 11. a4?? { (Mate in 8 → -6.92) Lost forced checkmate sequence. h4 was best. } { [%eval -6.92] } (11. h4 Qxc2 12. Rh3 Qxb2 13. Rc1 Qxd4 14. h5 Qxg1 15. Rc4 bxc4 16. a4 Qxe1) 11... bxa4 { [%eval -6.62] } 12. Rxa4 { [%eval -6.39] } 12... Qxc2 { [%eval -6.38] } 13. Rxa6 { [%eval -5.78] } 13... Qxb2?? { (-5.78 → -1.76) Blunder. Qxh2 was best. } { [%eval -1.76] } (13... Qxh2 14. Rxh2) 14. Rxd6 { [%eval -2.14] } 14... Qxd4? { (-2.14 → -0.61) Mistake. Qxh2 was best. } { [%eval -0.61] } (14... Qxh2 15. Rxh6) 15. Rxh6?? { (-0.61 → -3.53) Blunder. Rxd4 was best. } { [%eval -3.53] } (15. Rxd4 Kd7 16. Rxd7 f5 17. Rxe7 Bxe7 18. Nh3 f4 19. Nxf4 h5 20. Nxh5 Nf6) 15... Bxh6?? { (-3.53 → 1.58) Blunder. Qxg1 was best. } { [%eval 1.58] } (15... Qxg1) 16. h3?? { (1.58 → -4.60) Blunder. f4 was best. } { [%eval -4.6] } (16. f4 Qxg1 17. Rxg1 Bxf4 18. Rxg8 Bxh2 19. Rxe8 Raxe8 20. Kd2 Reg8 21. Kd3 Rg6) 16... Qxg1 { [%eval -4.82] } 17. Rxg1 { [%eval -4.74] } 17... e6?? { (-4.74 → -1.62) Blunder. Bd2 was best. } { [%eval -1.62] } (17... Bd2 18. Rxg8) 18. Rxg8 { [%eval -1.59] } 18... Rxg8 { [%eval -1.67] } 19. Kd2 { [%eval -1.77] } 19... Bxd2 { [%eval -1.86] } 20. f4 { [%eval -1.98] } 20... Bxf4 { [%eval -1.09] } 21. h4 { [%eval -1.99] } 21... h6?? { (-1.99 → Mate in 2) Checkmate is now unavoidable. Rg7 was best. } { [%eval #2] } (21... Rg7 22. h5) 22. h5 { [%eval #2] } 22... f5# { Game ends by variant rule. } 1-0