Design your own chess pieces here.
Format:
Name: XXX
Movement: XXX
Attack: XXX
Special Abilities:
[xxx] xxx
[xxx] xxx
[xxx] xxx
Design your own chess pieces here.
Format:
Name: XXX
Movement: XXX
Attack: XXX
Special Abilities:
[xxx] xxx
[xxx] xxx
[xxx] xxx
@KhrivenilSSP said ^
Design your own chess pieces here.
Format:
Name: XXX
Movement: XXX
Attack: XXX
Special Abilities:
[xxx] xxx
[xxx] xxx
[xxx] xxx
Name : Echo
Movement: Like a rook.
Attack: Like a rook.
Special Ability: When an enemy piece attacks it but doesn't capture it, the Mirror gains that enemy piece's movement ability until its next turn.
So if a knight attacks it... suddenly your rook becomes a knight for one turn.
@KhrivenilSSP said [^](/forum/redirect/post/1N7wyoEG)
> Design your own chess pieces here.
>
> Format:
>
> Name: XXX
> Movement: XXX
> Attack: XXX
> Special Abilities:
> [xxx] xxx
> [xxx] xxx
> [xxx] xxx
Name : Echo
Movement: Like a rook.
Attack: Like a rook.
Special Ability: When an enemy piece attacks it but doesn't capture it, the Mirror gains that enemy piece's movement ability until its next turn.
So if a knight attacks it... suddenly your rook becomes a knight for one turn.
Nice thread btw, I love this <3
Nice thread btw, I love this <3
I was thinking about making a piece that combines the movement of both the bishop and the knight, so I came up with this:
Name: Knightshop
Movement: Moves any number of squares diagonally, like a bishop, or in an L-shape, like a knight.
Attack: Can capture using either bishop or knight movement.
Special Abilities: If the knightshop attacks 2 or more enemy pieces at once, those pieces cannot move on their next turn!
I was thinking about making a piece that combines the movement of both the bishop and the knight, so I came up with this:
Name: Knightshop
Movement: Moves any number of squares diagonally, like a bishop, or in an L-shape, like a knight.
Attack: Can capture using either bishop or knight movement.
Special Abilities: If the knightshop attacks 2 or more enemy pieces at once, those pieces cannot move on their next turn!
Name: rookshop
Movement: like a queen
Attack: like a queen
Special Abilities: you can sacrifice the rookshop to put a queen on the same spot it was on (does not take a move to do)
Name: rookshop
Movement: like a queen
Attack: like a queen
Special Abilities: you can sacrifice the rookshop to put a queen on the same spot it was on (does not take a move to do)
Name : Bob from the pub
Movement : can move three squares, backwards, forwards, or to any square, for example, two squares backwards and one forward — or to left or right.
Attack : none
Special ability : sleeping on a bench being inactive until the endgame, losing car keys and so running three square backwards to his king, avoiding capture from any opponent piece.
Name : Bob from the pub
Movement : can move three squares, backwards, forwards, or to any square, for example, two squares backwards and one forward — or to left or right.
Attack : none
Special ability : sleeping on a bench being inactive until the endgame, losing car keys and so running three square backwards to his king, avoiding capture from any opponent piece.
Name: Rampart
Move: Moves forward like a pawn, or one space at a time left or right, no backwards.
Attack: Does not attack
Abilities:
(Wall:) Once per game it can become uncapturable for the rest of the game, invulnerable. When it does this, it can no longer move.
(Underpromote:) If it reaches the enemy’s final rank, it must promote specifically to a knight.
I would use this to fortify my position when I want to play defensively. Or if needed I could try walking it down the board. It would be interesting to see under what circumstances I’d get mileage out of that.
Name: Rampart
Move: Moves forward like a pawn, or one space at a time left or right, no backwards.
Attack: Does not attack
Abilities:
(Wall:) Once per game it can become uncapturable for the rest of the game, invulnerable. When it does this, it can no longer move.
(Underpromote:) If it reaches the enemy’s final rank, it must promote specifically to a knight.
I would use this to fortify my position when I want to play defensively. Or if needed I could try walking it down the board. It would be interesting to see under what circumstances I’d get mileage out of that.
@AveraWyvern said ^
I was thinking about making a piece that combines the movement of both the bishop and the knight, so I came up with this:
Name: Knightshop
Movement: Moves any number of squares diagonally, like a bishop, or in an L-shape, like a knight.
Attack: Can capture using either bishop or knight movement.
Special Abilities: If the knightshop attacks 2 or more enemy pieces at once, those pieces cannot mo...
That's Archbishop with a twist.
@AveraWyvern said [^](/forum/redirect/post/sOToaKtQ)
> I was thinking about making a piece that combines the movement of both the bishop and the knight, so I came up with this:
>
> Name: Knightshop
>
> Movement: Moves any number of squares diagonally, like a bishop, or in an L-shape, like a knight.
>
> Attack: Can capture using either bishop or knight movement.
>
> Special Abilities: If the knightshop attacks 2 or more enemy pieces at once, those pieces cannot mo...
That's Archbishop with a twist.
Name: Ubi-Ubi
Movement: Jumps to everywhere on the board.
Attack: Attacks like a nightrider.
Special Abilities:
[Restriction] This piece can only attack a piece that captured another piece in the previous move.
Name: Ubi-Ubi
Movement: Jumps to everywhere on the board.
Attack: Attacks like a nightrider.
Special Abilities:
[Restriction] This piece can only attack a piece that captured another piece in the previous move.
name:xxx
movement:xxx
attack:xxx
special ability:has too be attacked twice
my fairy chess piece
name:xxx
movement:xxx
attack:xxx
special ability:has too be attacked twice
my fairy chess piece